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nerfherder

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  • RPG Biography
    Started with Basic D&D in the 80's, have played a load of RPG since then, including Runequest 2 & 3 and CoC.
  • Current games
    Savage Worlds, Call of Cthulhu, D&D 5e
  • Location
    Newcastle, UK
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  1. I know that at least one of my players really liked the RQ3 category modifiers, so I was actually going to check whether mechanically they work out similar enough to the RQG modifiers, and just let him use them if they were close enough
  2. I've actually been trying to think of a way to communicate graphically the basics of a world layout (including showing the main areas) without just showing the players a copy of the highly detailed and accurate map. Any suggestions?
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