Runeblogger

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About Runeblogger

  • Rank
    Advanced Member

Contact Methods

  • Website URL
    http://elruneblog.blogspot.com.es/
  • Yahoo
    elruneblogger at gmail dot com

Profile Information

  • Location
    New Pavis

Converted

  • RPG Biography
    Playing RuneQuest 3rd ed. since I was 14.
    I have played the Colymar campaign with HeroQuest
  • Current games
    Running a Samurai campaign with RQ6
    Running a Glorantha campaign with RQ3 (Zola Fel valley)
  • Location
    New Pavis
  • Blurb
    I am a RuneQuest fan, but I also like HeroQuest.
    I usually play in Glorantha. But I also like Call of Cthulhu a lot.

Recent Profile Visitors

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  1. I love both lizards. The texture on the skin is extremely well done.
  2. I just wrote a post about non-violent conflicts in RuneQuest/Mythras and other D100 systems. And of course I had to include a mention to Guidelines: Setting Up Tasks. https://elruneblog.blogspot.com.es/2017/03/conflictos-no-violentos-en-runequest-y.html Remember you can choose your language to read on the Translator Gadget on the right margin! (English and French produce the best translation, though)
  3. Wow congratulations for the nomination! BTW, I would certainly be interested in knowing a bit more about the RPG scene in Sweden, as well as getting to know (briefly) what are all those other roleplaying games about. I know about Mutant: Year Zero and Tales from the Loop (and, of course M-Space), but what about the others?
  4. I bought it yesterday. Overall I get lost in the maths, but I enjoyed the examples very much. I might even write a review in my runeblog. I think the task mechanics deserves more love, so if anyone else would like to share his/hr examples of that mechanic in play, just as Matt has done, I'd be really thankful. So far, in my samurai campaign, I have used it around six times. The first time was for some long alliance negotiations with the neighbouring daimyo. Then I used it twice for a quick chase on horse. I used it for research in Buddhist libraries with little time. Last session, I used it for the player to get the help of a sceptical shinto priest. I find it's always more amusing if the other party is trying to get to 100 as well.
  5. Please tell us more details about the adventure! How many pages long is it? Where is it set?
  6. What will the Quickstart rules include exactly? How many pages long will they be? And what can you tell us about the scenario? Are these going to be available in stores outside the US during FreeRPGDay?
  7. Yes, very much my thoughts. I think the author of Revolution d100 has had the advantage of refining Mythras, but it has also added to it concepts that Mythras was lacking if you want to play with a more modern ruleset. I'm looking forward to running it. thanks for reading!
  8. Hi, I've written a review of this ruleset in my runeblog. You can read it here. Although it's in Spanish, you can still translate it into your language using the Translation tool on the right margin (scroll down a little). I hope I haven't made any mistake or misunderstood anything. If you find anything that needs correcting, I'd appreciate you giving me a heads-up. All in all, I like this system (good thing I backed it). I still have to run it, and I think I won't use the rules for armour coverage, for instance, but I'm looking forward to try out conflicts.
  9. Such a good idea. These translations could be hosted on Chaosium's website. Then all supplements and campaigns, whatever the system, would be available gaming material for all Glorantha fans, whatever rule system they favour.
  10. (I'm loving mikklings theories) Perhaps Pocharngo is a part of Wakboth, in the sense that he is the aspect of Wakboth's corruption. Now, why did Pavis had to build his city precisely enclosing The Devil's Playground? He could have very well built it just ten miles to the north, and now the Eye of Wakboth would be on someone else's garden... Food for thought?
  11. I think no one at Chaosium expected the Kickstarter to be so successful!
  12. The thing is, even if those extra APs can only be used for defensive actions, if you mix them thoroughly with his natural 3, there isn't much difference with them being just normal extra APs in combat, is it? I mean, the only difference would be that he can "only" make three attacks, not five. So if an opponent attacks him twice, it's the same as if he just had five normal APs, since he is going to use two anyway to parry those attacks. OK, maybe I'm just rambling...
  13. Hi, In my current campaign in 16th c. Japan, one of the PCs is a Shinto priest. He can summon a level 2 kami (spirit) that gives him 2 extra AP for a total of 5. Now another character is a samurai warrior who has recently devoted a year and a half learning how to awaken his ki. If successful in a Meditation roll, he can gain 1 extra AP in combat (for a total of 4). Now I'm thinking of letting the Shinto priest only use these extra APs for non-offensive actions. But here's the question: if he can only use those 2 extra APs for non-offensive actions, are those always his last two actions in a turn or can he choose to use those 2 APs at the beginning for defending and then use his own 3 APs for three attacks? (Or 1 attack, 1 defense, 1 attack, 1 defense and 1 attack?) I think the latter is correct, but I'd like to know what people think about this.
  14. I know! Such a coincidence! But I wrote my review first! xD BTW, I guess with the extra cards, Colymar Lands and Boldhome will be the most raided lands at the beginning of the game, since there's a bigger chance of getting cows there. And perhaps if you raid the Grazelanders, you may get an extra Waha's Blessing for killing horses (?).