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Tindalos

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Tindalos last won the day on December 30 2018

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  • RPG Biography
    Longtime roleplayer, grew up with parents as players.
  • Current games
    HeroQuest: Glorantha
  • Blurb
    Fan of cthulhu and glorantha.

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  1. The Obsidian and Blood novels by Aliette de Bodard. It's a series about the High Priest of Mictlantecuhtli, and is effectively a supernatural detective mystery series. With blood sacrifice. Its approach to religion, magic, and the divine realms help make it incredibly appropriate for Gloranthan inspiration. Especially for underworld cults.
  2. Gerendetho is the Dara Happan name for Pamalt.
  3. Also isn't there a giant turtle in (Spoilered just in case)
  4. On the other hand, I have remembered page 8 of the Red Book of Magic's section on How Does Rune Magic Appear, Sound, and Feel. There it mentions that when you cast runespells you do gain sensory manifestations to resemble your deity. Dark skin (or rather the caster taking on a blackish hue) is even mentioned, although for Babeester Gor rather than Humakt. It's just these manifestations have no mechanical effect, so even if Barntar's magic does make you look like a super fit Viking farmer, it doesn't affect your STR, CON, or SIZ. So Heler's magic may change your body to match the fluid god while it's functioning, but no change to your sheet otherwise. Of course, for something granting mechanical differences, I've already given my viewpoint, which has already been referred to by people in the thread. 😜
  5. And maybe that's what ultimately makes a superior trollkin, with a lot of it being nurture over nature.
  6. Page 92 of the Guide mentions "Since the Trollkin Curse, trolls have decreed all multiple births are trollkin." So still canonical.
  7. I mean, Yinkin does have some cat shapeshifting magic. Claws, cateye, and (through his grandparents) Transform Self. Two of those are even shared with Odayla. Just as his initiates can cast transform self to become a bear, or Telmor's can to become a wolf, Yinkin's initiates can become alynxes. A better example of this is Storm Bull.
  8. Page 81: Unlike the core rulebook, Eiritha does not have Storm Bull or Waha as associate cults. (Maybe an intentional change, but just in case)
  9. A similar ritual seems to happen between Murharzarm and Nestendos to boot! "The great cold monster lashed itself forward and sought to bite Murharzarm. The god broke its teeth with his scepter. The monster then wrapped itself around Murharzarm from his left foot to his chin, encoiling his body seven times, and lifted its great head to stare at Murharzarm in the face. But the god was not paralyzed like prey."
  10. Interestingly the Prosopaedia has "see also" notes for the Six Sisters for those goddesses, but the only entry for that is the Boundry Spirits near Battle Valley, unless they are intended to be one and the same.
  11. Fortunately for myself, and anyone else who has apparently been devoured by Kajabor, the prosopedia does list a few goddesses in that vein. Ana Gor, Delaeo, Dew Maid, Delaina, Eninta, Evening Star, Holder, Huraya, Imarja, Mahome, Morning Star, Orana, Rainbow Girl, Silonia, Voria. None needed to run a game, likely counted as part of the ten thousand godddesses, but enlightening (enearthening?) none the less.
  12. On the other hand, the text of Nochet in Harmast's Time does talk about the Great Wheel House as still in existence, and mentions it's too strong to be destroyed, even if it is broken and abandoned. Comparing the maps of green and dark ages Nochet, it may have been in a similar location to the old Garzeen Temple (abutting the marshes/old riverbed). It's possible the ruins may lie beneath the Great Square, or were finally disassembled to help build the walls of the Sacred City.
  13. It was Ernalda's Bushel, a unit of measurement in King of Dragon Pass. To quote from the manual:
  14. Another potential source of "Lodrilism" could be the Eiritha Hills themselves. In times of great danger, the goddess' rest may be fitful, and the hills rumble as she stirs. She also provides the highly fertile mud that nourishes the land.
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