Tindalos

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About Tindalos

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  • RPG Biography
    Longtime roleplayer, grew up with parents as players.
  • Current games
    HeroQuest: Glorantha
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    Fan of cthulhu and glorantha.
  1. Drummers is probably a euphemism for warriors, since this was the early golden age, and before Murharzarm/Urvairinus invented war. (A similar term is used by the Theyalans in Esrolia, land of 10,000 goddesses. There trollish armies are referred to as drummer and horn men.)
  2. A possibility could be that the Red Planet is associated with blood. For Balumbasta, this blood connection comes from his masculine force. He is the blood of the earth, who warms it and uses his life force to make good things. For Shargash and Unvoreth, it comes from their nature as warriors, using their weapons to draw blood, and using it in their rites. Tolat represents both these connections (which is why he's the predominant god of the planet) And given that the red planet has a cycle of roughly 28 days, the planet may also be associated with the menstrual cycle. (The guide does mention how it is considered a good time for begetting children. When he rises, it might be associated with the Luteal Phase, with menstruation taking place when he sinks into the underworld. With the obvious proviso that nature is rarely so regular)
  3. YGWV During the great darkness, Potatoes were revealed by the Stargazers, who taught the dwellers in Yuthuppa how to grow and harvest the subterranean vegetable, and showed that it was sacred to their goddess, Thilla the Keeper of Earth. They are also known as her tears, because of how they hang off a harvested root. In Yuthuppa and Esvuthil, a porridge or pottage made from the plant has been part of their diet since the dawn, even after other grains became popular. It is often eaten on holy days, in memory of the star time. It has also been used to make flatbreads. During the Bright Empire, potatoes were traded to the south, becoming a curiosity. While they never became a major crop, many gardens will have a small patch of potatoes, even in Caladraland. Many Pelorian and other solar potatoes are bred to be large, golden in colour, and as spherical as possible -- to mimic the sun in the sky. Since the rise of the lunars, breeding them in shades of red has become dominant, and while of secondary importance to maize, potato farms exist across the breadth of the Empire.
  4. The quote's in the Book of Heortling Mythology, along with a much lengthier description of what the spirit can do.
  5. Oh true enough. I wouldn't think it would be common charm anyway, and certainly never intended to imply they were. Morokanth thumbs are mentioned Pavis: Gateway to Adventure, as an NPC has one; so we know they exist. I'm just saying that in HQ terms, I'd treat them as a charm. (In a purely mechanical point of view, having it as a charm might be a worse option than just taking a morokanth retainer to do your manual work, since you'd then have to deal with the thumb's taboo. Such is the price of thumbs.) Edit: Ah yes, Mr. Greatness. His thumb helps make him stand out, because he uses it to show off: writing his own name, arm-wrestling strangers, holding things, or even just wriggling it about. This is a perfect example of why I like the thumbs, but would prefer them to be kept rare. They're a distinctive feature.
  6. Well, why not? If you've got a wooden leg, why not invite a spirit to live in it that could grant you running magic? People use magic all the time to grant them abilities they lack, or enhance abilities they do have. From acting like your god to walk on the winds, through calling upon a fish spirit to swim faster, or commanding the runes to let you walk across the water. Why wouldn't the Morokanth find spirits that could aid them with tasks that require hands to do so? Morokanthi bagpipes is such a terrifying idea. I love it.
  7. I'd say Morokanth Thumbs would be a good example of a charm. As long as you obey the taboo, the spirit holds the thumb to your hoof, and the spirit aids you with your attempt to do fine manipulation.
  8. Of course as David has mentioned, most Praxians don't slaughter their own herds. They're a sign of wealth, and essential for living on the plains. Still, there's also plenty of other products you can get from an animal without eating it. Their pelts can be used to make string and rope (You might even find a Morokanth's prized herdman with long braided hair, just so that it can be cut off and used as rope when needed) Their cows can also be milked. With the limited water of the wastes, milk will be a valuable resource, and when fermented into kumis is also a good aid to relaxation. Their hide can be turned into leather for tents, loincloths, shields, and belts. Their bones can be used to make various tools, including pins, weapon hafts, spearheads. Their teeth could also be set into a scourge to make it even more painful. Their fat can be rendered into tallow, and then combined with ashes to make soap. (Which could be used as a pomade for a Morokanth's hide, or to keep the aforementioned prized herdmen's hair in good condition.) Their organs can also be turned into waterskins. Of course, some of these can also apply to non-Morokanthi Praxians, since they're more likely to slaughter herdmen.
  9. I personally wouldn't link eating meat with darkness. Darkness' connection is with hunger itself, and indeed many of its manifestations (fungi and insects) eat plants primarily. With regard to the Morokanth, I'd say that their Darkness connection isn't about their diet, but about their attitudes and actions. Take, for example, Waha's Covenant. Among the Praxians, it is a burden to eat meat. It has to be cooked to make safe, it requires slaughtering a valuable herd beast, and the beasts need protecting. The Morokanth instead made a deal with Waha so that they can eat the fertile provender of Prax, straight off the ground. And to do this they placed the burden of meat-eating onto their herds! To the Praxians, this shows duplicitous nature, willing to cheat their way out restrictions; it shows their cruelty, to burden their herds with a penalty they would not accept themselves; and it shows their hunger, that they would do anything to fill their bellies with grass. On the other hand, this is who the Morokanth are. They may be sneaky, cruel, and greedy, but they're still members of the Covenant. The other Praxians understand this, and also know that they do care for their herds, in their own way. It also means that the herdmen are going to be butchered first by any other Praxian, because feeding them is too much work, so any raid on Morokanth herds tends to be for immediate food, or to rescue slaves.
  10. Especially given the presence of the Solar Draconic Emperor in the Gods' War game.
  11. I'd be tempted to also draw a link to Niti Fer a Waha, described in much the same way, just for a neighbouring area (As it's a demonic imp of Pent.) The name alone raises some interesting possibilities.
  12. Given the mythology of Pocharngo features him being torn to pieces, it's quite possible. Maybe his stomach or something similar.
  13. True enough, and I like the names myself, so I'm happy to use them. But I can understand using terrestrial names, just like using trolls instead of Uz.
  14. It generally creates distinction without difference. You'll end up with things that look like Impala, behave like Impala, but are called Ornarl. And while that's a perfectly good name in Praxian, it can be confusing for outsiders (like players) to keep track of.
  15. IMG, drama (that is, the acting out of events which are not true for entertainment) is an invention of the Lunar Empire, and one of the secrets of the goddess. In part this is a practical restriction for other cultures. After all, acting out the deeds of gods and heroes can bring about a connection to the Otherside and the invocation of great powers. Who knows what would happen if you started invoking stories which never happened? To the Lunars, however, being and non-being are two sides of the All. Possibilities, what might have happened but what never did, are all just as valid for performance as what actually did. And in this way, it is another example of the Lunar power of Glamour.