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Eletarmion

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  • RPG Biography
    I've been playing RPGs since 1980. I still game with my local crew. I started with D&D, but have played everything under the sun, most notably Champions, Call of Cthulhu, Savage Worlds, Mutants and Masterminds, BASH UE, Palladium, Rolemasters, and a list that goes on and on.
  • Current games
    BASH UE, Savage Worlds, Castles and Crusades, and BRP
  • Location
    Miami

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  1. Thanks Seneschal! Life is busy, so progress on this will be slow at best, but I'll post updates as I get to things in dribs and drabs. Best, Eletarmion
  2. Good to hear about this project! As you may have seen in an earlier post of mine, I just started working on creating a new supers system for BRP - not as any sort of official project, but just as an exercise in RPG design for my own homegrown game. Perhaps your approach will make this unnecessary for me! Do you alter the rules presented in BRP much, or do you simply expand on what BRP presents us with? I love the basics of BRP, but am of the opinion that some things need to be significantly tweaked to handle the genre well. Whatever the case, I look forward to seeing your take when it hits the virtual shelves! Best, Eletarmion
  3. Howdy folks: My group just started playing Call of Cthulhu again, so I've been reminded of how much I enjoy the Chaosium system. I've purchased BRP, and have been toying around with doing a superhero campaign in it, but I realize that the game system (as is) is less than optimal for most superhero campaigns. The actual Superworld, which I own but never ran, is a bit outdated and too glitchy for my tastes. I am, therefore, toying around with tweaking various aspects of the rules to suit my needs - a sort of updated Superworld if you will. One of the first things I'm tackling is the SIZE chart. The linear progression is a bit troublesome for superhero gaming, so I've designed the following: http://www.scribd.com/doc/40563893/BRP The table includes a "BRP Equivalent Size" column for easy conversion between classic BRP and my homebrew rules. I haven't fully sketched it out yet, but I figure that these rules will allow me to have characters with more "reasonable" strength scores. Spider-Man, I figure, would come in at around a STR 45. Using the Resistance Table, that means he has a 50% chance of lifting 7.4 tons (U.S) and approximately a 25% chance of lifting 15 tons (U.S.). Captain America might come in at around a STR 20, giving him a 50% chance of lifting 448 lbs. and approximately a 25% chance of lifting 900 lbs. As for Damage Bonus: I'm thinking of doing something like this: STR+SIZ 21-25 = +0 26-30 = +1d4 31-35 = +1d6 36-40 = +2d6 41-45 = +3d6 46-50 = +4d6 51-55 = +5d6 That would give Spider-Man (STR 45, SIZ 10) +5d6 punches. That would give Captain America (STR 20, SIZ 18) +2d6 punches. What do ya'll think? Best, Eletarmion
  4. Hey there! I'm new to this board and very interested in starting a supers campaign in Chaosium. I know it's not "the best" system for classic superhero gaming. Trust me. I've been playing Champions since 1980, Mutants and Masterminds since its inception, and am now a huge fan of BASU UE. That being said, my gaming group LOVES Chaosium (as do I, for CoC, which I've been playing for years). I also think that a supers game in Chaosium would have a distinctive feel (akin to Watchmen, perhaps). In any case, I'm interested in testing it out. I ran into this old post. The original poster may not even be around any longer, but I like the process he laid out here and I'd love to see the character that he created using it. So - if you are still out there - can you post the character sheet? :-) I have Superworld and Superworld Companion (from years ago), and intend to convert all the powers over to the BRP (as I gather that they haven't been converted anywhere else). Does anybody have any advice? Best, Eletarmion
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