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Scout

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Everything posted by Scout

  1. Have to agree. Part of me loves the HM crunch, and at one point I was quite comfortable practising combat (before GMing the game for our group), but at that point, I realised the rules were just too crunchy for my tastes and so moved on.
  2. Don't know what the BRP Design Challenge is, but I'll check it out.
  3. Cool. Just bought the pdf so I can wait until the latest print run is out and claim the discount. Thank you.
  4. Do you mean if I buy the pdf off Chaosium? That's a much better option. Thank you.
  5. Any plans for a future magic supplement and bestiary supplement for BRUGE?
  6. Should I hold off buying the current hard copy from Chaosium because the new print run is about to be made available? d100 low is my favourite system and I love Cthulhu, so a d100 multi-genre system is ideal. But, I have a bit of an irrational dislike of errata. I accept there will always be some in RPG books, but my ADHD goes haywire if it's over a certain amount.
  7. Has anyone used BRUGE to run Harn? Specifically, does anyone know how BRUGE would accommodate the six magical Convocations of Harn? The Convocations are groups split into areas such as: Convocations
  8. Has an errata document been compiled for the latest print run?
  9. Ok thanks all for the help and info.
  10. Thanks for the offer but basically I need the information to run a campaign in the setting.
  11. I should have clarified, it's not so much the map but the book itself that I'm looking for.
  12. Yep, the print option isn't an option. I was more hoping for a legal pdf. I'm a bit surprised there isn't one in this digital age.
  13. Apologies if this is in the wrong forum, but, is the Elric - Atlas of the Young Kingdoms pdf legally available anywhere? I've had a quick look but found very little. Thanks all
  14. Great stuff 🙂 Thanks all
  15. Page 29: Two Weapon Fighting I just need some clarification on two weapon fighting (entry number 6, last sentence). “Or he may attack one at ½ attack ability with one weapon and the other at ½ attack ability" Is “the other” referring to the second weapon or a second target? "...with that weapon and" Which weapon, specifically, is “that weapon”? "with full ability with the other weapon.” Which foe can he attack with “full ability with the other weapon”? I think it is referring to the second foe, but I’m not sure. Thank all.
  16. Could someone help me with the Grapple rules on page 28, please? There seems to be a lot going on and I'm not sure of what happens when; I'm unsure of the sequence. (a) A successful grapple attack means that the attacker has caught the foe’s hit location rolled. Got it. A parry with a weapon means the weapon arm was caught instead, a parry with shield means the shield has been grasped. So, the grappler says they will grapple and the defender says they will parry with their weapon or shield, thus if the grapple is successful, the weapon caught or the shield is grasped? Defense can be applied against the initial attack with this skill, and a parry with fist or grapple percentage will mean the hold was blocked. "Initial attack", do they mean the very first grapple attempt? "With this skill", which skill exactly? What "percentage", exactly? I'm lost. After a successful attack, the grappler may attempt to immobilize the limb grasped, or throw the foe in the next melee round. To do so he must (b) make another successful grapple attack. Failure means the hold has been broken. So up to now, the grappler has successfully grappled some part of the defender and now they must make a second grapple attempt to immobilise or throw? To immobilize a limb, the attacker must (c) also succeed in a STR versus STR roll on the Resistance Table in Chapter V. If this roll is not made, he still has hold of the limb, but it is not immobilized. To throw his foe, he must (c) make a roll on the Resistance Table of his STR+DEX versus the SIZ+DEX of the foe. Again, failure of this roll means he did not manage to throw his foe, although he still maintains a grip. It seems to me you have to (a) Initially Grapple the target to grab hold of them (b) Grapple the target a second time to immobilise or throw the target (c) Make a third roll using the Resistance Table to immobilise or throw the target. It feels that (c), rolling on the Resistance Table, is a bit redundant, because you've just done the rolling to immobilise/thrown, in (b). At first I thought (c) was just expanding on (b), but they seem to be two different ways of rolling (i.e. the Grapple roll and the Resistance Table roll). Thanks all.
  17. It does help, thanks all for the advice and feedback!
  18. Page 26: Experience Check Example "Shorban the Dumb, with an INT of 8, has a minus 3% to his chance of learning from experience." Where's the -3% come from? There's an extra 3% for every point of INT above 12 (on page 25), but I can't find any rules about a -3%.
  19. Page 24: Rurik's Tavern Brawl (example) "The cudgel lands on Herkan’s abdomen, for a roll of 10 out of the 12 a heavy mace (cudgel) can do." Page 27: Weapon Statistics Table Heavy Mace (cudgel) does 1d8+2 damage. How could it do 12 damage if the Heavy Mace (cudgel) only does a maximum of 10? Is this errata?
  20. But, if I have Characteristics that result in a -5% modifier, and Pick Pockets has a base of 5%, that's 0%. Or am I missing something?
  21. Thanks all, looks like problem solved.
  22. On one hand, I really don't mind at all, but I'm worried my buddies will throw me out the window because they keep failing at dice rolls.
  23. But, the highest score I have is 25 for Perception (Listen). All others are 5 or 10. Actually, with -5 Stealth, I have a few skills at 0%. That cannot be correct.
  24. I just created a character, rolled his Characteristics, then applied what modifiers there were to the skills. I'm now on the 'Mechanics and Melee' chapter and haven't seen any rules to add more points to the skills. Do I get any more points? They're pitifully low.
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