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Creating Pregens

characters keeper pre-generated pregens

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#1 Paul_Va

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Posted 21 March 2014 - 05:55 PM

My players like to use pregens, so I always struggle whether I should, as a keeper, roll the stats as usual for pregen characters or use the point-buy method in order to sculpt them a little more. I'm curious how other keepers handle this.
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#2 seneschal

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Posted 21 March 2014 - 09:45 PM

Do you discuss with your players what type of character they each would like to play? Or are you just coming up with random characters for them?

What I've noticed about the BGB point-buy method is that, while it ensures a character isn't absolutely terrible in any particular stat, it also prevents a character from having any really fantastic stats. So you won't have any wimps or idiots, but you also won't have any geniuses or physical marvels either.

What I usually do is roll up 10 to 15 characters at once using an online die roller, then pick out the set or sets of stats that best meets the concept I'm working on.

#3 Paul_Va

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Posted 22 March 2014 - 12:58 AM

Do you discuss with your players what type of character they each would like to play? Or are you just coming up with random characters for them?

What I've noticed about the BGB point-buy method is that, while it ensures a character isn't absolutely terrible in any particular stat, it also prevents a character from having any really fantastic stats. So you won't have any wimps or idiots, but you also won't have any geniuses or physical marvels either.

What I usually do is roll up 10 to 15 characters at once using an online die roller, then pick out the set or sets of stats that best meets the concept I'm working on.


I haven't discussed the characters with the players because my players specifically told me they like to be surprised. However, I also noticed that the BRP point-buy generates very mediocre characters. In fact, the CoC core rulebook pregens are made quite a bit more robust than that which can be created with the point-buy system. I like your idea about just rolling a number of sets, etc.

Edited by Paul_Va, 22 March 2014 - 12:58 AM.
typo

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#4 seneschal

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Posted 22 March 2014 - 03:51 AM

Here's the die roller I use:

http://wstryder.org/coccg/

Select "Boring Old Humans." The creature creator lets you roll up to 100 individuals at a time, ranging in competence from "Absolutely pathetic" to "Out of This World." I use "Average" for average Joes, "Fantastic" or ""Awesome" for pulp heroes and low-powered supers, and "Fantastic" or "Mighty" for full supers. "Out of This World" feels a bit too much like cheating, unless I really want a team-whipping villain or mega-monster.

#5 Paul_Va

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Posted 22 March 2014 - 05:35 AM

Here's the die roller I use:

http://wstryder.org/coccg/

Select "Boring Old Humans." The creature creator lets you roll up to 100 individuals at a time, ranging in competence from "Absolutely pathetic" to "Out of This World." I use "Average" for average Joes, "Fantastic" or ""Awesome" for pulp heroes and low-powered supers, and "Fantastic" or "Mighty" for full supers. "Out of This World" feels a bit too much like cheating, unless I really want a team-whipping villain or mega-monster.


Excellent. Thank you, Seneschal. This looks like a great resource. :)
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#6 K Peterson

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Posted 23 March 2014 - 12:01 AM

I've never had players request CoC pregens before... but if I did, I'd probably use something like the CoC Character Generator App or Byakhee to do some of the work for me.

#7 Paul_Va

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Posted 23 March 2014 - 12:27 AM

I've never had players request CoC pregens before... but if I did, I'd probably use something like the CoC Character Generator App or Byakhee to do some of the work for me.


My players are all married professional types with little extra time for making characters.
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#8 seneschal

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Posted 23 March 2014 - 01:59 AM

Plus, they probably need you to create multiple pregen characters each, this being Call of Cthulhu and all. ;D

Not quite as bad as Paranoia but ...





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