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The first Hit Location Chart I've ever seen outside an RPG Book


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#1 Harshax

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Posted 14 June 2014 - 09:45 PM

This guy compared the injuries suffered by recipients in several battles to strike patterns of modern practitioners of European Modern Arts. Very interesting. Do we need a new Hit Location chart in RQ? (j/k)

http://www.tameshigi...ean-sword-arts/
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#2 SDLeary

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Posted 14 June 2014 - 11:49 PM

This guy compared the injuries suffered by recipients in several battles to strike patterns of modern practitioners of European Modern Arts. Very interesting. Do we need a new Hit Location chart in RQ? (j/k)

http://www.tameshigi...ean-sword-arts/


YES! We do! ...

Well not really. By focusing on the Warrior caste, the results are probably somewhat skewed. Warriors, being much more highly skilled (100%+?) were much more capable of targeting their blows than their less experienced cannon fod.... compatriots in the Fyrd shield wall.

What would be really interesting, but probably impossible to know, is how many of those head shot victims were wearing helmets at the time they received them. My guess is that like modern professional soldiers, the old timers probably often took off their helmets, or simply didn't wear them, because of heat, fatigue, vision, etc.

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#3 Thalaba

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Posted 14 June 2014 - 11:58 PM

I wouldn't go changing anything as the results of the article are not conclusive. Remember that in RQ the hit location table represents the locations you would hit based on the opportunities that arise through the natural flow of combat. The table can be bypassed by called shots/special effects. How many of the wounds in the study were caused by targeting blows? We'll never know.
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#4 10baseT

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Posted 15 June 2014 - 06:09 AM

I prefer the RQ3 hit locations since they have a separate location chart for missiles which seems more realistic. I'm not sure if RQ6 has that, but it would be easy to add. Even more so i like GUPRS hit locations since they're non-linear... which again seems more realistic without adding slowing the game IMHO.

#5 Sunwolfe

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Posted 15 June 2014 - 02:38 PM

Harshax,

Thanks for sharing both the article and, by extension, the website. Seriously fascinating reading.

Cheers!
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#6 nclarke

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Posted 15 June 2014 - 09:10 PM

The UK tv series called Medieval Dead which featured the Visby grave and the skeletons with some analysis is interesting in that it explains the predominance of lower legs injuries by noting that the bodies were local militia who were backed up against the town walls by professional mercenary troops. These troops attacked their unarmoured lower limbs to force the defenders to the ground before finishing them off. The amount of armour in the grave is because it was mostly very old and not worth salvaging for the mercenaries and with the battle fought in Summer there was a need to bury the corpses quickly.

#7 threedeesix

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Posted 17 June 2014 - 12:29 AM

The UK tv series called Medieval Dead...


This sounded interesting so I tracked it down. I have only seen the first two episodes so far but its really pretty cool and informative. I only found four episodes and assume that's all they made?

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#8 nclarke

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Posted 17 June 2014 - 10:07 AM

Actually Rod there's five episodes in the series. It was done by York University in conjunction with a production company for the Yesterday channel on UK TV

http://yesterday.ukt.../medieval-dead/

Has the shows on demand for another 12 days or so, not sure if it's limited by area so you might have to anonymise your location if not in the UK.

#9 threedeesix

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Posted 17 June 2014 - 02:21 PM

Awesome, thanks.
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