The first Hit Location Chart I've ever seen outside an RPG Book
Posted 14 June 2014 - 09:45 PM
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Posted 14 June 2014 - 11:49 PM
This guy compared the injuries suffered by recipients in several battles to strike patterns of modern practitioners of European Modern Arts. Very interesting. Do we need a new Hit Location chart in RQ? (j/k)
YES! We do! ...
Well not really. By focusing on the Warrior caste, the results are probably somewhat skewed. Warriors, being much more highly skilled (100%+?) were much more capable of targeting their blows than their less experienced cannon fod.... compatriots in the Fyrd shield wall.
What would be really interesting, but probably impossible to know, is how many of those head shot victims were wearing helmets at the time they received them. My guess is that like modern professional soldiers, the old timers probably often took off their helmets, or simply didn't wear them, because of heat, fatigue, vision, etc.
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Posted 14 June 2014 - 11:58 PM
The Thirteen Wives (RQ3 Campaign)
Posted 15 June 2014 - 06:09 AM
Posted 15 June 2014 - 02:38 PM
Thanks for sharing both the article and, by extension, the website. Seriously fascinating reading.
0 edition: 20/420; .pdf edition: 06/11/08; 1st edition: 06/13/08
Posted 15 June 2014 - 09:10 PM
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Posted 17 June 2014 - 12:29 AM
The UK tv series called Medieval Dead...
This sounded interesting so I tracked it down. I have only seen the first two episodes so far but its really pretty cool and informative. I only found four episodes and assume that's all they made?
Join my BRP: Classic Fantasy Yahoo Group at http://games.groups....classicfantasy/
Posted 17 June 2014 - 10:07 AM
Has the shows on demand for another 12 days or so, not sure if it's limited by area so you might have to anonymise your location if not in the UK.
Posted 30 September 2014 - 06:11 PM
This is an incredibly interesting discussion with some really cool stuff to check out. RQ6 did say that in real combat opponents generally choose to strike for the head to quickly incapacitate a target (RQ6 Core book, Pg 145, "The Head? Again?").
However, do note that with some of these charts they are comparing to DEAD bodies. So it makes sense that a large proportion of the dead would have received head blows. A body blow or limb blow may have been recovered from. Head blows? Not so much. Still, really cool to see some research back up RQ6's system. Pretty cool about the Visby grave and how the mercenaries changed their tactics too. Great thread.
Posted 30 September 2014 - 09:23 PM
I'd say the result's are biased since they focus on lethal trauma. Thus injuries where the victim recovered aren't factored into the results. With that in mind, it's hardly surprising that 70% of the results are chest and head hits. Since the vast majority of strikes in combat aren't lethal, they aren't counted in the paper.
If you want to increase realism, and mesh up a bit better with these results I don't think you have to change the hit location chart. Just have characters pick a target location, roll twice, and then take the result that is closest to their target. I bet the results, especially for fatalities, would be fairly close to those in the paper.
Posted 01 October 2014 - 11:40 AM
You will probably have seen the recent analysis of Richard III's injuries after Bosworth. They can easily determine post-mortem injuries from the location on the body and many of them are, or could be seen as, injuries of spite while the body was draped over a horse for transport to its final resting place. The head wounds that seemed to be fatal were noted as being inflicted in the absence of a helmet. The TV program I saw implied that they believed he'd lost the helmet and then taken blows from a pole weapon that inflicted the fatal blow(s).
Another program that covered his spinal deformity was extremely interesting as they found someone who had a similar condition, made them appropriate armour and tested his ability to ride and perform combat while being monitored. The results showed that the spinal condition would have limited Richard's ability to draw breath in extreme physical situations so he would tire more easily in combat. No doubt this led to him losing his helmet and his life.