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Land of Ice and Stone


p_clapham

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Um, not sure how you found the link - that was something I was experimenting with a while ago.

 

I don't think it has been announced yet.  :(

 

The link has been taken down now.

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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I hope this project gets done eventually. But I hope it to be about real (pre)history with dinosaurs and why not some amount of low level magic.

 

Low level magic, certainly, Mammoths, Cave Bears, Cave Lions, Cave Hyenas, Wooly Rhinos and Scimitar-Tooth Cats certainly. Dinosaurs are several million years too early, unfortunately. 

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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Millions, schnillions ... who's counting :P

 

Mammoths, Cave Lions, etc was what I meant. This really could be something special - looking forward to it.

If you want some dinosaurs there are plenty of books you can lift their stats from.  I'm on the fence about adding them myself, it might make my game feel less prehistoric Swords & Sorcery, and more the Flintstones.

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The link doesnt work anymore, but reading the posts, i cant wait for this one. I've been hooked ever since GURPS Ice Age... where my neanderthal drowned, fell into a river running away on a ledge, from a cave bear. (was originally looking for flint to barter with).

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The link doesnt work anymore

 

 

I took the link down, as it was only a trial page with out of date information. When the book is published, I'll update the page and add odds and ends.

 

 

 

Sounds like you'll enjoy this, then, as that is exactly the kind of thing that I'm aiming at.

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Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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The link doesnt work anymore, but reading the posts, i cant wait for this one. I've been hooked ever since GURPS Ice Age... where my neanderthal drowned, fell into a river running away on a ledge, from a cave bear. (was originally looking for flint to barter with).

 

This does sound like a truly awesome adventure!

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I'm really hoping that this is successful enough to allow for a couple of follow up sourcebooks.

 

Me too.

 

 

All magic is Common Magic, as the deities are not string or organised enough to provide divine magic, sorcery is way too advanced for the time and spirit magic has not yet been developed enough to use. The Steppe Nomadic Tengrists only developed advanced spirit magic in the first millenium BC, so it makes sense for this not to be around in the Stone Age.

 

Spirits have cults, or societies, which grant magic at the mid-winter or mid-summer festivals.

 

Magic is subtle, not showy. So, someone with Ignite would not be able to set something on fire from far away, but when trying to make a fire, can cast it to set kindling alight. Speedart helps a thrown spear go a little bit harder and more accurately.

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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It covers Long Men, Short Men and Red Men, the equivalents of Cro-Magnons, Moderns (Grimaldis) and Neanderthals, each has its own Background and set of characteristics.

 

I will probably cover the Devinsonians if I do the Mammoth Steppe, as that will touch on the Altai, far to the south, where they have been found.

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Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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It covers Long Men, Short Men and Red Men, the equivalents of Cro-Magnons, Moderns (Grimaldis) and Neanderthals, each has its own Background and set of characteristics.

 

I will probably cover the Devinsonians if I do the Mammoth Steppe, as that will touch on the Altai, far to the south, where they have been found.

There's also the Boskop man.  Their official status is up for debate, but a race of big headed super intelligent humanoids would make for great gaming.

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There's also the Boskop man.  Their official status is up for debate, but a race of big headed super intelligent humanoids would make for great gaming.

 

Thanks, I had not seen that reference before. Southern Africa is a bit out of the way, due to the massive deserts that filled central Africa at the time, but it is worth bearing in mind. 

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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Don't know about real prehistory, but in the Earth Children books, the Neanderthals had "genetic memory" or something. So you literally got some kind of knowledge genetically from your parents. That could also reflect some how in mechanics, but naturally, the fluff is more important than mechanics in human-centric setting.

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Don't know about real prehistory, but in the Earth Children books, the Neanderthals had "genetic memory" or something. So you literally got some kind of knowledge genetically from your parents. That could also reflect some how in mechanics, but naturally, the fluff is more important than mechanics in human-centric setting.

 

Yes, I have that Neanderthals (Red Men) are more instinctive, so start off with higher skills, but it costs double to improve non-basic skills. Devinsonians would do something similar, being of the same root, but I haven't decided what, yet, they also need a better name.

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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I think their stats would be roughly the same as baseline human except for their intelligence which would be 3D6+6.  They might have been on the small side, so a penalty to STR and/ or SIZ would be appropriate. 

 

Maybe, although cranium size does not necessarily affect INT - Neanderthals had a larger brain that modern humans, for example. INT is more to do with frontal lobe size, probably, but I am not a biologist or doctor.

Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many Systems, One Family. Just a fanboy. 

www.soltakss.com/index.html

Jonstown Compendium author. Find my contributions here

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