g33k
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g33k last won the day on February 9
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RPG Biography
Games? I don' need to play no steeenkin' games!
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My take is that the biggest difference between the "Gods" vs. the "Greater Spirits" is that the "Gods" mostly either (this list off the top of my head): have distinct interests in mortals / the mundane world prefer to deal with mortals in a theistic way simply find it most efficient/effective to deal theistically (or all of these, of course). It's not that they cannot interact via the Shamanic methods; but it isn't the way they usually do it, and they usually have their own very-good reasons for the way they do it. So if you try to Shamanically-approach a "Greater Spirit" who prefers to be approached theistically (i.e. a "God") it's kind of like going up to a major political/business/religious figure saying "hey, you asshole, gimme some of your time." This isn't likely to be your best approach; take a -50% on all rolls interacting with this "Greater Spirit." As always, YGWV
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I don't recall a time when Thed wasn't the "Mother of the Broos." Doylistically, I think Thed gets her goat associations from that: Broo are Goat-ish beastfolk, and Thed is their mother... QED.
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The Red Sea (which is largely "international waters") borders on several nations (including Yemen, where the Houthis are most active). The Suez is 100% Egyptian, connecting the Red Sea to the Mediterranean. The Houthi's haven't attacked shipping on the Suez; Suez traffic is down about 50% because most of it uses the Red Sea for further connectivity. </nitpick>
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Or maybe he links himself with whatever animal is locally derided? The whole "Broo" thing seems very much of a piece with this.
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This seems OK to me: the person on the attack is the one "trying to make things happen." If the active/attacking party was more on-parity with the defender, the whiff-factor would ramp up, and I think combats would tend to drag. OTOH, I'm a geek... but not not a Pendragon geek (only played a few times); so I may not understand the combat dynamics as well as I think I do.
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??? But Orlanth is the "I can do anything better than you" god, and has a Trickster aspect. Covering up with a wig is 100% in Orlanth's wheelhouse!
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Here is good, I think: lots of GMs like&use maps. VTT folk use all the threads, but non-VTT players wouldn't necessarily think to look in the VTT threads for their non-VTT needs.
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The "Zebra Tribe" has been a Praxian "minor Tribe" (along with ostrich, bolo-lizard, unicorn, rhino, etc) since at least the RQ2 / Cults of Prax days. I think they're pretty tightly-linked to the Pavis Royal Guard &c... that patronage may be part of what keeps them going (royal treasury buying them better arms & armor, extra food stuff & fodder in lean times, etc).
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There's the new Rivers of London, which uses a pretty finely-tuned BRP to fit that setting. But then, that's not a "generic fantasy" setting, but a specific literary world with an existing body of lore. Still, the production-values are there, and the "tuning" work has gone into it ... and it's not RQ! It looks likely that Lords of the Middle Sea will have very high standards & production-values, too. There is a big hump to get across, to produce an entire new RPG game-world, and then a "tuned" version of BRP (though I'd argue the "generic fantasy" premise shouldn't need much "tuning"). Chaosium's plate is 100% full (arguably over-full) with existing product-lines, I doubt they can undertake such a project at the moment! I think it's a shame that "Magic World" didn't get a 100%-effort push from Chaosium back in the 20'tweens (OTOH, I don't think Chaosium (at the time) was capable of doing the top-tier work they had done in their early days, or are doing today). I'd love for Chaosium to declare all of the "Magic World" setting/fluff material to be ORC-licensed Open Content, such that one could use BRP:UGE (also ORC-licensed) to publish freely in that setting.
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Try this link: https://discord.gg/RfKQDjkH (But also, this forum is a great place to ask questions & generate discussions)
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paging @svensson ...
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The followup Q (for me) would be: Does any version of RQ have stats? Offhand, I'd probably stat them very much like Newtlings, I think ...
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<sputters in outrage> "I...! You...!" <sighs> "OK, yeah... that works."
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Need help to work out how to make races and species
g33k replied to PauliusTheMad's topic in Basic Roleplaying
<NIT> Gateway Bestiary was a 1980 book, published by Chaosium, for the RQII rules. AH's RQ3 came a few years later. </PICK>