Jump to content

g33k

Member
  • Posts

    7,407
  • Joined

  • Last visited

  • Days Won

    82

g33k last won the day on February 9

g33k had the most liked content!

4 Followers

Retained

  • Eternal Intiate, never a Rune Lord

Converted

  • RPG Biography
    Games? I don' need to play no steeenkin' games!
  • Current games
    RQG, Shadowrun
  • Location
    Greater SF Bay Area, Calif
  • Blurb
    Nothing to see
    Move along
    <red flash>
    Role-playing games are GOOD for you. They are NOT the work of the devil.

Recent Profile Visitors

6,670 profile views

g33k's Achievements

Senior participant

Senior participant (4/4)

5.4k

Reputation

  1. My take is that the biggest difference between the "Gods" vs. the "Greater Spirits" is that the "Gods" mostly either (this list off the top of my head): have distinct interests in mortals / the mundane world prefer to deal with mortals in a theistic way simply find it most efficient/effective to deal theistically (or all of these, of course). It's not that they cannot interact via the Shamanic methods; but it isn't the way they usually do it, and they usually have their own very-good reasons for the way they do it. So if you try to Shamanically-approach a "Greater Spirit" who prefers to be approached theistically (i.e. a "God") it's kind of like going up to a major political/business/religious figure saying "hey, you asshole, gimme some of your time." This isn't likely to be your best approach; take a -50% on all rolls interacting with this "Greater Spirit." As always, YGWV
  2. How much table time do you expect this would take? Could I fit it into one 4-6 hour "one-shot" game (e.g. a convention or FLGS) ? Could I stretch it to 3ish sessions of regular play at home? TYVM!
  3. I don't recall a time when Thed wasn't the "Mother of the Broos." Doylistically, I think Thed gets her goat associations from that: Broo are Goat-ish beastfolk, and Thed is their mother... QED.
  4. The Red Sea (which is largely "international waters") borders on several nations (including Yemen, where the Houthis are most active). The Suez is 100% Egyptian, connecting the Red Sea to the Mediterranean. The Houthi's haven't attacked shipping on the Suez; Suez traffic is down about 50% because most of it uses the Red Sea for further connectivity. </nitpick>
  5. Or maybe he links himself with whatever animal is locally derided? The whole "Broo" thing seems very much of a piece with this.
  6. This seems OK to me: the person on the attack is the one "trying to make things happen." If the active/attacking party was more on-parity with the defender, the whiff-factor would ramp up, and I think combats would tend to drag. OTOH, I'm a geek... but not not a Pendragon geek (only played a few times); so I may not understand the combat dynamics as well as I think I do.
  7. ??? But Orlanth is the "I can do anything better than you" god, and has a Trickster aspect. Covering up with a wig is 100% in Orlanth's wheelhouse!
  8. Here is good, I think: lots of GMs like&use maps. VTT folk use all the threads, but non-VTT players wouldn't necessarily think to look in the VTT threads for their non-VTT needs.
  9. The "Zebra Tribe" has been a Praxian "minor Tribe" (along with ostrich, bolo-lizard, unicorn, rhino, etc) since at least the RQ2 / Cults of Prax days. I think they're pretty tightly-linked to the Pavis Royal Guard &c... that patronage may be part of what keeps them going (royal treasury buying them better arms & armor, extra food stuff & fodder in lean times, etc).
  10. There's the new Rivers of London, which uses a pretty finely-tuned BRP to fit that setting. But then, that's not a "generic fantasy" setting, but a specific literary world with an existing body of lore. Still, the production-values are there, and the "tuning" work has gone into it ... and it's not RQ! It looks likely that Lords of the Middle Sea will have very high standards & production-values, too. There is a big hump to get across, to produce an entire new RPG game-world, and then a "tuned" version of BRP (though I'd argue the "generic fantasy" premise shouldn't need much "tuning"). Chaosium's plate is 100% full (arguably over-full) with existing product-lines, I doubt they can undertake such a project at the moment! I think it's a shame that "Magic World" didn't get a 100%-effort push from Chaosium back in the 20'tweens (OTOH, I don't think Chaosium (at the time) was capable of doing the top-tier work they had done in their early days, or are doing today). I'd love for Chaosium to declare all of the "Magic World" setting/fluff material to be ORC-licensed Open Content, such that one could use BRP:UGE (also ORC-licensed) to publish freely in that setting.
  11. Try this link: https://discord.gg/RfKQDjkH (But also, this forum is a great place to ask questions & generate discussions)
  12. g33k

    Otters ...

    The followup Q (for me) would be: Does any version of RQ have stats? Offhand, I'd probably stat them very much like Newtlings, I think ...
  13. <sputters in outrage> "I...! You...!" <sighs> "OK, yeah... that works."
  14. <NIT> Gateway Bestiary was a 1980 book, published by Chaosium, for the RQII rules. AH's RQ3 came a few years later. </PICK>
×
×
  • Create New...