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Setting Goals



So while working on the game this weekend, I came up with some goals I want to reach, so that I do not wear myself too thin making content no one is playing or reading. I decided that if PDF and POD versions of Skaerune and Salt Island sell 500 and 250 units respectively, then it might be worth it for me to pursue more content.  I would be honored if others liked the world enough to create content for it, but I will not presume people will do so.

Along those lines, here are the three potential adventure packs I came up with. 

The Vagabond Series

Crodspear's Lament: Adventures in the Badlands

Past the reduced borders of the Second City lay the ruins of civil war. When the Second City fell from prominence the Wroleclaw family and their allies fled into the Badlands to the west. Here they carved out some territory from the trolls and Cormoran giants of the Cold Lands. Now they live in a valley with seven keeps and a dozen villages that are constantly at war with each other. The land is dotted with ancient ruins and more modern ones and mercenaries are treated well. A bloody and vicious land where the only thing of value is a sword, a heavy coin purse, and the promise of a warm meal.

Chief among the temptations is an aged keep once home to the powerful Duke of Mreghome, Crodspear Wroleclaw. Now it is a troll infested ruin that still holds the secrets and possibly the Torc of Wroleclaw, possession of which could alter the balance of power and portend more troubles for the Second City.

The Myth Walkers Series

City on A Mountain of Clouds

There are many rumors of failed cities. Some sages suggest as many as seven such cities exist around the world, though no one has mapped them all. One such city known only the City of Turtles lies on the great Cloud Mountain. It is a flat plateau that reaches so high clouds obscure its top. All that is there are bones and stone dragon turtles, one for each direction. Deep in the eastern wastes, few come here except the Fire giants who see it as a holy place.

Of late there have been strange tidings in the area and the Fire giants have seen lights on the mountain. Rakshasa caravans have disappeared into the wastes on secret missions for the m'Raaj. This is of interest to the Emir of Setch and his ally, the Khan of the High Days. They are seeking out heroes brave enough to walk the Eastern Wastelands in search of the City of Turtles. To find the city wll require more than digging in dusty and lonely mountains; it may require walking through time itself to when the world was much different and today's allies may be yesterday's enemies.

The Cosmic Countdown Series

Empire of the Drowned

Kej Veho has long been thought dead, drowned in the Sea of Woes by his one time ally the dwarf Orobok. Orobok himself soon faded from view and is thought to have been destroyed long ago. With the cleansing of Nightmare Isle and the transformation of the Orange Princess, much that was hidden has come to light. Apparently Kej survived and had been creating an army of drowned men and women, along with beasts from the deepest parts of the sea. The Drowned Leiche has not forgotten Orobok nor has the dwarf forgotten his former ally. Working through agents the two enemies have each set into motion events that could summon the Fifty City far sooner than anyone has predicted. Black Dukes, angry Archons, and an army of elves all could become involved in a war to end the world.


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I'll certainly get a hold of Skaerune when it's out! I'm less interested in getting just setting material even if the setting is good, but a setting presented through adventures is gold. With considerable less time to prepare gaming I'm always on the lookout for a good campaign. 

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And that is what all three will be. A general campaign, something of a sandbox though Crodspear's Lament will be the most sand boxy of the three. The idea is that each will represent one way to play in Skaerune'.  

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