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  2. Popular podcasters CHAPO TRAP HOUSE sometimes play Call of Cthulhu as part of their show - and here they are playing live at the Columbus Theater in Providence, R.I. for NecronomiCon 2019. The scenario is 'Mr Corbin' from Mansions of Madness.
  3. A slightly updated item from the last Plunder! submissions: Kale's Token A bronze token, about 3 cm across. The token is shaped like a movement rune, surrounded by a ring. The outer side of the ring is engraved with a hymn of praise to Heler, in his role as god of loyalty and friendship. The font is tiny, and difficult to read. The inner side is engraved with an equally tiny hymn in praise of Mastakos. Cults Associated: Mastakos, Friendly: Helar, Kolat Knowledge One of a Kind. There is a record of the item, and the crafting of the item, in the Lhankor Mhy temple in Jansholm. Other than that, the item is little known. History Kale, an adventuring shaman who followed Kolat, realized at one point that one of his companions had, without being asked, been present to watch over his body, and to help take care of him while he was learning to be a shaman. He realized that they had always been present to watch over him, and he had hardly noticed. The opportunity to rectify this came when on heroquest, and he was able to bargain with the god of travel. He asked his god, and Mastakos, for the ability to be summoned by his friend. The gods refused initially, but Heler stepped in, and persuaded them to support the shaman. Once created, and used, the token remained, and possessed the power to be 'recharged' by someone who understood its powers and purpose. Kale died fighting the Kingdom of Jab in 1623. He is believed to have been carrying the token at that time. The most likely location to find the token is the contested lands on the borders of the Kingdom of Jab. Procedure Made on heroquest. Powers Kale’s token allows an individual to summon a loyal friend or follower to them. The summoned individual has a couple of seconds to grab personal items, and then teleports to the summoner. The token only works if the summoned has over a 50% loyalty to the summoner. The token may only be used once by any given person. It can be recharged by a new owner. Charging the token requires the person to be summoned (the "summoned") to perform a series of simple ceremonies at shrines of Kolat, Mastakos, and Helar. These ceremonies take a total of a week. The person who will receive the token is identified at this time. The summoner must succeed in a Loyalty check to successfully complete the ceremony. In theory, the token could be charged from loyalty to a clan, or a temple. In this case, the token would have to be activated by the clan head, or high priest of the temple. In a game setting, this is a "use don't abuse" item. It is intended to allow one character to come to the aid of another, regardless of distance between them. The Gamemaster is encouraged to have the token fail if it is used cynically, to make money, steal, or in a calculated way to bypass security. The token, after all, is based on movement, but is allowed to work because of loyalty. Death does not break the bond between summoned and summoner. Should the summoned die, and then be called, their spirit will appear to aid the summoner. Treat the summoned as an ancestor spirit, with appropriate skills and abilities. If the summoner ever willfully and knowingly discards the token, that will break the enchantment. The summoned will feel great pain (broken loyalty hurts!) but the bond between summoner and summoned is broken. Value Nominally worth about 1,500 L.
  4. Today
  5. We play it as just +10% All sword skills. Yes literally all of them, for both attacks and parties. Humakt is the God of Death, his RuneLords are literally called Swords. +10% Sword skill is still probably one of their weakest gift options.
  6. No the parry will always equal the attack under non magical circumstances. Without looking them up, which I invite you to do, I am unsure of which magics might temporally alter this axiom. I believe augments might also create a temporary difference.
  7. So you end up with a split skill with two different values for attack and parry? For starting characters, does this get lost if it would push your value over 100%
  8. 10 percent increase to the skill itself (and this would, as you noted, include parry with the cult weapon not a shield (unless that happens to be a cult weapon)). I suspect the problem here is the same with a few other problems in combat: the intersection of new (att and par combined) and old rules (separation of att and par), The old rules were relatively stable so bringing in new rules will cause a bit of flakiness until a new edition is brought out correcting stuff from the vantage of the hindsight of a few years of play. Just a guess, but twixt RQ 1 and RQ 2 there was a problem or two that were solved in he latter... Perhaps the GMs guide will ameliorate the situation.
  9. So a new character gets the +10% to attack with cult weapons. I assume that is a bonus when you roll an attack, not a 10% rise in skill. (Especially since a rise in skill would cover parries, which this gift doesn't.)
  10. I have always considered the title "Prince" as the leader of a tribal confederation, whereas the King of Dragon Pass was a whole different beast. Sartar had a dynasty of Princes, two of which (so far) managed to become (Sacred) King of Dragon Pass by marrying the Feathered Horse Queen in a dragonewt-acknowledged contest. Saronil did marry a priestess of Sorana Tor, too, allowing for a lesser form of "sacred king" than his father, comparable to that of the Twin and Illaro dynasties (see below), but there is no such evidence for Jaronil, Jarosar, Terasarin, Salinarg or Temertain. All of these were Princes at best, not sacred kings. Harvar Ironfist was Prince of the Aldachuri - this means that the Pelorian Orlanthi who settled Tarsh share that concept. IIRC there were two such princes involved in the Tarsh civil war after Orios' death. The King of Tarsh received his title originally from the marriage to Sorana Tor. Arim received the title King of Dragon Pass, too. Arim's and Illaro's dynasties up to Pyjeeemsab were Sacred Kings through their marriage to (and descent from) Sorana Tor. So was Palashee. The Lunar Illaro dynasty lost much of that sacred aspect, and was instead justified by descent from Sorana Tor and Hon-eel (and Kana-Telsor, granddaughter of the Red Emperor and Valare Addi). The Hendriki King was the elected leader of a super-tribe - basically a Prince, with special authority due to the status of that super-tribe. Originally, there was an additional requirement for that King to have been trained as a Larnsti, but that dropped out of use around the time the Orlanthi ceased to elect/nominate a High King. Due to a very watered-down definition of "Larnsti" in certain Hero Wars publications, it was assumed that King Andrin (the Hendriki king resisting Belintar) was a Larnsti king.
  11. Before I study the magic item creation into much more details, what would be the expected average power of "common magical items"?! I am asking because... Still thinking how to emulate a D&D atmosphere with a D100 systems... currently thinking on how to handle energy projection... I already reduced the energy damage to D4.. but still not quite happy... at 5D4 and above it's one shot... 5D4 being easy for starting sorcerers.... but then it hit me.. one wouldn't go (unless foolish) in battle naked, would they now? I guess one should not fight wizard without heir trusty old protection amulet! Hence the question, how good should this trusty old amulet could / should be?! also I am curious what damage bonus or armour bonus the "average magical" sword / armour would have?! Guess I might also introduce some more exotic item, like a bag of holding, since those dark elves are quite handy with magic....
  12. Further MALLEUS MONSTRORUM work-in-progress from Loïc Muzy. From the chapter "Using Monsters".
  13. I have a feeling the title Prince as an innovation comes not from Belintar but from Sartar the Larnsting and it may represent a Heortling word that means 'First', rather than a Western borrowing.
  14. It might be as simple as Sartar being the northeastern limit of the Trader "Princes," the moment they link back up with the Desert Tracker network. Still a lot we don't know about him.
  15. So does in-universe Dar, doesn't it? And, well, "chief" itself, if that term is still used anywhere. I was mostly looking for in-universe explanations rather than real-world etymology. For example, Belintar is cited as having heavily used Western/Malkioni terminology in his restructuring of Kethaela, with military Dukes and so forth. Ralios retains the title Archon from the Stygian Empire, and the Lunar Empire refers to its constituent regions as satrapies as a result of borrowing Carmanian terminology. I was wondering if such a process might've occured with "prince", as we don't seem to find many other Orlanthi Heortling "princes" in Kethaela or Kerofinela. (although we probably find some Malkionized Orlanthi/Henotheist princes in Maniria and maybe Ralios and Fronela. There's a Jonatelan principality that comes to mind). It's not a huge issue either way, I'm just interested if any particular consideration had been given to it.
  16. Yesterday
  17. But do note the specific licensing terms and attribution requirements if used for Jonstown Compendium content.
  18. Prince or princeps more or less corresponds to 'head, chief', 'numero uno'. It tends to imply less rigid systems of authority than king, lord, emperor, etc., and can, as in Machiavelli, mean the head of a republic. I think this means that Sartar did not adopt a title indicating tribal kingship (he belonged to no tribe), but one implying he was the 'first among the Quivini', the spokesman. So the 'king' implicit in Orlanth rex may be a little different from the word used for prince, or even King of Kerofinela. Interestingly, in Welsh, we use brenin for king, which means 'consort of Brigantia', the goddess of sovereignty. This seems awfully similar to the ritual status of the consort of the Feathered Horse Queen.
  19. O thank the gods for the great Lhankor Mhy library of Wikipedia...
  20. Is this considered an innovation in-universe, or did he borrow from previous traditions from somewhere? (No worries if there isn't a set answer, just wondering if there any "canonical" consideration - given that other titles have been traced back as loans, ie. Archon, Duke, Sultan, Satrap etc.)
  21. Fab indeed! And just imagine Asenath Waite boobytrapping her library by sealing a portion of shoggoth-matter in a “smuggler’s bible” version of The Necronomicon.
  22. @CaptinDan Thank you I'm glad that your enjoying them.
  23. Nope. Just a literal translation of "Princeps" or "First".
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  25. And I have not seen that in years, ah it does that take me back. I was moving 400 k away to the mountains so I let my best friend have it for cost when I was selling off stuff for moving expenses and to save space (and I recall buying it second hand so not a large amount cash). When I moved back, a few years later he moved 6 hours south, so I have not seen that since the 80s. Thanx
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