GM Resources
More resources for the gamemaster. Contains a larger list of weapons and a d1000 special feature table.
47 files
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BRP Gamemaster Screen
By pansophy
This is a PDF with 6 pages of additional tables some people might find useful. When printing the Reference section of the BRP rules book, these additional tables should cover nearly anything you will need during an adventure and character creation.
752 downloads
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BRP Gamemaster Screen Landscape
By pansophy
so, here's te Landscape version, a bit better and some more tables on it. I think it's superior to the portrait one.
I tried to put the tables together in a way they seem useful during play. My favorit version
Front Back
p1 p6
p2 p3
p4 p5
697 downloads
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GM Screen - 4 Panel - Landscape - v1.50 - PDF
By trechriron
[PDF] A 4 panel landscape GM screen, easy on the printer ink, with various useful tables for a standard BRP game. Another supplement will follow with additional reference tables.
PM me here on the boards for updates or suggestions.
Thanks!
UPDATE: v1.5 with difficulty table added.
898 downloads
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Ken's D1000 Table
By MurfinMS
Hiya gang,
Back in the hardscrabble days of lil' book D&D and its offshoots, I remember going through Hargrave's "Arduin Grimoire" when it first came out. Packed with mounds of great homebrewed stuff, I *really* liked the several pages of "Special Features Tables" that were included toward the front of the book.
Ever since, I've been a fan of such tables, and have used several such over the years.
So at some point several years back I decided that a *mere* D100 just wasn't enough, and decided to make a D1000 table. How hard could it be?
Well, I'll tell you, trying to generate a *thousand* different features is more difficult than you might think. It was for *me* anyways...
I eventually came to the realization that such a task was going to be kind of difficult.
I started by worked up a list of features cadged from the old Hargrave tables, stuff taken from an accquaintence's Special Feature table I received in the early 80s, and anything out of the ordinary that may have been attributed to a particular NPC or spell, or special cult table, etc which I could find going through my RQ/CoC/DG/Elric/Stormbringer/Elfquest stuff, odd abilities encountered while reading through epics and sagas,bits taken from a set of online RQ Alchemy Rules (Simon Hibbs maybe?),as well as stuff of my own creation or inspired by stuff I'd encountered during game play.
More than a *few* bouts of fine tuning later, and you have my D1000 Special feature Table.
Enjoy!
-Ken-
967 downloads
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GM Screen InDesign File
By trechriron
Here's the InDesign file for the 4 Panel Landscape GM screen I created. For those who want to hack away at it! You will have to remove the PDF extension (the system won't allow indd files).
250 downloads
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BRP Wonder Tables Instructions
By Zit
These are the instructions for the BRP Wonder tables, which compute for you:
- character skill points allocation
- character training
- any random table (e.g. encounters)
Enjoy!
Zit
245 downloads
0 comments
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Random Weather Generation
By Chorpa
Just a simple system you can use to randomly generate weather I cobbled together a day when I was bored and had little to do.
I have used the Weather Conditions from p. 235-236 of the BRP Book and made some simple tables you can use to quickly roll up the conditions for each day. It also have some simple guidelines on how you can generate temperatures for each day.
336 downloads
0 comments
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Dogs
By rleduc
These are my homebrew rules for handling dogs in a normal powered game. It handles hunting, tracking, guard, and attack dogs. These rules would most likely be useful for people running normal powered games set in wilder areas where people still live with and use dogs. Imagine our heroes being chased through the swamp by baying hounds, or sneaking up on a frontier cabin with a couple of dogs in the yard – that is the type of situation where this level of detail would be needed. I have a blog entry explaining why I bothered to write these up, if anyone is interested.
520 downloads
0 comments
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Vitruvian BRP Attack & Defense Matrix 1.1
Redesigned for dyslexics. There may be typos (I did this at 2:30 in the morning). If you discover any, please let me know and I'll fix them.
343 downloads
0 comments
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brpalchemy
A system for using alchemy with BRP, of most use in medieval-renaissance settings. If anyone has any questions about these rules, feel free to PM me (Byron Alexander) on the forums.
789 downloads
0 comments
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BRP Illusionists
Expanded rules for specialist illusionists, for those who like playing that sort of thing. As with alchemy, any questions then PM me on the forums.
493 downloads
0 comments
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CoC/MW to BRP Movement
By pansophy
Don't know if people recognise it at all, but MW and CoC use different Movement rates. I like to use some creatures from both of these settings in my BRP game, so I came up with this easy movement table.
193 downloads
0 comments
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Corrected Hit Locations table
The fractional hit points table on page 369 is wrong - so I knocked this up with NeoOffice, which should give the true values for all THP values between 1 and 100 for 2/5, 1/3, 1/4 and 1/5 THP.
416 downloads
0 comments
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Hit Points by Location Table
By Mechashef
Another version of the corrected HP for location tables. Includes individual total HP values and grouped ones.
550 downloads
0 comments
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AttackDefenseChart.pdf
By Guest
I'm new to the BRP scene. I created this Attack Defense chart because the one in the book is difficult to read quickly.
608 downloads
0 comments
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Firearms rules explanation
By pansophy
A short explanation how the different firearms rules in BRP work. Was part of an discussion that is no longer available.
203 downloads
0 comments
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Opposed Skill Rolls
By Harshax
The purpose of this document is to provide better understanding of the rules for Opposed Skill Rolls as presented on page 173 of the Basic Roleplaying Rulebook. We then explore a few ways to utilize the details provided by the results for use in refereeing and narrating your game. - Version 3, 5/23/2009
Thread Discussion
547 downloads
0 comments
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modern male hp sheet
By skull
IMPROVED BRP MODERN HP SHEETS. I updated them to include MAP(melee armor points) and BAP(ballistic armor points). This is the male version. i will probilly make some fantasy and sci-fi versions sometime in the future.
70 downloads
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modern female hp sheet
By skull
IMPROVED BRP MODERN HP SHEETS. I updated them to include MAP(melee armor points) and BAP(ballistic armor points). This is the female version. i will probilly make some fantasy and sci-fi versions sometime in the future.
60 downloads
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Potions v 1.0
By Jarulf
This is a set of simple rules for making magical potions along with a few examples. They are purely a figment of my imagination and have not been play tested. I think the basic system is sound, but details can certainly be improved on.
474 downloads
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Maps for gaming
By skull
some maps i created many many years ago for call of cthulhu maybe someone can use them.
Ploice station, Fire station, House,Barn, Bar,Warehouse, Icestation Polarbear,
observatory. the maps are very simple aso included is a key legend for the symbols on the map
Anyways maybe someone can use them they are quite small but usable i think!
600 downloads
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Optional rules for campfires, dehydration, jumping, object armor,water requirements, wind effects
By skull
Optional rules for campfires, dehydration, jumping, object armor,water requirements, wind effects.
This is a modified version of the original document i have open office rtf , and pdf format.
The most visible difference is the wind effects table witch has been modified to be more compatible with the BRP book.
Feel free to modify values as you see fit, if you think my values are to low or to high alter them till it feels right. nothing is set in stone.
This is version that i will be using in my Planet of the Apes(POTA) RPG. A work that is still in progress and will cover the classic POTA movies and tv, shows, but not the new movies. i am old school POTA fan.
Anyways i hope this is of use.
129 downloads
- campfires
- dehydration
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Conflict hit location tables and critical effects.
By skull
Yes it is back
Conflict hit location tables and critical effects!
119 downloads
- hit location
- critical effects
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Actions/Round and new movement system
By skull
Actions/Round and new movement system
This is some more optional rules i am working on, I am interested in what others think, especial on the movement rules.
Hopefully my calculations are correct on the movement rules
Let me know what you think, i am sure they need refining.
Course if the new COC 7e movement rules are good we may not need mine, but i have not see the new COC 7e rules for movement .
Thanks in advance.
58 downloads
0 comments
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