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GM Resources

More resources for the gamemaster. Contains a larger list of weapons and a d1000 special feature table.

47 files

  1. Hazards , lava, steam, earthquakes, electrical, etc.

    Ok this is my set of hazards rules: hazards. Lava, toxic waste, radioactive waste, steam, earthquakes, electrical, laser fence, force fields, electric fences, kv power lines.
    This most likely will be updated some, I most likely will add more hazards,
    if you have a suggestion for a hazard let me know. If you find a mistake let me know!
    Nothing here is written in stone, so use what parts you like, ignore the rest.
    If you think my values are to high or to low then change them till it feels right to you!
    I forgot to mention this is in .odt format so you will need microsoft word or office, or similar. If you don't have those i suggest OpenOffice its free!
    Lastly Happy gaming!

    84 downloads

    2 comments

    Updated

  2. House Rules for HeroQuesting in RQ2

    With Chaosium releasing the new Runequest soon, I decided to post my house rules for Heroquesting for RQ 2. 
    This is just a reference document for possible ideas to others and originally started long ago during a game after running Bunan Flea and Barran the Monster Killer. Opinions are not needed as YGWV, and should but will not impact mine. Lol, enjoy.

    69 downloads

    4 comments

    Submitted

  3. A Kick in Your Arsenal

    Enjoy this expanded list of blunt, sharp, heavy, and otherwise naughty objects you shouldn't use or put inside of other people at high velocity in the real world. Compiled from books published by Chaosium and Pagan Publishing. It is principally composed of damage tables by caliber and improvised weapons with a few nuggets of mayhem thrown in for fun. It best serves games set in the 20th Century, but has a few Gaslight and ancient weapons for your reference.

    This is only a reference guide and not intended to replace or substitute for the full statistics presented in those books. Feel free to adjust the statistics for your own use. Rules are never a substitute for for a fertile imagination. Enjoy! :thumb:

    1,639 downloads

    0 comments

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  4. BRP Gamemaster Screen

    This is a PDF with 6 pages of additional tables some people might find useful. When printing the Reference section of the BRP rules book, these additional tables should cover nearly anything you will need during an adventure and character creation.

    752 downloads

    0 comments

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  5. GM Screen - 4 Panel - Landscape - v1.50 - PDF

    [PDF] A 4 panel landscape GM screen, easy on the printer ink, with various useful tables for a standard BRP game. Another supplement will follow with additional reference tables.

    PM me here on the boards for updates or suggestions.

    Thanks!

    UPDATE: v1.5 with difficulty table added.

    898 downloads

    0 comments

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  6. Ken's D1000 Table

    Hiya gang,
    Back in the hardscrabble days of lil' book D&D and its offshoots, I remember going through Hargrave's "Arduin Grimoire" when it first came out. Packed with mounds of great homebrewed stuff, I *really* liked the several pages of "Special Features Tables" that were included toward the front of the book.
    Ever since, I've been a fan of such tables, and have used several such over the years.
    So at some point several years back I decided that a *mere* D100 just wasn't enough, and decided to make a D1000 table. How hard could it be?
    Well, I'll tell you, trying to generate a *thousand* different features is more difficult than you might think. It was for *me* anyways...
    I eventually came to the realization that such a task was going to be kind of difficult.
    I started by worked up a list of features cadged from the old Hargrave tables, stuff taken from an accquaintence's Special Feature table I received in the early 80s, and anything out of the ordinary that may have been attributed to a particular NPC or spell, or special cult table, etc which I could find going through my RQ/CoC/DG/Elric/Stormbringer/Elfquest stuff, odd abilities encountered while reading through epics and sagas,bits taken from a set of online RQ Alchemy Rules (Simon Hibbs maybe?),as well as stuff of my own creation or inspired by stuff I'd encountered during game play.
    More than a *few* bouts of fine tuning later, and you have my D1000 Special feature Table.
    Enjoy!
    -Ken-

    967 downloads

    0 comments

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  7. Renaissance Combat Tracker

    A sheet giving boxes to track reload progress, Dexterity Rank, and the passage of overall combat time. This is sprinkled in with the usual fillable stat blocks combat skills.

    82 downloads

    0 comments

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  8. BRP Gamemaster Screen Landscape

    so, here's te Landscape version, a bit better and some more tables on it. I think it's superior to the portrait one.

    I tried to put the tables together in a way they seem useful during play. My favorit version

    Front Back
    p1 p6
    p2 p3
    p4 p5

    697 downloads

    0 comments

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  9. Minion Rules

    Simple and fast Minion rules that do not change a bit of the BRP system. Big battles with 40 NPCs per side are usually competed within a few minutes.

    Comes with a Minion sheet as well.

    129 downloads

    1 comment

    Submitted

  10. modern male hp sheet

    IMPROVED BRP MODERN HP SHEETS. I updated them to include MAP(melee armor points) and BAP(ballistic armor points). This is the male version. i will probilly make some fantasy and sci-fi versions sometime in the future.

    70 downloads

    1 comment

    Submitted

  11. Optional rules for campfires, dehydration, jumping, object armor,water requirements, wind effects

    Optional rules for campfires, dehydration, jumping, object armor,water requirements, wind effects.

    This is a modified version of the original document i have open office rtf , and pdf format.

    The most visible difference is the wind effects table witch has been modified to be more compatible with the BRP book.

    Feel free to modify values as you see fit, if you think my values are to low or to high alter them till it feels right. nothing is set in stone.

    This is version that i will be using in my Planet of the Apes(POTA) RPG. A work that is still in progress and will cover the classic POTA movies and tv, shows, but not the new movies. i am old school POTA fan.

    Anyways i hope this is of use.

    129 downloads

    1 comment

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  12. Revolution D100 Basic Character Sheet

    Here's a character sheet omitting all fields for the Advanced Combat rules of the genuine RD100 Character Sheet. Good if you use only the Basic/Narrative Combat in your games and need that extra bit of real-estate on the paper. The Sheet itself was derived from the original one, only minor changes in Layout have been done.

    73 downloads

    1 comment

    Submitted

  13. modern female hp sheet

    IMPROVED BRP MODERN HP SHEETS. I updated them to include MAP(melee armor points) and BAP(ballistic armor points). This is the female version. i will probilly make some fantasy and sci-fi versions sometime in the future.

    60 downloads

    1 comment

    Submitted

  14. Glorantha Runes Roll20 Token Markers.zip

    The PNG files needed to make your own Roll20 Token Marker Library with Glorantha Runes. Created from the font provided by Chaosium. 

    155 downloads

    3 comments

    Submitted

  15. GM Screen InDesign File

    Here's the InDesign file for the 4 Panel Landscape GM screen I created. For those who want to hack away at it! You will have to remove the PDF extension (the system won't allow indd files).

    250 downloads

    0 comments

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  16. Actions/Round and new movement system

    Actions/Round and new movement system

    This is some more optional rules i am working on, I am interested in what others think, especial on the movement rules.

    Hopefully my calculations are correct on the movement rules

    Let me know what you think, i am sure they need refining.

    Course if the new COC 7e movement rules are good we may not need mine, but i have not see the new COC 7e rules for movement .

    Thanks in advance.

    58 downloads

    0 comments

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  17. CoC/MW to BRP Movement

    Don't know if people recognise it at all, but MW and CoC use different Movement rates. I like to use some creatures from both of these settings in my BRP game, so I came up with this easy movement table.

    193 downloads

    0 comments

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  18. Conflict hit location tables and critical effects.

    Yes it is back

    Conflict hit location tables and critical effects!

    119 downloads

    0 comments

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  19. Revolution D100 NPC Gen

    Fast and Easy NPC generator.

    68 downloads

    0 comments

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  20. BRP Wonder Tables Instructions

    These are the instructions for the BRP Wonder tables, which compute for you:
    - character skill points allocation
    - character training
    - any random table (e.g. encounters)

    Enjoy!

    Zit

    245 downloads

    0 comments

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  21. Firearms rules explanation

    A short explanation how the different firearms rules in BRP work. Was part of an discussion that is no longer available.

    203 downloads

    0 comments

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  22. Package template for Revolution D100

    This template allows anyone to create his or her own package for Revolution D100. A package is a series of rules configurations which adapt the core rules of Revolution D100 to the game you wish to run by removing unsuitable options and making generic skills, traits and powers more suited to the genre or setting.
    You can use the package template either as a checklist of things to do before starting a game in your own setting, or as a guideline to creating your own game world. Revolution D100 is OGL, so if you have created a package you can either share it freely as open game content, or even sell it as a commercial product. We encourage you to do the former, but the latter is indeed possible, with ot without the involvement of Alephtar Games.
    A good setting relies more on a fascinating description of the fictional or historical world it is about than on the rules, but sometimes having the rules interspersed with the narrative can be confusing. If your setting is already well described in a novel, a comic book, a movie, a TV show or a series of historical essays - in other words, if you are already envisioning the world you wish to roleplay in - then a package that tailors the game rules to your imagination is all you need to start playing. And this does not prevent the author from adding more narrative at a later time and growing the package into a full fledged game supplement.

    52 downloads

    0 comments

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  23. Maps for gaming

    some maps i created many many years ago for call of cthulhu maybe someone can use them.

    Ploice station, Fire station, House,Barn, Bar,Warehouse, Icestation Polarbear,
    observatory. the maps are very simple aso included is a key legend for the symbols on the map

    Anyways maybe someone can use them they are quite small but usable i think!

    600 downloads

    0 comments

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  24. brpalchemy

    A system for using alchemy with BRP, of most use in medieval-renaissance settings. If anyone has any questions about these rules, feel free to PM me (Byron Alexander) on the forums.

    789 downloads

    0 comments

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  25. Random Weather Generation

    Just a simple system you can use to randomly generate weather I cobbled together a day when I was bored and had little to do.
    I have used the Weather Conditions from p. 235-236 of the BRP Book and made some simple tables you can use to quickly roll up the conditions for each day. It also have some simple guidelines on how you can generate temperatures for each day.

    336 downloads

    0 comments

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