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Fantasy/Historic

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BRP resources for fantasy and ancient history settings.

62 files

  1. TheHangingGardenIssue04.pdf

    The Hanging Garden, Issue No.4

    200 downloads

    8 comments

    Submitted

  2. Fantasy BRP Treasure Generator

    DON'T DOWNLOAD THE FILE HERE. THIS VERSION HAS BECOME CORRUPT. I'M PLACING A DROPBOX LINK FOR A GOOD VERSION OF THE FILE HERE.
    https://www.dropbox.com/s/3utuirebgjpzewy/BRP_Fantasy_Treasure_Generator.ipt?dl=0
    What's that dragon guarding?
    This is a treasure generator for use with BRP fantasy settings, like Magic World.
    The generator will prompt you for a treasure type, which BRP critters don't have listed in their details/descriptions, so I advise using a third party "manual of monsters" to cross reference the treasure type there for individual creatures. I personally like AD&D recommended treasure types.
    You will also need the small,FREE NBOS program "Inspiration Pad" to use this table which can be found here:
    http://www.nbos.com/products/ipad/ipad.htm
    (I know it says Ipad but there's a windows and even android link.)
    YOU NO LONGER NEED TO CHANGE THE FILE TYPE IF YOU USE THE ABOVE DROPBOX LINK
    PLACE THE "BRP_Fantasy_treasure.DOC" file in the C:\Users\Documents\Inspiration Pad Pro\Generators DIRECTORY AND RENAME IT TO "BRP_Fantasy_treasure.ipt"
     
    This table will allow the Chronicler to generate treasure types A-Z, as well as individual items such as Magic Weapons, Miscellaneous Items, Rings, Wands, Staves, Rods, Armor and Armor Pieces, Shields, Cursed Items, Mundane Items, Jewelry, Gems, Potions, Scrolls, and Spell Books (using Classic Fantasy and Magic World spells) as well as the suggested value in Bronze Pieces for each item.
     
    I placed ALL this information in one table so as to keep it as simple as possible.
    Can't say the tables are easy to edit if you're not familiar with NBOS, however, after a little tinkering it's pretty easy to add new items or descriptions to any category. I've run through hundreds of tests with each category and it all seems to work well but if you ARE familiar with NBOS please don't grief me too hard on the table set up. I know it's not very clean.

    245 downloads

    7 comments

    Updated

  3. RuneQuest Roleplaying in Glorantha Character Sheet

    First pass at a character sheet for the forthcoming RuneQuest in Glorantha.  Based on previous versions and interpretation of characters in the RQG Quickstart.

    185 downloads

    5 comments

    Updated

  4. SideTrek, Malfiacs Marvelous Marvels

    A small adventure designed to be a stopping point along the road to greatness.
    A small circus caravan is en route to perform at a nobles wedding day when a nights rest in a wooded grove near a lake proves to be more dangerous than anticipated. Will the adventurers help the troupe of entertainers or take advantage of their misfortune?

    Complete small adventure with 14 pages of maps made with RPtools, stats for NPCs and critters, dialog and skill uses for NPCs, and a couple of extra plot hook possibilities.
    Hope you enjoy it.

    156 downloads

    4 comments

    Updated

  5. Enchantment Ritual

    My campaign is run from mostly DnD 1E converted modules, so I've created a system that would account for the majority of the items found within those modules, but with a BRP twist and plenty of room for customization. Note that I use Magic World Sorcery rules alongside Classic Fantasy rules in my fantasy campaign that has a slight steampunk-ish twist.

    This file replaces the Ritual (Enchantment) skill used in my own Rel'Pek campaign, which is an INT - based skill (bonus of half INT) and is one of those skills that has no base score.

    As is usual, your feedback is welcome,

    John P Meyers

    111 downloads

    3 comments

    Updated

  6. Conan System Summary

    Here's the system summary I provided... it's got a little bit of Mongoose's Conan inspiration in it (at the time, I was freelancing on the line for them).

    1,467 downloads

    2 comments

    Updated

  7. SideTrek, A Fool and His Gold

    A small adventure designed to be a stopping point along the road to greatness. On their way to a different destination, the adventurers stop at a village to ressuply and discover a boy who is inheriting a nice bit of coin and land. Will the PCs escort Thomas to his birthright, join with those who would steal it, and take it for themselves? 42 pages of maps and images made with NWN2 Toolset. A handfull of NPCs and Monsters for your PCs RPing pleasure.

    143 downloads

    2 comments

    Updated

  8. Side-Trek A Goblins Pride

    A small adventure designed to be a stopping point along the road to greatness. On their way to a different destination, the adventurers stop at a fishing village to ressuply and discover the village has been the victim of goblinoid bandits. Up to now, they’ve only plundered merchant and supply wagons. Now two children have been taken from a local farm. The villagers fear the worst. Will the adventurers help rescue the children and end the goblin menace or raid the goblin hoard for their own lust of coin?
    40 pages of maps and images made with NWN2 Toolset. A handfull of NPCs and Monsters for your PCs RPing pleasure, featuring a new critter from my Manual of Monsters II.
    (there are references to my upcoming Art of Alchemy supplement that has yet to be released but you don't need it to play)

    132 downloads

    1 comment

    Updated

  9. Conan Character Sheet

    The character sheet for the Elric!-powered campaign I ran a few years ago.

    1,028 downloads

    1 comment

    Updated

  10. Golden Grimoire Episode 1 - Lord Jagged

    Lord Arioch begins stirring up trouble

    97 downloads

    1 comment

    Submitted

  11. Feats and Aretes for Magic World

    Basic Roleplaying Magic World Feats and Aretes
    Feats are special bonus abilities gained by mastering skills. Starting at 75% and again at 100% the character gains a new feat for that skill every 50 points above 100%.
    If using the Arete system from Advanced Sorcery, ignore the skill prerequisites listed under each feat, use that skill score system and count these feats as effects, to be gained every 50 (or 25) points above 100 in each skill.

    Most of this material, including pictures and illustrations, are borrowed from other sources, from people much more talented than myself. All I did was convert it to be compatible with BRP/Magic World as best I could while trying to maintain a balance/fun ratio. Hope you enjoy it!
    T1C

    359 downloads

    1 comment

    Updated

  12. 18th century firearms

    A selection of common firearms for 18th century colonial America. A lot of these will overlap with Napoleonic weapons.

    137 downloads

    1 comment

    Submitted

  13. Classic Fantasy Spells quick lookup

    I added page numbers and casting cost to the chart already provided in the Classic Fantasy BRP supplement by Rodney Leary.

    111 downloads

    0 comments

    Updated

  14. Wild Magic

    'Bringing back an old favorite of mine. All I did was look up the on-line SRD from an older iteration of that-other-rpg, made some tweaks and adjusted the language to fit the BRP magic spells system. I then added a sentence to make it Enlightened Magic friendly.

    Let me know your thoughts and observations.

    Thank you,

    John

    128 downloads

    0 comments

    Updated

  15. Aerial Adventure Guide Conversions

    So, one of my Player's Characters has a personal quest that will take them off the map. Then another player wanted to make a winged elf character (as well as try out the revised Deep Magic rules). I decided to enchant their patron's riverboat to fly, which inspired me to dig up the old Aerial Adventures Guide by Mike Mearles. I'm using the Winged Elves as the natives of Sellaine, wrote up their history as it relates to the rest of Rel'Pek. Knowing how the players love ship to ship combats, I made a rough, first draft conversion of the sky ships to the BRP Basic Gamemaster stats.

    That's all this is: the Winged Elves (for my Rel'pek campaign, which can be found elsewhere on this 'site), and some charts and ideas for the ships found in the Aerial Adventure's guide ... the later version.

    Thank you,

    John P Meyers

    94 downloads

    0 comments

    Submitted

  16. Defiling Magic 2

    Remember that certain desert world, where magic destroyed the environment? Well, certain powers unlocked the secret of that powerful magic . . . use it with caution.

    103 downloads

    0 comments

    Updated

  17. Professions

    The professions section of the character creation document that I use for my fantasy game. I have borrowed ideas from others to use for my fantasy games so if you see something you recognize, it's because I liked what you did and wanted to use it for my game.

    157 downloads

    0 comments

    Submitted

  18. adnd_2nd_to_brp.pdf

    AD&D (2nd Edition) and Stormbringer (3rd Edition) were the first games I ever actively wrote campaigns for ran and as GM while at college. The crossover rules presented here attempt to bring some of these (quite fond) memories together. It's a bit like Chaosium's own Classic Fantasy monologue but not as good :-) .

    159 downloads

    0 comments

    Submitted

  19. URUK

    This is a 100 pages amateur BRP-setting I wrote about ancient Mesopotamia (3rd Millenium). It used to be available for download on another BRP-webside, which has now been stopped, so I moved it here. It is far from being perfect, but you can find ideas, material and inspiration -or use it as it is if you like. It is unfortunately written in French.
     
    Upon request, I can upload a printer-friendly version on a white background.

    117 downloads

    0 comments

    Submitted

  20. Domicile To Domain

    This is  a quick and dirty kingdom management guide. I used the Civilization computer game as inspiration for a lot of this.
    It isn't as complex as some books I post but it fits the needs for my own campaign. Maybe you'll find a use as well.
    This guide helps PCs to start their own kingdom and, without micro-managing, gives the basics to building, expanding, and running anything from a hamlet to an empire. There are references for terrain types, features of terrain types, and possible resources available.  Once a community is established, there are guides to building improvements ranging from Farms to Colosseum. From City Walls to Castles.
    Manage the amount of Food, Commerce, and Production a community generates and grow to greatness or fall to ruin.
    Included is a basic system for mass combat when/if you build armies. Starting with the Green inexperienced footmen, to Veteran Horsemen, to Elite Calvary. Special unit upgrades including Ballista Units, Catapult Crews, Battering Ram expendables.
    This is in no way exhaustive so feel free to add/modify/delete whatever you like.
     

    212 downloads

    0 comments

    Submitted

  21. Character Sheet Wind on The Steppes

    These are character sheets I made for the supplement Wind on the Steppes. There are 2 versions: one as A4 and one as US letter format. They are based on the character sheet as found in the BGB.
    I left them in MS Word format to allow any change you'd like to do or to type the stats directly.

    57 downloads

    0 comments

    Submitted

  22. OpenQuest 2 Combat Reference Sheet

    A combat reference sheet for OpenQuest 2!

    113 downloads

    0 comments

    Updated

  23. Salt Mine Blues v1

    Okay since it takes a few days for DTRPG to approve a file (makes sense), I am uploading Salt Mine Blues here for the folks here to check out. For those who may not know, it is based on the OpenQuest2 SRD, but it has been altered quite a bit from that. Q21, the name of the system aspects, are crunchier than OQ. Just be warned. This module should be fun, a mix of role playing and combat. As changes are made to it, I will upload new versions here and at DTRPG. 

    46 downloads

    0 comments

    Submitted

  24. Golden Grimoire Campaign Background

    The background to the Golden Grimoire campaign.

    133 downloads

    0 comments

    Submitted

  25. The Mentalist

    This is an attempt to combine a little of 1st and 2nd edition D&D Psionics and convert it to be compatible with BRP / Magic World.
    The great article Deep Magic from Advanced Sorcery got me thinking about a new way to incorporate psychic powers into my campaign. The Mentalist is the result.
    All of the descriptions within, while edited and converted, are from various other writers possessing more talent than I.
    All of the images belong to artists of many sources, all FAR more artistic than myself, from other books and the internet. They are not free stock or open license.

    234 downloads

    0 comments

    Updated

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