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RuneQuest in Glorantha

Download section for Chaosium's new RuneQuest in Glorantha RPG. 

32 files

  1. Gochie's RQ:G Character Sheet - Elf

    These are my edited first two pages of Chaosium's elf Character Sheet for RuneQuest: Glorantha (RQG). These two pages should be sufficient for players who prefer to write their own backgrounds/biographies.
    I kept the overall look of the original sheet while shuffling things around and adding some things I thought were missing:
    Removed weapon category skills (only kept "natural weapons"), moved equipment to the first page, moved Rune Affinities and Passions to 2nd page, added 8 rune affinities (Chaos, Plant, Law, etc.) added "Original", "Current", and "Species Max" characteristic lines, added armor type/ENC/SIZ per location lines, added a move speed line, added blank lines (at least one) to most skill categories, including weapons and Sorcerous Magic, divided the long lines in equipment and spells sections, moved Mount/Ally section to 2nd page (from 3rd), added a "Race" line (replacing "Ransom", which was removed), added race-specific color and pretty pictures to the frame, and probably other minor things I forgot about.

    51 downloads

       (1 review)

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    Updated

  2. Gochie's RQ:G Character Sheet - Troll

    These are my edited first two pages of Chaosium's troll Character Sheet for RuneQuest: Glorantha (RQG). These two pages should be sufficient for players who prefer to write their own backgrounds/biographies.
    I kept the overall look of the original sheet while shuffling things around and adding some things I thought were missing:
    Removed weapon category skills (only kept "natural weapons"), moved equipment to the first page, moved Rune Affinities and Passions to 2nd page, added 8 rune affinities (Chaos, Plant, Law, etc.) added "Original", "Current", and "Species Max" characteristic lines, added armor type/ENC/SIZ per location lines, added a move speed line, added blank lines (at least one) to most skill categories, including weapons and Sorcerous Magic, divided the long lines in equipment and spells sections, moved Mount/Ally section to 2nd page (from 3rd), added a "Race" line (replacing "Ransom", which was removed), added race-specific color and pretty pictures to the frame, and probably other minor things I forgot about.

    53 downloads

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  3. Gods of Sartar

    A conversion of HQ rune magic and cults to house rules RQ/HQ hybrid. 
    WARNING! Contains spicy language, including F-bombs, discussions of sex, and potentially offensive trickster spells. Not suitable for children.
    To convert to RQ:
    Each +1 to a skill granted by a spell is +5%.
    EXAMPLE: Great Blow gives +20 to hit. For RQ that's +100%.
    EXAMPLE 2: If a spell gives +5 to chance to overcome resistance, that's a +25% to the POW v POW roll.
    EXAMPLE 3: Fight Rapist gives the target a +2 to hit and +2 to damage and +2 to resistance checks vs. a known rapist or Broo. That converts to +10% to hit, +2 damage, and +10% to the caster's chance to hit with an offensive spell and -10% to the hit chance of incoming spells from a broo or rapist.
    Spells which enhance crit chance should just double the chance to crit once.
    EXAMPLE: Find Weakness adds +2 to Crit Chance. Just double crit chance instead.
    Many spells augment skills at APPLICABLE SKILL/5. That should still work pretty well.
    EXAMPLE:  Distract With Words (Rune Magic, Self, 1 pt.)  While under the influence of this spell, the Sword Sage adds his Orate or Fast Talk/5 to his Defense as a free action (so long as he can speak).  This counts as an augment (stacks with Shimmer, etc.) So with a 90% Orate, all attacks against the Sword Safe are at -18%. Round normally.
    There are probably lots of other confusing things in here. Ask me and I can clarify. Also see my Rune Magic posts on the Runequest forum for my own conversions to make the spells RQ friendly.
     

    179 downloads

       (1 review)

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  4. CHA4028 Rulebook, second printing corrections

    Two pages of the typos corrected, clarifications, and similar small changes, listed page by page.

    255 downloads

       (1 review)

    1 comment

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  5. Printable Rune Affinity Tokens

    Printable Player and GM Augment Tokens
    Instructions: Print in color on your choice of paper (preferably card stock or heavier). Cut along crop marks. Each player has 16 tokens, each token has a printed Rune to represent the rune affinities. When a player uses a rune affinity as an augment, they give the corresponding token to the GM. It is kept until the start of the next session. The GM has additional tokens they can use to track NPC rune affinity use as needed.

    66 downloads

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  6. RQG Character Sheet

    A RQG character sheet in landscape.

    137 downloads

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    2 comments

    Updated

  7. Nathem one-pager

    This is a one-page character sheet for Nathem. It doesn't have all his skills, those would go onto the reverse where skills, equipment and family history will be. It's designed so that the most common things are on the front to limit page turning.

    24 downloads

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