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RQG - Effects of Damage 1.0.0

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An in-depth explanation of the effects of damage for "RuneQuest - Roleplaying in Glorantha". 

Contains comprehensive examples.


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Some suggestions:

Terms, fourth bullet: "dur" -> "due"

Limbs, point A: "cumulated" -> "accumulated" or "cumulative" (?)

Limbs, point B: should "cannot exceed the LHP" be "cannot exceed twice the LHP"?

Limbs, point 😧 this might be better placed as the first point in this section to make the order of operations clearer. First you check to see whether the damage meets the 3×LHP threshold for maiming or severing, then you cap damage at the 2×LHP threshold before applying it to LHP and THP.

Example 3, point 1: "will reduce it to below –4 LHP" -> "will not reduce it to below –4 LHP" (?)

Example 5: the numbering of the points should start at 1.

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