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Showing content with the highest reputation on 03/21/2020 in all areas

  1. The God Learners as such didn't emerge until fairly late in Jrusteli's pre-Closing history anyway. The Abiding Book didn't appear to/wasn't written by the Jrusteli magi until the 600s. Even then the God Learners don't really become a thing until generations later, after the Return to Rightness Crusade and the New Order of Sorcery laid the groundwork. Before then the Jrusteli magicians weren't powergamers, they were just zzaburi doing their normal thing among Malkioni societies that practiced a greater or lesser degree of henotheism based on local needs and inclinations. If the Jrusteli isl
    4 points
  2. The God Learners' monomyth is also a nice decades-long joke at the expense of Joseph Campbell, him of The Hero with a Thousand Faces, which I appreciate a great deal.
    3 points
  3. There’s a good chance we inferred that for King of Dragon Pass. It was one of the earliest pieces when Greg Stafford was still approving all artwork individually. (Eventually he realized that it was all good, and stepped out of the pipeline.)
    3 points
  4. While Ken certainly is a RQ alumnus and put in some Glorantha ideas into Elder Scrolls, Vivec, CHIM (Illumination but not quite), Convention (analogous to the Cosmic Compromise) and whole bunch of the rest of the RQ references, and the crazier stuff in the setting (Kalpas, the Godhead) were written by Michael Kirkbride, one of the writers for Redguard, Morrowind, Knights of the Nine, and other in-game books afterwards. Yeah I was a fan of Elder Scrolls before I ever knew Glorantha existed starting with the Xbox version of Morrowind when I was a kid, got really into the metaphysics and lor
    3 points
  5. Hey BRP Forums, I know it might be difficult to think about recreation right now, but there may be an argument for needing exactly that to keep our SAN manageable. So, I hope you can get a positive feeling from this.
    2 points
  6. Yeah, the real history behind the elementary textbooks is somewhere between profoundly ironic and sad. But maybe it has a happy ending if we can just resist the known conversational land mines long enough to have an authentic encounter with the god of the west, invisible or otherwise. The whole SW Genertelan coast is blooming with radical archaeological discoveries . . . tying into your other work.
    2 points
  7. Right, I forgot the Olodo weren't autochthonous to Jrustela, they arrived via Waertagi dragon-ship in the Dawn Age from Slontos for a number of causes. Really shouldn't have surprised me that the author of "Beautiful Jrustela" downplayed their society.
    2 points
  8. They built at least four of the original Thirteen Colonies and others now lost to the record so while imperial historians would scoff at mud huts and thatch I prefer to entertain the notion that they preserved the lost urban civilization of Slontos wiped out in the Dawn Age floods. Of course a few centuries of aggressive colonial hegemony will force the remnants off island, up into the highlands or into assimilation as you note. The alternative is a Seshnegite presence on the island over a century before the Nralarites, which is definitely a possible convolution but renders a lot of "Bea
    2 points
  9. IMG "pure" monotheism is the historical exception rather than the rule and there was enough ruin & complexity in the empire that every one of these reconstructions is valid in its context. Consider it a version of the "Orlanthi All." And there's so much unexploded mythic ordnance left in the surviving records that any mention gets noisy. Trivia: any ur-proto-GodLearning on the island before the Nralarites arrive in the early 600s would have been in the Olodo cities for what that's worth. I don't think they had the kind of zzaburites we would recognize through the rokarist lens. That's
    2 points
  10. Working on that now.
    2 points
  11. Yup, that's actually how I found out about Glorantha to begin with! Vivec, a living god of the Dark Elves in the Elder Scrolls, has "Lord of the Middle Air" as his title, as a pretty shameless nod to Glorantha, I can only assume, though in the Elder Scrolls it's more of a metaphorical title.
    2 points
  12. The beginnings of the Pendragon Resource site are now up. It's very "bare bones" for now, but I wanted the old Nocturnal Media forums available. Please ignore any "this site is insecure" warnings. It's on http not https for the time being, while some issues are sorted and there is no danger. http://greathall.chaosium.com You can find the old Nocturnal Media forums on the Archive page. Eventually they will be imported and all of the broken links removed and replaced. They can be browsed, but not searched at the moment. Trying to click Log in, View full site and Nocturnal Media forum w
    1 point
  13. With Ken on board now I must go and search out more details. Does anyone know if he is still involved. Vive, L’RQ Renaissance, Vive M. Rolston! And one might say I am a fan of Ken!!
    1 point
  14. I'm familiar with that reference. Here's the text for the thread, from p. 38 of the 2006 edition: Note how the term "God Learner study groups" is in quotation marks. There were several independent sorcerous societies coming together in the Jrusteli city-states in the 6th, 7th and 8th centuries, like the New Order named there, and the Free Men of the Sea who, after many reverses, ultimately broke the Waertagi monopoly on ocean travel. These sorcerous orders operated more or less independently, though after 646 their practices were guided by a unifying liturgy in the Abiding Book.
    1 point
  15. And that's fair -- I was actually thinking about it as I was writing my post. Although in my Glorantha, the Orlanthi range from olive to dark-ish skin, and are a blend of Viking/Celt cultural dynamics and north-Indian landscapes/nature and ancient daily life. Plus some random stuff I make up that I have no idea where it comes from (I'm not cultured enough to have a broad panel of historical influences so it's probably simply coming from my mix of westerner and african upbringing). So it's probably OK. Maybe. Especially if it's not even clear in my games who are the "good" guys anyway! I
    1 point
  16. I can see what you mean vis literary criticism. It is very existential. Consider though, running a CoC game where the BBEGod is entirely imaginary, and the magic only seems to work due to confirmation bias, and the players never actually see any monsters, they just get creeped out by the implication that they are there... but there are actually C'thulhu worshippers, and they are insane. It would be a very odd police procedural indeed. I'm sure many regular CoC players would find it completely baffling. Nevertheless it is really a bit more of an experiment than a campaign idea.
    1 point
  17. 1 point
  18. Sentient beings who have sex with goats, obviously.
    1 point
  19. In the Gate spell, the description reads "Creation of a Gate requires the permanent expenditure of POW in a sacrifice equal to the log to base 10 of the distance the Gate connects in miles multiplied by five." Firstly, this seems ambiguously phrased. Do you take the distance in miles, multiply that figure by 5, then calculate the log of that number? From the table apparently not (but see below), but restating the sentence into something like "...POW in a sacrifice equal to five times the log to base 10 of the distance the Gate connects in miles." or even just adding a comma to the orig
    1 point
  20. I loved Knights of the Round Table! There's also BBC Merlin Merlin mini series
    1 point
  21. Then there's the Lunar Empire, where in true pseudo-Roman fashion holding certain religious posts is a part of holding positions in the state bureaucracy.
    1 point
  22. Just trying to help a little here. Historically land given to the Roman Church belonged to the Roman Church and any surpluses would go to the larger church organization as a whole. So the abbot might have part of the surplus to the local Bishop, or Archbishop. Since British Christianity isn't centralized to the same extent, everything is kept more on a local level. It's much the same reason why the right to name the head of a chruch or abbey is more of a British thing than a Roman one, especially at the higher levels.
    1 point
  23. Listen here: https://blasphemoustomes.com/2020/03/17/a-warning-to-the-curious/ While we’ve wrapped up our discussion of ghosts, we haven’t quite left the spectral world behind yet. Or maybe it refuses to leave us alone. Once these spectres set their sights on you, they can prove vexingly dogged. We’re going to keep away from any Martello towers, just to be safe. This episode explores M R James’ classic English ghost story, “A Warning to the Curious”. England has an enduring love for ghost stories, and James is the towering figure in the field. We spend some time talking about the man
    1 point
  24. Ken Rolston (who created the setting for Elder Scrolls) is an RQer from way back in the day (in the unlikely event that someone didn't know). If you look closely you can see Greg's fingerprints on it too.
    1 point
  25. I don't think he wants Wakboth back. However, when he is killed, the Monster Empire emerges, run by those who would use evil powers and they definitely would want to bring Wakboth back.
    1 point
  26. Said the Baboon shaman to the Pol-Joni warrior: "You are a menace. A walking pestilence.... The Wasteland was once a paradise. Your breed made a desert of it, ages ago."
    1 point
  27. Pegasus Plateau is in layout. Gods of Glorantha is in final editing and art commissioning. The RQ Starter Set is written and going through editing. The GM book is still being written. Numerous other scenario and sourcebooks are still in the writing phase. Specific ETAs not given because we don't have them yet, although the Pegasus Plateau might be done with layout around the end of March.
    1 point
  28. Magic World was my introduction to BRP and a hidden gem. The ruleset is great but the setting should have leveraged Magic World's subsystems better and the presentation could have been massively better. I know it won't happen but I can dream of a book that leverages Magic World's rules but done with the care and dilligence RuneQuest received. Would be great!
    1 point
  29. The Glorantha Sourcebook is merely repeating something that Greg's written about the Jrusteli for quite some time. Something that's important to understand is that the average Malkioni doesn't believe in the Invisible God - they believe the Wizards. The wizards practice sorcery but what the others practice is dependent on what the Wizards permit. Thus the Seshnelan warriors worship thinly disguised Hsunchen cults and so forth. So long as the Wizards practice the right sorcery and subscribe to the right ideas, all is well in the world. Thus the Jrusteli were quite happy with the
    1 point
  30. Except that (temporary) shelter-in-place & self-isolation is the ONLY technique we have that is effective. (If we hadn't screwed up initial test-production, we might have tried that method, like S.Korea did (to good effect); but we're so far behind that curve we may not be ABLE to catch up even if we get test-production fixed). This is neither panic nor conspiracy, it's fundamental disease-control. It has been well-known for many years. We just haven't had to face the realities of logarithmic disease-spread for so long that it's striking people as an unreasonable imposition on
    1 point
  31. Definitely for Griffin Island, which I found perplexing at the time in light of my familiarity with Griffin Mountain. At the risk of revealing a very obscure spoiler (Bill, look away -- I'm not going to use the code) they were odd Mostali, effectively in mecha suits. !i!
    1 point
  32. IT ... that's the one where things went horribly wrong at a call center?
    1 point
  33. I think that he's sleeping off the headache caused by being hit in the cranium by a steamship.
    1 point
  34. The 'Garfield minus Garfield' approach is very interesting, indeed. It can be used within a great many different genres as an analytical tool to tell us a great deal about the author, although perhaps little else.
    1 point
  35. Obligatory giant crab video: (Just imagine less gunpowder and zombie pirates and more green-skinned sea folk)
    1 point
  36. 'Duck' is an inaccurate and offensive slur upon the mighty Durulz! This is simply the standard approach of the entrenched anti-Avian Rune-ist system.
    1 point
  37. Yes, this is explicit in the rules. With Ancestors counting as worshipers for temple size, it’s far easier to maintain a DF shrine in your stead than any other cult. Supposedly, Ancestors with DF Rune points will be able to regain.
    1 point
  38. Not exactly the same thing, but can ancestor ghosts worship in the same way as mortals? The ancestor ghosts shamans and Daka Fal initiates (and Daka Fal shamans etc) summon have RP and rune spells, after all. Does an Orlanthi stead with a sufficiently potent Daka Fal tradition usually have a few immaterial ancestors openly participating in ceremonies?
    1 point
  39. In the case of spirits like Umbroli they could appear during myths as minor storm gods or something like that. You're already bringing the other side to the middle world during worship, O don't think it'd be that hard for some spirits to join in.
    1 point
  40. Wyrms apparently worship Orlanth on occasion. I wonder if they have their own temples or if you have the occasional wyrm dropping into services.
    1 point
  41. There's no further published detail as far as I known. It's mentioned as far back as Cults of Prax:
    1 point
  42. In 13th Age Glorantha there's this Orlanthi troll, which rocks. A lot.
    1 point
  43. games overestimate the amount of money people actually had; women could wear a literal fortune as a fringe on their headdress. this was their own money, used to buy and sell their own items. this is Orlanthi society, and other more herding societies. when we're talking about societies with massive inequality, we're not talking about these kinds of societies. this would not be Lunar Empire custom in civilised places, because honestly the Lunar Empire is Mycenean and Akkad and Egypt. Here we have stratified societies and all the trappings: slave bodyguards, treasure vaults, poverty-stricken
    1 point
  44. Greg's daughter told me about a conversation she had with her father many years ago. She told him that she hadn't realized how poor they were when she was a kid. Greg's response was "then I guess I did a good job as a parent." In Greg's "Editorial Rambling" in WF1 he wasn't using hyperbole when he talked about them being so poor that they lived mainly off of vegetables grown in their garden, which is why it ended up in that Latin phrase. Greg always enjoyed gardening. There are glimpses of that in his writings about the Aldryami.
    1 point
  45. I believe S&S means "Sword and Sorcery" here. In other words, that standard cry of "fantasy's old hat, everything's a Tolkien rip off" that's still going strong today.
    1 point
  46. Side note: For many years we thought this manuscript was lost, as we only had photocopies of bits and pieces of it. We found the full original manuscript in late 2017.
    1 point
  47. The 50s Ivanhoe and the 82 Ivanhoe (what a cast) are my favorites. The BBC miniseries wasn't as good in my opinion. Don't forget The Knights of the Round Table. An excellent movie. Then there is Knightriders. I also like Arn: the Knight Templar.
    1 point
  48. This must be another of those English slang things Simon, but down here in Australia you would be saying that you are Hardy or Hardened, as in 'Toughness'. But what you wrote has other connotations here, none of which would likely increase your survivability chances in Prax, heh heh
    1 point
  49. So one might say they're culturally prejudiced, rather than religiously prejudiced? They don't like horses because everyone knows that horses are the foreign beast ridden by invaders. But when the Pol Joni and Zebra Riders join the Way of Waha, their religious devotion outweighs their beasts' weirdness.
    1 point
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