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  1. How to get into RUNE QUEST: Role-Playing in Gloratha If you are new to the system, welcome! I recently started playing and running RuneQuest Role-Playing in Glorantha (RQ:G) and decided to create and compile some useful resources for those just entering the gates into this Mystical world of ancient powers, exciting yet lethal combat, and mythical Gods... Be forewarned: adventurer or storyteller, this is a path from which once followed, there is no turning back. Excerpt from Chaosium's website: "Glorantha is a world with a deep and rich setting, drawing influence from the Bronze
    5 points
  2. cane canaille ! canaille mean mischievous but it can also have sexual undertones. Works also for males: canard canaille
    4 points
  3. Masteries imply bumps. If both have masteries, the masteries cancel. In 10M vs. 16M, masteries cancel out and it proceeds exactly like 10 vs. 16. If you have 10M, and there is no mastery on the other side: a roll of 1 is a critical, you cannot bump yourself further, so you bump down the opposition a roll of 2 thru 10, it is a Success, that is bumped to a critical. a roll of 11 thru 19, is a Failure, that is bumped to a success. a roll of 20 is a Fumble that is bumped to a failure.
    3 points
  4. It's collection of essays (many out of print) and notes spanning a wide range of time (approx 1979-2006) and thoughts by different people (Greg, Sandy, Steve Marsh). It came out in 2006 (there was an earlier work as well). An an unfinished work, it a specialist interest / idea generator. Even by 2010 Heroquesting had been established as a playable system in Heroquest. RQG heroquesting is likely to follow a similar structure to HQG with more detail needed for RQG's crunchy rule system. There have been a number of previous HeroQuest systems: Sandy wrote one in 1988, a super RQ variant
    3 points
  5. Great episode, guys (and not just cuz you said nice things about my stuff once again ). Perfect listening for finally finishing up my read-through of the Rough Guide. Got a letter for ya, if you're looking for listener letters this month: I'm also curious about other music-genre influences on Glorantha, but wasn't sure how to get that more tightly-worded for y'all. Especially metal, speaking as a metalhead myself . I've definitely thought about digging out my bass and trying out my hand at songwriting again. The Gods War has tons of great metal themes, and I bet the Lightbringer's Ques
    3 points
  6. If you make marriage a thing that does not involve love and romance, then you create the ideal conditions for traditions of illicit romance to flourish. Courtly love acknowledge that, and then tries to separate illicit romance from sex and physical pleasure as much as possible so that romance can at least flourish artistically. The Yelm cult absolutely will believe in arranged marriages, chaperones, etc. Power is inherited, and must be protected. The Yelm cult has to play funny games in order to both be an uptight cult that denies romance and sexual attraction, while also being abo
    3 points
  7. The tradition of courtly love flourished precisely because most marriages were arranged for reasons other than love, and so a tradition arose that allowed the expression of love and romance with a partner you were not married to, and it was about as Apollonian a romantic tradition as you could imagine - love that could, at least in theory, be expressed only through noble deeds, worship from afar, and lyric poetry. Which isn't to say it didn't turn into illicit affairs in practice, but it is a tradition designed to separate the romantic desire from sexual lust and activity as much as plau
    3 points
  8. Yes. And most of his followers are military officers. Which clearly means regimental balls. Because it's funny.
    3 points
  9. And here we see Gonn Orta taking advantage of his huge STR and associated Manipulation Bonus to use his Throw 800% skill to throw a Moon Boat far, far away.
    3 points
  10. P278 has this, specifically in reference to a God-Talker, but presumably relates to everyone.
    3 points
  11. The Wind Word’s tribe loves to acknowledge artwork, and the artists behind them and express our gratitude as well. Nick Brooke gave us kind permission to use a cut from the Rough Guide to Glamour featured above and a bewildered Ludovic Chabant beautifully drew and donated Gonn Orta tossing a MoonShip for us at my request. Thanks all.... now go support 'em. ETA any error in Dario’s work is a result of failure in my skill as a cutter not his skill as an artist. Great suff, both of you.
    3 points
  12. I am unashamedly using the cavalry pictures twice - once as full-sized illustrations, and once to illustrate the evolution of the Western cataphract. At least two more to do...
    3 points
  13. Curious, so are we! Want to know more? We do too, we go to windwords.fm for our Glorantha info, why don’t you come along?
    3 points
  14. Wotcher! It is vitally (vitally) important that I find an appropriate expression in French. My French is OK on a grammatical level, but I have little to no idiomatic knowledge, so would really appreciate a little help. I'd like to find an equivalent expression to femme fatale for ducks. (I told you this was important!) It has to be alliterative, and will preferably have a broader or more abstract quality (as opposed to being strictly literal). It doesn't have to be a direct mimicry of 'fatale', but it should have an element of sultry exoticism and/or danger, and allude to all the bri
    2 points
  15. This is all heresy that doesn't fit the new model of how Malkionism works, but you may find it interesing: Aeolian Church (This still under Construction A LOT) In the beginning was Makan, the foundation of reality, the mind-which-creates, and Chaos, the sea of endless change. We cannot know and need not care how long Makan dwelt upon his thoughts before making the world. All we know is this. He gazed upon the Chaos; it defied him and he set out to be the master of it. In the First Action, he defined Truth, the First Rune. He applied Truth and banished the lies of Chaos, creating
    2 points
  16. @Manimati's suggestion is very good! The best I can come up with so far is: "canette pas nette": "canette" is a small female duck, like the duck equivalent of "girl", and "pas nette" means "shady", in the sense that there's something untrustworthy, mysterious, and possibly dangerous about the person. "volaille racaille": not as good since it's more generic.... "volaille" translates to "fowl" or "poultry" (no real bias for female animals, but the noun itself is female), while "racaille" denotes danger but in a more thug/brawler way. It might be useful as slang for a band of row
    2 points
  17. It is reasonable to equate the Lunar side with Nysalor. All sides involved in this piece perceive the others either as an aspect of themselves, or as Gbaji. (Where the two options aren't mutually exclusive.)
    2 points
  18. Good. I like it (and instantly began to sing in my head). Saved the file with the other one. Thanks.
    2 points
  19. Certainly, let’s not forget The Hu!
    2 points
  20. Heavy and shiny ain't exclusive!
    2 points
  21. Oh, I am going to abuse delight the hell out of my players with these. Pure gold. Silver? Precious metal which is shiny and people compulsively acquire.
    2 points
  22. We have a Secret Policeman's Ball in A Rough Guide to Glamour, if you look closely enough.
    2 points
  23. Hey, Austin! Have a metric buttload of Gloranthan filk! For a couple of decades, I hosted a SingalongaNick on (ideally) the last night of every major Gloranthan convention. This was the songbook we used. Glorantha Songbook Continuum 2012 v1.00.pdf
    2 points
  24. I'm assuming it's Groom Price in Esrolian Marriage. And see the KoDP example above, with the 50 cows.
    2 points
  25. Actually, for now it's definitely canon, as it's in the Guide to Glorantha (volume 1, page 352):
    2 points
  26. The correct answer to many things.
    2 points
  27. Thanks, Bill! It was an absolute pleasure for Chris Gidlow, Mike Hagen and myself to be interviewed by you, Ludo & Joerg about our book A Rough Guide to Glamour (and sundry other whimsies and oddities), and I hope your viewers enjoy Wind Words' first (of many?) podcast interviews. If anyone still hasn't picked up our book, it's available in print and digital formats here: https://www.drivethrurpg.com/product/309765/A-Rough-Guide-to-Glamour
    2 points
  28. Sheng is the mirror of the Red Emperor Arkat is the mirror of Gbaji/Nysalor Argrath is the Mirror of the Moon It is quite reasonable to equate the Red Goddess/Emperor and Gbaji, making Arkat, Sheng Seleris and Argrath as essentially enemies of the same being.
    2 points
  29. I haven't been able to do a lot of work in the last week or so, but slowly I'm figuring out the general lay of the land, and populating it with little oddities here and there. I've been able to find a map that extends further north than the ones in the Guide and AAA, however it is less detailed, and so I'll have to do some cross-referencing to make sense of it. One thing I've been worried about, but that is slowly becoming increasingly obvious is the odd lack of a glacier in eastern Genertela. While there might've been one there in the Storm Age/Greater Darkness, it's just not ther
    2 points
  30. @Redmoongodess you can go to account settings to change the name:)
    2 points
  31. You have to apply context - "what is actually happening" - with the Keeper being the arbiter of what is reasonable in the given situation. The rules are meant to be flexible to cope with numerous possibilities.
    2 points
  32. Just change it back to Charisma. Charisma is a measure of one's ability to influence others [for good or bad] and doesn't rely solely on "looks." One would be hard-pressed to argue that Winston Churchill, Teddy Roosevelt, or Adolph Hitler were very good looking, BUT YET, they got people to do the things they wanted them to do. I always use Charisma for just this reason.
    2 points
  33. The art direction hasn't provided a clear enough place for me to land on. However: Or Sarmatians. Sarmatians are always my "go-to" for heavily armored, no chain mail, yet "not-Knight" ancient extra heavy cavalry.
    2 points
  34. Yes, my impression too. It was my impression, and I discussed mysticism with Greg quite a lot at one point, was that Greg took mysticism very seriously, had read a great deal of it, and was very sympathetic to it. He also felt that many/most people known as mystics were not really doing mysticism, or were failing badly at it, both in Glorantha and in real life - and that the moral dangers of using mysticism to justify your actions was very real. The treatment of Illumination in Glorantha is intended to show this danger, but it is not intended to be a simplistic, one-sided, thing either
    2 points
  35. Because he lacked the necessary combination of STR and DEX to be a druid? That is what we're still discussing, right? !i!
    2 points
  36. My homage to Andre, Goscinny & Uderzo:
    2 points
  37. Some notes: Chaos/Illusion/Fertility SESEINE GODDESS OF TEMPTATION An intense desire for some object, emo­tion, or state of being can lead a person to use evil or corrupt means to gain such. Such vile, overwhelming passion is incited by Seseine, who rules demons of desire, succubi, and similarly horrible creatures. INITIATE MEMBERSHIP RUNE SPELLS Charisma, Desire, Dominate Human, La Petite Mort, Sadness Desire Temporarily creates a Lust Passion Dominate Human When a succubus encounters a lone member of the opposite sex, it can m
    2 points
  38. I am loving this system, and so felt it was time to go back to my roots and create a new "How to get into" mini series, this time focusing on the unique and awesome system/game/setting RQ:G
    1 point
  39. Clearly one of Eurmal's secret powers! 😉
    1 point
  40. I definitely have it wrong. Section 2.3.5.4 Bump Up with Mastery outlines the process in the SRD. Sheesh.
    1 point
  41. For me, as I understand it, the temples are the same.
    1 point
  42. Okay, pic dump time. I have two Yelmalian pike blocks completed. One is the Golden Shields, and the other, well, they are just Sun Dome Templars. The plain white shields are intentional. I wanted just "more bright" to shine through, and actually went back and touched up the whiteness after applying varnish. The Golden shields are using the Macedonian Royal guard box set, which is exactly the same figures as the regular Macedonian Phalanx boxed set, except that it has metal heads and shields. The pikes are indeed fragile, but do respond well to plastic cement glue. I repurposed a very
    1 point
  43. It is definitely not a beginner's guide to HeroQuesting. It does, however, have a lot of interesting ideas. Yes, some rules are for RQ, some for HW/HQ and some for pretend systems that don't exist. However, if you ignore all that, there are lots that are really useful. For example. the section that compares the strengths of deities could be adapted to HQ or RQ very easily. The HeroQuests are generally workable as well.
    1 point
  44. This is the kind of thing where every religion will have its own answer. To the Orlanthi, for instance, the soul is the Breath (a very common theory on Earth as well). When you're born, you draw your first breath (I don't think they need a theory of souls beyond this). When you die, your breath leaves your body. I would imagine a lot of Orlanthi mysticism is about stuff like the Breath of the Cosmos and so on.
    1 point
  45. Vile.. your argument edge me towards keeping APP after all... Also.. I am not using point buy... so that relieve the pressure against APP. Point buy suffer from dump stats... (I roll normally and mercilessly and give them a +6 bonus at the end!) Keeping APP, I think I will use the APP vs INT resistance roll after successful persuade/intimidate/fast talk... and also add some standard modifier to APP (say, grooming & nice clothes = +4, dirty bloody cloths = -4, for example) As for roleplaying social skill... I take it easy... of course I will ask "what are you trying to say" but I a
    1 point
  46. I can't comment on the rules. I don't actually play BRP. I was just attracted to the topic by its title and thought Mike's answer was reasonable within the context of game rules. Guns are tough to write RPG rules for, especially if those rules use hit points. I think you're correct in differentiating between "contact" range and "point-blank" range, though.
    1 point
  47. Primal. Those were Balazaring crocodiles.
    1 point
  48. I think I may have read that back in the early 00's and it was what spurred my thinking. What I was postulating was an even more explicit Lunar victory. Possibly even Lunar Heroquesters (PCs) are the ones that help the Goddess shed her red skin. While those barbarian windbags are kicked in the teeth and sent packing having got nowhere near the Moon. But my real point is that all these stories and more should be possible. Argrarth the heroic liberator Argrath the tormented hero who realises just how much is being lost Argrath the reincarnation of Arkat who doesn't care abo
    1 point
  49. Calamity Comes to Selgos, Session 1 Short version: I love my players, and this gloriously gonzo campaign. The Hook for the Session The player characters are going to Selgos to cash in the favours an aristocrat owed them. Also, one player has a magic item she wants to investigate. Before IC Play As my players are all completely new to Glorantha, I am dribbling out setting bits. This session had a few bits: An explanation of the Uz An explanation of Castelein An explanation that there are 52 total tombs with various body parts of Castel
    1 point
  50. Pendragon will be switching from POD to regular print runs for many titles. Future titles will most likely be full color hardbacks, like our RQ and CoC books.
    1 point
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