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Showing content with the highest reputation on 11/08/2020 in all areas

  1. I haven't seen this posted at BRP Central, but there is a Go fund Me fundraiser for Luise Perenne, whose illustrations graced many of the early RQ books. For me, Luise's artwork really captured what RuneQuest and Glorantha were and I am proud to use some of my Jonstown compendium royalties to support the Luise and Steve. https://www.gofundme.com/f/care-for-the-phoenix
    4 points
  2. Rising from the Stars, a one-shot adventure pamphlet, is available at the Miskatonic Repository. A few minutes of reading, several hours of fun — print, fold, and play: https://www.drivethrurpg.com/product/335432/Rising-from-the-Stars-Pamphlet-Adventure A group of scientists from Miskatonic University camp in the mountains near Arkham to study an astronomical phenomenon of lights never seen before. What was supposed to be an exciting discovery becomes a nightmare. This scenario can be used by the Keeper to introduce a new group of Investigators that have their first contact w
    2 points
  3. "Are the 100 new spells also unique from the level 4-5 spells in the Expert supplement?"In regards to the above question, here is a list of all of the spells being added to the upcoming Classic Fantasy Unearthed Companion. There are actually quite a few more spells than the 100 I may have mentioned. Closer to 200 actually. I guess I was on a roll when I wrote them. Some of the spells published in the Expert Set have been moved around in the Rank structure. Now typically available at a lower Rank then before. This was done to maintain overall power level consistency.Disclaimer: There is always
    2 points
  4. Farong Farosh was an EWF functionary/worshipper who was slain and bound to an item or location, survived (as a bound entity/ghost), the Fall of the EWF and the Dragonkill and waited for centuries until he was 'discovered' or disturbed IIRC, by a 'brain-dead' or soulless adventurer. Farong took this opportunity to inhabit the body and now resides in the village of Tink in the Dragonewt Wildlands. This implies that at least some spirit-bindings survive the death(s) of the creator(s). Now to be fair, that may just be down to the EWF being 'weird mystics' and having Strange Dragon Magic. You
    2 points
  5. We know that the common tendency for some members of the the Three Fifths families of Lunar nobility is to go by an abbreviated form of their family name. The Eel-ariash shorten theirs down to -eel. Thus, Hon-eel, Sor-eel, Jar-eel. However, given the frequency of multisyllabic personal names elsewhere in the Empire (Tatius, Appius, etc.) it seems entirely probable that these monosyllabic personal names are also abbreviated forms of longer personal names. Jar-eel's entire life and prelife has been carefully shepherded to make her the living avatar of Sedenya. It seems entirely likel
    2 points
  6. Barntar can be a transformation of Baran Tor Tor part is used by the Kargan Tor, thus probably has militiant connotations Bar- part is used by one more deity, Baroshi shi- is rare sound but is utilized in the name of Shepelkirt, thus has lunar and chaotic connotations Bar part has earth association Thus I propose : Bar-an-tor - slasher-at-fields Baroshi - fieldblooded
    2 points
  7. I've added a spreadsheet listing every title on the Jonstown Compendium (detailing the price, pagecount, medals, ratings, etc.) to the downloads. If you ever bought the index (it's still just 50 cents), you'll find it's been added to your library (or simply log on to DriveThruRPG and visit the product page: link). I'll update this from time to time, probably not every time.
    2 points
  8. I have a huge love for the very first scenario books for Cthulhu, these first editions turn up on eBay for huge amounts of money! I'd love to have these versions available as PDF/POD, would anyone else like to see these ? The Asylum The Fungi from Yuggoth etc etc I know new versions were made, but I think the new versions lost the beauty of the originals along the way, the covers were quickly made, the paper was thin, new art was added that did not add anything of quality to the excellent original art, the scenarios were extended, when I was happy with the length and did not need
    2 points
  9. Continued reflections: I'm in Chapter 3, and haven't finished it, but there a few things I want to comment on. 1) Experienced Keepers write tips and options into their writing to give different groups the options they need to have their particular flavor of fun. Subtle things like "reward ingenuity where possible" are important tips. This campaign is chock full of "this or that or this might happen" that helps Keepers anticipate outcomes. 2) Without spoiling too much, there is a campaign-wide mechanic that rates investigator decisions. I've always been a big believer in rewarding or
    2 points
  10. Yes, it’s often the case that if you get your sword high enough, it’s a more attractive parry option. And an Augment and a Bladesharp can easily be enough to make it the case (especially there is almost no magic that helps your shield parry). But a shield can parry a thrown weapon (and those javelins at 1D10 + DB + maybe a Speedart can really hurt if you have no parry), and a passive shield can protect a few vital locations from missile weapons, and that can be worth it. Plus having both weapon and shield to parry with makes you less vulnerable to unexpected weapon breakage, fumbles, etc
    2 points
  11. I agree with this based on my experience fighting with sword and shield as a historical reenactor and HEMA (yeah I know...) One can quite easily rush between two dudes and be very sure of survival, taking one blow on the shield and parrying the other. any more than that DEFINETIVELY feels like -20%
    2 points
  12. Reaching Moon Megacorp's LIFE OF MOONSON, Book One: The Characters This 243-page book contains fifty illustrated character sheets from the freeform live-action role-playing game (LARP) run at North American, British and Australian Gloranthan Conventions in the late nineties. Take part in the Lunar New Year Ceremonies! Marvel at the glory and decadence of the Imperial Court! Witness the majesty of the Senate, the might of the Red Army, and the sinister machinations of the organs of state... Written by David Hall, Kevin Jacklin, Nick Brooke & Chris Gidlow, with
    1 point
  13. The following RuneQuest Classic titles are now available in print! These are all fully-remastered editions, true to the original printing and presented in book form. Includes PDF. Apple Lane - Softcover - POD - $9.99 $7.49 Big Rubble - Softcover - POD - $29.99 $22.49 Borderlands - Softcover - POD - $29.99 $22.49 Cults of Prax -Softcover - POD - $19.99 - $14.99 Cults of Terror - Softcover - POD - $17.99 - $13.49 Gateway Bestiary - Softcover - POD - $9.99 $7.49 Griffin Mountain - Softcover - POD - $29.99 $22.49 Pavis - Softcover - POD - $29.99 $22
    1 point
  14. Nahh, can't agree. Make that Erronious Jaranthir.
    1 point
  15. To bring some (potential?) clarifications, note that there are other references to this rule in the text. p194: A parry does not take any strike ranks, though subsequent parries become increasingly difficult (see Subsequent Parries, page 200). p197: An adventurer may attempt to parry additional attacks at a reduced chance (see Subsequent Parries, below). p200 (in the "summary" box): Each subsequent Dodge and/or parry after the first is reduced by –20%, cumulative. Based on this (especially that last one), and based my aforementioned history of treating precis
    1 point
  16. In a convention game, Vostor summoned his fire elemental in the middle of the enemy camp and let it go what it wanted to do. Which predictably involved setting fire to everything in reach, especially as they started attacking it. So sometimes you can get by without Command.
    1 point
  17. https://discord.gg/zUyBSj7NWb
    1 point
  18. Rune Point economics requires a bit of forethought for the GM. Too often players will happily drop 3-4 RP to summon a spirit to do the fighting if they know that they can get them back by the next game. As a GM consider how and when PC's can replenish their RP, and plot your games accordingly. Personally I feel that it is fair to have the extra cost to control, the PC's are after-all starting characters, so the ability to both summon and control powerful spirits should be limited.
    1 point
  19. Holding my opinion on this. Disney has a very uneven history in the "Asian" genre.
    1 point
  20. Did you read the bits of the paragraph you didn’t quote? Do you think a Trance spell and Augments, not to mention you are clearly assuming you can close to melee range without having to worry about ranged combat, counts as a common and normal situation? For a Sword with Trance up and enough Shield up you can shrug off most ranged attacks, a great sword is pretty good - the increased damage compensates for the decreased flexibility of not being able to attack with both weapons opportunistically. But ‘most’ people aren’t Swords (or Babeester Gor Axe Ladies), so don’t have Trance, and d
    1 point
  21. I'll keep you in mind when and if I require more testers. Thanks for your support.
    1 point
  22. Depends on the expected damage of the attack. Parrying a 5D6 damage will likely result in only a negligible amount of damage being blocked by the parry, leaving enough damage to come through to insta-kill your character unless you DI successfully. A successful dodge will avoid all damage. Yes, specials and criticals are a risk, but if the ordinary damage already is way more than you can parry, destroying your parrying weapon while dying isn't going to be satisfactory. Getting into melee range with such an opponent is a desperate gamble already. There are plenty of parameters going in
    1 point
  23. Also don’t forget breaking weapons. If you’re playing by the rules there’s a chance a parrying weapon might break in combat. Shields extend the life of a good weapon. You get unlucky with a parry and you could be weaponless. Not forgetting can be ruled to give half protection if slung over your back, and can also defend against missile fire. Edit: Personally I quite like these unified defensive actions. If they all share the same cumulative penalty then there’s less bookkeeping, and for me It also has a cool narrative with diminishing parry/dodge chance after the first attempt, show
    1 point
  24. Namaste all: My explorations of Vithela continue to proceed apace. We've been trying to introduce players to the elements of the world via centering each session around telling one or more myths, each one thematically resonant with a story theme or a character's backstory. This upcoming session involves introducing the Vithelan Sky World, and discussing which of the Parloth live there. I'm going to collate things between Revealed Mythologies and the appendix A of the Guide, and ask some questions here. My first question - which star corresponds to Tanye, goddess of Speech?
    1 point
  25. I'm happy to see Steve getting so much support (and also add, Chaosium is such a class act!!)
    1 point
  26. There are several occurrences in RAW of statements like this: "(A) Blah blah rule. (B) Blah blah precision about rule. (C) Specification of, say, a roll modifier about rule". And people read it differently: A is the rule. B is a precision. C is the roll modifier for A, because B was only a transient parenthetical or clarification. A is the rule. B is a precision. C is the roll modifier for B because the context has now shifted to the situation specified in B. If I'm not mistaken, several times, now, Jason and the other designers have confirmed that it's the first reading.
    1 point
  27. If you love EVERYTHING CTHULHU, check out this amazing anthology! The project was organized by a passionate, successful comic book creator. He brought together over 50 writers and artists to create this beautiful tale. The idea, contrary to most anthologies, was to have one complete, cohesive story across many short stories. Each story is written and drawn by different teams, but the lettering was done by ONE amazing talent to give the entire book the feel of a complete story. The premise: The Land of Oz finds itself trying to survive the presence of the powerful Cthulhu. Will Oz be
    1 point
  28. I think this is the secret of How Stormbull Kicks Butts. Berserkers go in and wreck stuff til they fall over twitching, then Chalana Arroy strolls over and puts all his parts back on! She's even got a couple minutes to figure out which parts go where!
    1 point
  29. I haven't seen this posted at BRP Central, but there is a Go fund Me fundraiser for Luise Perenne, whose illustrations graced many of the early RQ books. For me, Luise's artwork really captured what RuneQuest and Glorantha were and I am proud to use some of my Jonstown compendium royalties to support the Luise and Steve. https://www.gofundme.com/f/care-for-the-phoenix
    1 point
  30. Thanks. It appears that Jason’s intention was not clearly expressed in the RAW. I will ponder how I want to play. I am leaning towards each weapon or dodge having full defense on its initial use each round. Gives a benefit to weapon and shield use that is reflective of historical accuracy.
    1 point
  31. There were of their time certainly, and very good (when I put my rose-tinted spectacles on 😀). There was definitely something about their construction, the paper and card covers, the brown text handouts, and so on. But enough of that - Helliwell, please keep monitoring the Chaosium radio frequency (mailing list), as there may be something you might like to hear in the coming months.
    1 point
  32. I kinda doubt this. The Flintnail cult is one of stonemasons, not ironworking. The other suggested blacksmith placings I have no problem with.
    1 point
  33. Agreed, ayran is delicious. I have long term notes from my various Prax games that include a look into the terrestrial animal equivalents of Prax and their milks, and their likely cheeses. Some time ago I wrote up a selection of Praxian milk products, in discussion with my father who used to be a food technologist specializing in cheeses early in his life. I have been using these in my Praxian campaigns ever since. As a GM I find it useful to be able to draw on information like this to build a scene. Details like the way a cheese makes Bison riders perspiration stink, or a sense of what t
    1 point
  34. Wool doesn't make linothorax, and spun linen is a lot less scratchy than spun wool, so there will be some demand for linen. Cheese is an important dairy product, and rennet is one of the reasons why bull calves are slaughtered at a very young age. Getting veil is only a side product. I suppose sheep dairy follows similar rules. No idea whether cream (and thereby butter) can be won from sheep milk, though. Butter is an important dairy product that can be stored, too. What I read about pre-Roman Ireland, butter was a dietary mainstay. The main drinks from dairy are likely to be bu
    1 point
  35. You are using the wrong model for Sartarites here. They are a wool culture not a flax culture. You need to be looking into wool industry. Interestingly, sheep milk is a very under-reported commodity when moderns investigate the economics of the past. We expect cows to be the primary milk animals, but they often weren't. Milk is actually also dangerous to drink raw as it is the major vector for tuberculosis. It is rendered safe by boiling, and stored by turning it into hard rind cheese.
    1 point
  36. Wrestlepig briefly developed Babeester Gor's first myth into a playable heroquest format here.
    1 point
  37. These are great! I really enjoyed the one about Babeester's role in the harvest. It feels like a logical development of her runes and conceptual nature, and I'm wondering if it can be tied into her role in the Elven pantheon as well.
    1 point
  38. As has been mentioned already there is no written form of the language, but some knot writing. I did some sample spirit maps to give some idea of how they work here: Runes are universally used. These are really neat as I did them digitally, but they are likely scratched into a small piece of bone to convey the message, so "Hunting, back in 3 moons" would be the hunting rune and the moon phase. "tribe headed to the Paps" would be the tribe glyph and the Paps glyph. they might have a personal mark before or after or surrounding the message.
    1 point
  39. Behold! I give you: The Energy Vampire!
    1 point
  40. The beginnings of the Pendragon Resource site are now up. It's very "bare bones" for now, but I wanted the old Nocturnal Media forums available. Please ignore any "this site is insecure" warnings. It's on http not https for the time being, while some issues are sorted and there is no danger. http://greathall.chaosium.com You can find the old Nocturnal Media forums on the Archive page. Eventually they will be imported and all of the broken links removed and replaced. They can be browsed, but not searched at the moment. Trying to click Log in, View full site and Nocturnal Media forum w
    1 point
  41. This week Chaosium is marking the second anniversary of the passing of company founder Greg Stafford. On Sunday we will launch 'The Adventure of the Great Hunt', a special Quickstart preview of Pendragon 6th Edition Rules, his magnum opus. Greg started work on the new edition ten years ago. Since that time, it has gone through multiple development phases and is at last nearly ready for its public debut. He called this, and always intended it to be, his “ultimate edition” and we are proud to see it finally coming to fruition. #weareallus "Let us win glory for our king, who will r
    1 point
  42. Chaosium congratulates the creative teams behind our 2020 UK Games Expo Award winners, announced at UK Games Expo's #virtuallyexpo online event yesterday. BERLIN THE WICKED CITY BEST ROLE-PLAYING EXPANSION - Judge's Award BEST ROLE-PLAYING EXPANSION - People's Choice Award Congratulations to David Larkins, Mike Mason, Lynne Hardy, Loïc Muzy and everyone else involved in Berlin the Wicked City: PALADIN: WARRIORS OF CHARLEMAGNE BEST ROLE-PLAYING GAME - Judge's Award Congratulations to Ruben in ’t Groen, David Larkins, Jennifer Wieck, and ev
    1 point
  43. Version 1.0.0

    30 downloads

    The standard three-page character sheet from the Paladin: Warriors of Charlemagne rulebook. Posted with permission of the author (Ruben)
    1 point
  44. Hey All - I humbly submit to you a tool that generates words, names, etc for roleplaying games. I noticed I had a pretty large number of generator lists built for Glorantha so I just wanted to share in case someone might find it useful. You can check it out here RPG Language Confluxer (Glorantha). Just a note - there are some data sets that are really small and tend to generate a lot of the same names or even some of the source names. This is, unfortunately, expected behavior. Enjoy!
    1 point
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