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Showing content with the highest reputation on 02/28/2021 in all areas

  1. It was indeed great! Might as well get the ball started again on reports, for those who missed parts or all of the con. Here are my highlights: The Starter Set will be available in PDF at the same time it comes out in print. It will be a sturdy boxed set with an intro to Glorantha, a minimal rulebook, a solo adventure tailored around Vasana, a dozen (?) pre-gens printed on folio-type pamphlets (with an available PDF template later to print your own), adventures that increase in scope and complexity (like the CoC starter set adventures) and where the last one is a return to the Rainb
    8 points
  2. Your Vithela will vary, but our intrepid heroes have discovered the Tanyen name of the Blue Moon is "Watalbu". (In "Revealed Mythologies", Watalbu is the last listed child of Vith and Gebkeran, and no details are provided about them in the in Glossary..) After exploring the ruins of Artmali Brutalist architecture, they have come across the dread realization: աǟȶǟʟɮʊ ɨֆ աǟȶƈɦɨռɢ
    4 points
  3. Just because something is useful doesn't mean it'll be widely known. Sorcerous schools are just as bogged down in tradition and secrecy as everyone else. Arkat was famous for mixing magic with heroquesting and just jumping between religions, so it makes sense that his schools would have spells unique to them that let them deal with other magics.
    3 points
  4. As I understand it from Jeff’s clarifications last night, for the Rokari: Zzaburi are specialist sorcery users. The general citizenry are expected to donate magic points at regular community rituals, which the Zzaburs can use for powerful community rituals. The Talars worship their ancestors. And their genealogies may include some beings that other cultures would treat as not only heroes, but gods. In particular, Issaries is an ancestor of many Western noble families (this story about Garzeen is in Cults of Prax), including the Trader Princes of the Manirian Coast. And of course the ol
    3 points
  5. I agree. I'm not really all that fussed about a special edition for the 40th Anniversary. The 50th would be great, especially since Chaosium will probably be thinking about an 8th edition by then. But for now we've got excellent new and updated content coming out, and I'd rather have that.
    2 points
  6. It was the (sample?) spell of the Stygian College of Magic in RQ3 Gods of Glorantha, a sect-exclusive spell.
    2 points
  7. There's a lot of scope for ancestors worship among the Talar cast there!
    2 points
  8. Many thanks for the pointers. The Sartar companion was invaluable for a guide to the Star Fire ridges. So in the end, I plumped for a re-creation of the tale of how Illavarn Orgorvantes won the hand of Elven Star Maiden. If any one finds anything of use this is how it went... Orgorvale Summer emerged to the wonderous landscape of the lands in Gods time, leading the players across Nymie vale to the Star-Fire ridges, not blasted and barren, but golden and rich, dotted with prosperous steads. At its heart, not the blackened cinder pits with fuming vents of noxious gasses, but a
    2 points
  9. Updated again with the latest Monster of the Month from Austin Conrad: a terrifying Sword of Humakt called Renharth Blackveins. I've also brought the accompanying spreadsheet up to date, and it now details all JC titles through to 28 February 2021. Several BWT titles are on the brink of Electrum: why don't you go and tip one over? (We can even make this a popularity contest: pick up Vinga's Ford if you love Ducks, Rocks Fall for Trolls, or Dregs of Clearwine for Orlanthi)
    2 points
  10. This month's #MOTM is now available on the #Jonstown Compendium! RENHARTH BLACKVEINS This month's issue of Monster of the Month continues the series of Rune Masters begun last month. Inside, you'll find a terrifying Sword of Humakt, Renharth Blackveins. Raised under the rule of the Lunar invaders, Renharth embodies patriotism without hatred, antagonism with respect. In addition to describing Renharth, this issue includes: Gamemaster advice for using this new Rune Master, including adventure seeds to inspire immediate play Several cult spirits Renharth has bound, including
    2 points
  11. Depends on how you choose to factor the situation... under ideal conditions for both??? If the novice only has an INT of 13 (quite likely), v an Archmage with an INT of 18+ (again, quite likely), and the Archmage has their spells all inscribed (quite likely after years of POW gain rolls), while the novice still has to cast direct from memory (again, quite likely, given the lack of POW gain rolls to be spent on Inscriptions) - the novice is getting whacked 90% of the time... and in multiple ways! EDIT: so, you should rephrase it to at least something like "It's possible for a n
    2 points
  12. It was great to see you around !!! And the big news for the day... US $ 29.00 for the Starter Set with a teaser of the Sartar map and a "OH MY GOD !!!" art.
    2 points
  13. I really liked Ars Magica but I haven't played for... 20 years now? I'll take a look at Deep Magic, thanks. So Tapiz was meant to be a multi-setting system (focused on Fantasy) so that you could pick your building blocks and have your own sort of homebrew game in no time. An intuitive "DIY" RPG system with two or three ready-to-play instances and fueled by the community. That's why I like OQ, it would be easy to use it as the foundation for such project. So, Tapiz would be a framework and every Lienzo (Spanish for Canvas) would be a specific instance using the core and an assortment of op
    2 points
  14. The Second Way is really only for people that want an Ars Magica type world but using BRP rules. For most people I would recommend Deep Magic with revisions found on this site. So please tell us a little bit about your game. Does it use BRP style rules? What’s the setting like? You might also post on rpgpub.com. Lots of BRP enthusiasts and everyone is very helpful.
    2 points
  15. Wow! Buying both the Magic World core book and the Advanced Sorcery book in pdf format for a total of $6 USD (approx $8 AUD) is a pretty good deal. But with limited promotion I don't think it's going to get too many new sales. Most of us who know of the game already have the pdfs. Unless there are advertisements on DrivethruRPG and various outher forums, then I don't think the sales are going to be all that high unfortunately. But I'll be spreading the word where I can
    2 points
  16. I'd start by asking Penelope Love what should would like done with the book.
    2 points
  17. Everything in my pictures is from my personal collection! 🙂
    2 points
  18. Hello Everyone! I have been working on a homebrew RPG for some years but after much thought I decided the best I could do is use OQ3 or use its future SRD to flesh out my own thing. I missed the KS but I knew there would be some pre-order scheme and here we are now! I just can't wait... so in the meantime, I wanted to design a custom character sheet for OQ3 (a bit speculative for now but probably OK). I am sharing it with the forum and also asking for your custom designs and your personal choices. In this particular case, all magic/religion is put aside (a B-side not shown). No Wealth, No
    1 point
  19. I doubt that there's any sort of inquisition or restriction on Rune magic, it's just that the West is one of those regions where most of the population is lay members, who see no reason to engage in the responsibilities and politics of initiating into the deeper mysteries (and thus obtaining Rune magic). At most, a community will probably have one Rune priest for each temple, with maybe a handful of initiates to help them. No need for any sort of check by the Zzaburi. RQG does make initiation seem like the norm, but full initiation really is a serious step in a person's life that most ave
    1 point
  20. Humor for Talor and Flamesword for Gerlant. I least I think so. Can't imagine who else they'd be for. I see your point about See Rune Magic. It's not like someone couldn't just create it if they thought it would come handy too.
    1 point
  21. It is typical how the names of the lower castes vary... Holar and Horal both are names that appear in the early Malkioni writings. One was used for the warrior caste, the other for a noble caste brother of Malkion who married his sister Menena. The Brithini call their warriors Horali. The unpublished fragmentary Hrestol's Saga has Horal as the grandfather of Hrestol's wife (from Brithos, during his exile there) and Holar as the Sword-bearer. Likewise there are two variants for the worker caste ancestor, Dromal and Dronar. With a King Drona in the Fronelan background, an earth ki
    1 point
  22. Definitely. The only persons who knows what rights Titam holds are those that renewed their licence after Mongoose lost it, everything else is just pure speculation.
    1 point
  23. This is a good summary, but I also think that Jeff mentioned that only spirit magic was generally available to the Hrolari and Dronar. This implies that their interaction with their deities were limited. Maybe initiation to the cults of the Burtae is seen as a step too far away from Malkionism. There is a sorcery spell introduced in Smoking Ruins call See Rune Magic. You could imagine some inquisitorial body, in more orthodox regions, dedicated to checking up on the lower castes to purge unorthodox rune powers. The Talar worship of powerful ancestors may alow them to bypass these restrict
    1 point
  24. All in all, looks pretty reasonable. Some comments: Firstly, why did you ignore the count's personal retinue of 12 knights who live in Sarum? Surely the Marshal would have them to command, too. Secondly, depending how the PKs have consolidated Salisbury county, they might have access to more knights than 75. Thirdly, depending on what kind of invasion/raiding you are expecting when the army is away, that should inform how much men you wish to leave behind. Footsoldiers are fine defending castles, but they are less able to react quickly and chase down raiders. Stripping both patr
    1 point
  25. 5e offers many worlds that are boringly similar. RQ has one that is amazingly and extremely varied.
    1 point
  26. I loved what I saw. Thanks for doing this, again! Looking forward to the products that are in progress. Some talk about the Malkioni was nice too.
    1 point
  27. I shared this on Facebook, and I like you lot, so I'll share it here as well. It's a small personal manifesto, growing out of some recent niggles and annoyances. In the Before Times, this'd have been a website post, but I don't have the tools to do that any more. You don't have to read it; you certainly don't have to respond to it. But this sets out where I'm coming from. I hope it's helpful. There's some nifty discussion in the RuneQuest group on Facebook: link. Ten Reminders.pdf
    1 point
  28. I was actually thinking about that this morning... wondering how long it would take me. IF I do it, I'll let you know when I'm finished.
    1 point
  29. Very nice, clean and simple. I like the fact that you made it landscape and I love the name of your game!
    1 point
  30. As Scotty said to me (direct quote) https://www.chaosium.com/blogcovid19-shipping-and-fulfilment-update-15-february-2021/ Newsletter subscription is on the bottom left of the page. There's also an RSS feed, if you do that sort of thing: https://www.chaosium.com/rss.php?action=newblogs&type=atom
    1 point
  31. Lynne Hardy's The Children of Fear is our newest Call of Cthulhu campaign, and we're printing it in Poland; the printer there has just sent us advance copies, and they look superb! The presses are rolling; will be shipping to our warehouses soon! And remember, if you buy the PDF direct from Chaosium.com now, you get the full price of the PDF off the printed book when it's out.
    1 point
  32. My awareness of it came from a few posts on the Stormbringer/Elric RPGs Facebook group, where someone (whether an overenthusiastic fan or developer with Titam... it is hard to know) claimed that it was in the works. Given the situation, that may have been speculative, premature, or magical thinking.
    1 point
  33. If you've a lot of info, I suggest creating a blog (top of this page) and updating with your new stuff, then a start discussion thread linking to it. It will keep all your info in one place where a post will just get bigger and bigger and harder to find the original info.
    1 point
  34. Honestly I was very bummed way back in the day when the Heroquest rules were promised, but not delivered. That was the heydey of my Runequesting, and I ran multiple long running campaigns with different (and overlapping) groups of people. We had some very good times and pleasantly passed a lot of impoverished youth or just sleepy small town days with this wonderful hobby. As the campaigns went on, I had to make up my own stuff as I went along for "Heroquests". At first I didn't even have the concept of "performing the Lightbringers Quest", or punching through to the Gods Plane, or su
    1 point
  35. Nah, see, these are just very confused dwarves under a curse.
    1 point
  36. Couple ideas: - "board game" for giants. - Weird behaviour by gremlin-like earth spirits. - Some weird God Time pattern that keeps repeating for reasons lost.
    1 point
  37. All we know about this at Chaosium is we don't believe the French company has any rights to do anything stormbringer/elric/etc. in English. We have no idea what they would like to do if they had additional rights.
    1 point
  38. what about warriors with size 8 and str 8, it is too unfair ! they have damage malus and no access to the most deadly weapons (great sword, etc..) #givehobbitachance
    1 point
  39. Agentorange: I will politely and respectfully point out that every answer you seek is available in these forums and also on the internet. Because I want to be helpful, here's some info: Hasbro purchased the HeroQuest trademark from us and part of the deal was that we can sell our remaining stock of books for ONE year. We haven't reached that deadline yet, but will soon. Thus, printed books are on sale, and we also still sell PDFs for now. This was announced on the Chaosium website. This was discussed here. I would imagine if you did a search of these forums for "Hasbro" you would find th
    1 point
  40. @smiorgan At surface view it appears quite functional but once you get a group going and you load the purchased modules you'll see the various issues and bugs start to pop up that make the ruleset unplayable. Any of the vanilla skills dragged from the ruleset to the character sheet get deleted even after saving the session or exporting or importing the character sheet. The solution I found to this was to just manually enter skill on the skill sheet. This issue seems to be present even with custom created skills that get dragged onto the sheet. Many of the purchased rulesets screens
    1 point
  41. A while back I got to contemplating how many of the early Call of Cthulhu supplements would fit inside a 2" Call of Cthulhu box. We recently brought back the 1" classic Chaosium box with the CoC Starter set and it was well received, so a 2" box might be doubly so. Some people know I have a desire to see what's been out of print for too long finding a way back into print. Lo and behold, all of the items on the table fit neatly inside of the box. Normally, a 40th anniversary is "ruby" themed, but that doesn't mean it couldn't have a substantial "paper" component to it as well...
    1 point
  42. All of those issues were with the old management, who are no longer with the company. Chaosium is essentially a new company, fiscally stable and responsible, and the company has done much to rectify the mistakes of the past, even going above and beyond what could be reasonably expected. I cannot provide more details, but a major goal has been to re-establish goodwill with the Moorcocks.
    1 point
  43. The Talar/Man-of-all heavy cavalry of Seshnela has in all probability first pick on long-term support sorcery. With Blessing of Kargan Tor and Ward Against Weapons, and items with Attract Missiles and Attract Magic, all these people need is horsemanship. Looking at where the "new Seshnela" is located, the Enerali cult of Ehilm might be the go-to "society" for that. Their worship of such deities might very well be reenactment quests without direct sacrifice but dedicating overcoming a quest obstacle to the deity. Farmers will mostly be involved in rites to the Green Lady - which one m
    1 point
  44. You should write this up for the Jonstown Compendium
    1 point
  45. The Blue Moon is another broken thing which could be fixed and this lets me make lots of were-person jokes. (And there was a Blue Moon empire in the past in Pamaltela.) Ahaha. A great idea. Heh. I'll have to see if I have enough time/energy.
    1 point
  46. This strikes me as worth a solid 50K-75K words -- at least! -- and a Jonstown Compendium release. ... just sayin' ...
    1 point
  47. This has been one of the long term issues with all BRP based games (RQG included unfortunately). The SIZE stat is wonky and has been for a long time. SIZ has always tried to reconcile physical dimensions with weight to produce a sought of "Mass" stat, but it doesn't work all that well. I believe the odd and apparently arbitrary "odd spots" are to do with examples of real life animals, but I can't remember what was said with enormous clarity. I had a biologist friend who was running the numbers and noted this too.
    1 point
  48. This has always been an issue with various versions of RuneQuest. For roughly human-sized humanoids, if you use a rule of thumb that 1 SIZ = 1 Stone (14 lbs or roughly 6kg) then that is a good approximation. For larger creatures, doubling the height multiplies the weight by 8, so creatures get very large SIZ values, or larger points of SIZ cover a broader range of weights.
    1 point
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