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Showing content with the highest reputation on 04/02/2021 in all areas

  1. Some of you may have already noticed Gloranthan runes showing up on this site. They are the same as the Gloranthan Core Rune Font (except with sorcery runes!) and available in two sizes: Large 50pt Small 20pt (suitable for use in a sentence) There are two methods of using them. METHOD 1 Click the Emoji button in the editing toolbar (may not appear on small screens, see method 2). Then click categories on the top right At the bottom you will find Big Runes and Small Runes: Select the size you want, then click on the rune to insert it: M
    10 points
  2. Right, so several of my players (in both games) have acquired hippogriffs courtesy of The Pegasus Plateau. I am, of necessity, pointing out that weapon skills are capped at their generally pitifully low* Ride (Hippogriff) skills. So for an archer with a Composite Bow skill of 90+ this is... painful. But if you think of it as an opportunity to learn a new weapon... then it's not so bad. It's not like your base skill with the new weapon is likely to be much different to your ride skill. Think of the opportunities for additional experience checks! * I generally used either
    4 points
  3. Deep Lore Cut, from a Lunar-ish perspective- Yelm's Illumination comes when he accepts that Kazkurtum, "No Center" is part of himself, and that there can be an Emperor and a King of the Gods and so on and so forth. This is far too granular for RQG rules, I think, but if I were running a heroquest back to the Golden Age then the Emperor would definitely be defined by Stasis and holding things still and in place, and it's only after disintegration and reassembly that Yelm is defined by Fertility and Death. (Unless of course I was running one where the point is a clockwork universe of pure order,
    4 points
  4. Good afternoon all, There's a reasonable(ish) chance that I'll be remotely GMing Yozarian's Bandit Ducks at SwanCon in Perth over the Anzac Day long weekend. So, I was wondering if anyone wanted to play it before then so I can rehearse it. :) I can probably do tomorrow, Monday, or next weekend. Australian Eastern Time for timezone, but I've got some flexibility on the weekends. :) I'd need a group of 5 all up. Any takers?
    3 points
  5. I use the worst adventurer's sneak from a group (the weakest link). If they succeed everyone else auto-succeeds. Scan, I always let every one roll, mainly so they can disagree on who has seen what.
    3 points
  6. That does provide a consistent picture for Arkat and Ralzakark, who both rather pushed it.
    3 points
  7. Perhaps this is what cult hopping does to illuminates - metaphysically they actually a bunch of different people, merged into a single body while they are alive, but the bonds are weaker when they pass from the mortal plane. Ralzakark when he returned was a bunch of different physical beings as well.
    3 points
  8. 2 points
  9. Yelmalio's restrictions on fire magic as part of a geas would probably still operate, but those are less encompassing than they might appear- they cover the use of fire magic for combat purposes, mostly, not things like Ignite. More generally, I think the tension between being a Cold Sun and Hot Sun cultist is probably manageable but also something that's ripe for dramatic tension over whether you're a blazing source of heat and life or a cold incarnation of justice and hope.
    2 points
  10. It is worth getting RQ3's Sun County for inspiration and then forgetting most of it, as Dara Happa is different in many ways. Dara Happa is made of the Tripolis plus surrounding areas. so, people claim citizenship of one of the cities of the Tripolis, or one of the other minor cities, or one of the peasant areas surrounding those cities. Some might claim membership of the Oslir River instead, of course. Dara Happan city life is very much as any other city life, but cleaner and more golden. The nobility descend from Yelm, or sons of Yelm, or Yelmic Heroes. They can recite their des
    2 points
  11. 2 points
  12. I feel that Kloster has hit the nail on the head, it is a lot more difficult to sneak 3 people than 1. However I don't see how one person could augment another's sneak skill beyond pre-stage prepping (taking off armour etc). If you want simple, just roll the party's lowest sneak skill
    2 points
  13. As a former army guy, I can ensure you this is quite realist. This is why you don't try stealth with a large group of encumbered people, because at least 1 will be heard. You just try to avoid giving too large bonus to the guard. On the other hand, everybody in the squad is looking for problem and has instructions to warn others in case he spots something. But realist does not mean interesting to play, and I understand your point. I personally would use option 1, using the highest skill as leader for this roll. That way seems the best, considering the way experience works.
    2 points
  14. Hairless Rabbits Foot I posted about it earlier but decided that the rules I made for it was far to fidly and elaborate. I decided to change them into something easier to use. Having recieved the prop in the mail I´d like to share them here Feel free to come with input It´s a cursed item. It´s created by a botched ritual to create a Lucky Rabbits Foot. Once doned it will fuse to the weares skin, this happens over a span of 1d4 hours and is hardly noticeable, unless you try to remove it. Once fused it requires an operation to remove it (or a ritual) The item
    2 points
  15. My son just suggested etching it into a cliff face. A wall if you will.
    2 points
  16. Thank you ever so much for saying so. I take a lot of care when I post in French, for obvious reasons, and I’m delighted to hear it works. (I’m also very proud of the ratings and reviews our French translation is racking up — it’s clear that Vivien & Franck did good work there)
    2 points
  17. They live at the foot of Kero Fin, who is the sovereign goddess of Dragon Pass (vs. the Earth Goddess). However, the path to her is through Ernalda, not Dendara. Are Ernalda and Dendara the same? Are they not? It's a mystery. How I tend to look at it is to consider the Earth Rune, and then divide it horizontally and vertically so that it makes 4 small Earth Runes within the larger. Let's say that if you consider it one way, separated by the vertical line, you get Ernalda and Maran Gor. But if you consider it the other way, separated by the horizontal line, you get Dendara and Gorgo
    2 points
  18. For Immediate Release Taking Bronze Age authenticity to the next level: Chaosium announces clay tablet cuneiform edition of RuneQuest Ypsilanti, MI. April 1, 2021 Chaosium Inc., publishers of RuneQuest: Roleplaying in Glorantha, have announced a special cuneiform edition of their popular heroic fantasy tabletop RPG. “Unlike most fantasy settings, RuneQuest draws its greatest inspiration from the myths and literature of the ancient world, including such sources as the Iliad, the Bhagavad Gita, and the Epic of Gilgamesh,” said Chaosium's Wallace Trumble, who previ
    1 point
  19. Cults of Terror p87, Arkat was illuminated by the Elves of Brithos.
    1 point
  20. I ran a scenario with broos for an online Convention last year. The PCs were Chaos Creatures and at least one was a Broo. They had to find a woman who had been kidnapped by that most fearsome of opponents, a band of Adventurers.
    1 point
  21. That's a really neat idea. It gives a couple of interesting possibilities and things to think about if you do Yelmic Golden Age Hero Quests. Edit: Oh, right. I wanted to ask if any of you know or have tought of any interesting Yelmic myths and HeroQuests. Aside from the thing wit the Spike I mentioned earlier. (Something that feel like it should have incredible anti-chaos potential.) I'm also going to repeat a few of the things I wrote in my last post of page one as the thread shifted over to this page immediately after due to my doubleposting (something I try to avoid but I felt the
    1 point
  22. In your Campaign, what happens depends on what you want to happen, what has already happened, what is currently happening, what else happens in the future and, maybe, on what happens in official or unofficial supplements. As you don't know most of those, you don't have a clue on what is going to happen.
    1 point
  23. I just let everyone roll, where appropriate. If you want it to be harder, just add +10 to the skill of the lead person for everyone else who is helping and roll once. You could use the augment rolls, but I am very much against rolling for augments, as I think that rolls should mean something, they should give a result and not just be rolling for rolling's sake.
    1 point
  24. I'm not disputing that they found Ernalda or claiming that it was far fetched I'm questioning how it came to be that after omne woman (the Feathered Horse Queen) found Ernalda suddenly all Grazer women abandoned Dendara. You could argue that Feathered Horse Queen actively exterinated the worship of dendara scouring it from the Grazelands but such things rarely succed entirely not to mention it tends to rise a lot of enmity. That said. I consider Ernalda and Dendara to be beyond a doubt two entirely separate goddesses and Denadar to not even be an Earth Goddess but a Sky Godess albeit with
    1 point
  25. Our clay tablet announcement yesterday features a genuine passage transliterated from the RuneQuest Roleplaying in Glorantha rulebook, thanks to https://dumbcuneiform.com. And there's a prize going to the first ardent Gloranthaphile/Assyriologist who can decipher it! (BTW for Glorantha context, Old Persian Cuneiform was very much the New Pelorian of its day, 525 BC.)
    1 point
  26. Hi my tag is Wick, If you need players i am free to give it a shot, never played that module and never played a Duck.
    1 point
  27. I usually ask for those who think they have the best chance to make the roll and I point out that some times too many cooks will ruin a soup. The folk I play with have all GMed so, asking them to role-play is not too difficult. Rather than rules we simply use common sense. Using the rues is not all that difficult either. Usually there are only two people with good skills in any given situation and there will be a lady or gent who can assist easily with an augment to the other persons skill. Of course, them succeeding is not a bad thing.
    1 point
  28. Sometimes we allow the good sneak to use their skill as an augment for everybody else. Helps a little.
    1 point
  29. In the words of St. Howard...”WAUGH!"
    1 point
  30. An underrated module, as many players seem to want to duck its subject matter.
    1 point
  31. French has no weird punctuation and accents. English is just missing some parts of the alphabet. By the way, Nick, your french on Deadcrows forum is more than correct (even if typically british). You should have no problem translating from ancient persian to modern french.
    1 point
  32. Sadly, my cuneiform is a bit rusty, so I'll pass on this. However, as long as we're on the topic of special editions, would it be possible to get a deluxe version of the Red Book of Magic bound in the skins of red vadeli? Preferably autographed by Zzabur?
    1 point
  33. I'd probably play it that way. The air feels slow, sluggish, stagnant (if you've experienced the hot, humid aid of the US Midwest/Mississippi Valley, that's probably the experience).
    1 point
  34. Awesome! I just placed my order for both BtMoM and HotOE this afternoon. 😃 I just wanted to say an extra thanks to @Rick Meints for making sure the reprint is also found in the Canadian warehouse. Also, a quick mention that it's great that you separated the reprints from the POD products.
    1 point
  35. While set about 1300 years earlier, the Stafford Library books The Glorious ReAscent of Yelm and the Fortunate Succession provide a lot of useful insights on DH culture. Think urban city-states under a noble priesthood that rule the lands around, and all the other deities submit to the will of Yelm. (i.e. Mesopotamian city-states are one usable analogy.) There is little or no social mobility in these lands (the Lunars offer that pathway). The peasants worship Lodril and the Grain Goddess. The workers worship Lodril, his 10 Sons, the Lowfires, the River goddesses, and other deities of
    1 point
  36. Of course. As it says in GS p.98: "Second, Yelm conquered the Rebels. While doing nothing except praying, his power extended itself over the Rebels so that they died and surrendered themselves to him." You can think of it like a Summons of Evil performed by the Solar leader. I like to think of it as a "court" where Yelm plays both prosecutor and judge. I ran something like this in my HQG game when the PC's arrived at the Hall of the Maggot Liege. He had an Orlanthi captive there. The PC's had to argue for/against the deeds of the captive. But for Yelm to succeed in this Qu
    1 point
  37. Note that many gods that ultimately are the "owners" of a particular Rune, e.g. Fire, have a doubled Rune, not the Mastery Rune. Think about what THE most important myth is in relation to the Sun: every single day, the Sun dies, and is reborn. Death and Life. That is central to Yelm, even more so then his position as the Emperor, in the world of Time.
    1 point
  38. This month's MOTM is now available on the Jonstown Compendium! Continuing our series of Rune Masters, this month's issue of Monster of the Month presents a shaman of the Golden Bow. Vajra is a grief-stricken elder of the Pure Horse People who wanders the skies of Dragon Pass on the back of the great vrok hawk Sunfriend. He is designed to allow the gamemaster to use him as a tragic antagonist, a flawed mentor, or with a blending of themes. In addition to describing Vajra, this issue includes: A sidebar discussing Drugs in Glorantha, including optional Addiction rules, and fo
    1 point
  39. I'm always pleased to see products for the older editions.
    1 point
  40. Now available in print and PDF from chaosium.com: Horror on the Orient Express This is the reformatted two-volume edition for CoC 7e, over 700 pages long.
    1 point
  41. The Jonstown Compendium community content store is your friend. Legion and Kovid's Nineteen have broos; Rocks Fall and Jorthan's Rescue have trolls. Both species get episodes in The Company of the Dragon. And I probably missed some. My own take? Scenarios featuring broos and trolls are pretty easy to write ("there are some tough monsters living in a ruin/cave, go clean it out"). I am glad Chaosium is publishing more complex, mythic adventures.
    1 point
  42. Adding to this, I cannot even begin to count the number of times while working the booth at Essen, Gen Con, and Dragonmeet, fans looked at the Call of Cthulhu Starter Set and asked if we would be doing one for RuneQuest. When we said "Yes" the answer was always enthusiasm, often along the lines of "I'll buy multiple copies and give them away as gifts." It is also a very popular question with our foreign partners.
    1 point
  43. Any new guesstimates on when physical books will be available?
    1 point
  44. I learned RQ before there was a BRP. We rolled %-to-hit + d20-hit-locatioon + damage in one handfull, a single roll. Very fast. Defender has %-parry dice ready as attacker rolls: Attacker "racks dice" in-hand: D% / D20loc / Damage; they do this BEFORE their turn, ready to throw as soon as the GM calls for it. Attacker rolls the dice, trying to maintain order (it takes a bit of practice, but a few casts of the dice advance your rolling-skill quickly). Attacker reads the dice as a narrative sentence: "I hit with a 14! That's a special! ..." <pause, look at
    1 point
  45. Second quote, from Appendix A: The Sky (Guide to Glorantha, vol.2 p.644): OK, under this sustained pressure from subsequent sources I'll scrap my "Perfect Sky on Midsummer Night only" element from the scheme. There's two nights, somewhere in between the equinoxes and the summer solstice, when the Sky Dome is (briefly) perfectly centred again, but they're quickly over and nobody seems to mark the occasions. (Perhaps this is something the Pole Star cult would get excited about, I dunno?)
    1 point
  46. The prophecy is about the red orbiter. When the sedentary nature of the Red Moon was pointed out to one mostali, he answered "It hasn't stopped moving yet." I interpret this as the expectation that it will go down again, too - and that sounds like a shared goal with Orlanth.
    1 point
  47. >Be me >Trollkin miner >Big boss says to mine the new mountain that appeared last night >Ok.jpg >Tons of sweet metal >Find a fucking huge gem poking out of the end of the mountain, enough to get me out of being dinner >Hit it with my pick >It opens up >Ohfuckitsaneye.jpg >Mountain was really a dragon >All our sweet metal disappears and the holes in the mountain fill back up >Get eaten by a dragon for dinner
    1 point
  48. See? Elfquest would never generate this sort of passionate discussion despite having Leetah on the cover and its own Marvel Comics adaptation. So, broody pale homicidal elves beat sexy, wolf-loving homicidal elves. Hmmm.
    1 point
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