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Showing content with the highest reputation since 07/11/2014 in Blog Comments

  1. I tend to think of APP (in BRP games which use it) as "Appeal", rather than "Appearance"; it's a mixture of looks and personality.
    5 points
  2. You can run any scenario from any RQ-like game with any other RQ-like game with varying levels of difficulty. Mythras/Legend/RQ6 - Very Similar/Easy to use RQ2/RQ3 - Very Similar/Easy to use RQ2/3 with BRP or OpenQuest - Similar/Fairly easy to use Revolution is similar to Mythras/Legend/RQ6, but treats skills quite differently, so is a bit harder to fit into Mythras/Legend/RQ6, but should be easy enough to use Mythras/Legend/RQ6 for Revolution. After all, does it matter that a troll NPC in RQ3 has Sneak rather than Move Quietly, or a troll in Legend has Stealth, or a t
    3 points
  3. Just a coincidence! She's an Elric! player:
    3 points
  4. Sunwolfe said: Since June, I’ve been hoping for some official shout out, even a small one, from Chaosium: “We’re keeping BRP, but (understandably) it is the lowest of our priorities…don’t worry though, we remember all our loyal fans…”. At our Gencon 2015 news seminar, available as a podcast, and mentioned in several other people's podcasts, I mentioned what we basically intend to do with BRP. http://www.mu-podcast.com/whats-new-at-chaosium-panel-gencon-2015/ BRP starts getting asked about at 49:00 minutes in and again at 51:00. Up front I should clarify that you won't be hearing detailed plan
    3 points
  5. This was the best AP summary I've read in a long time! An angry duck killing a Mary Sue character like Harrek is just awesome.
    2 points
  6. I was one of the Podtesters. My comments were that I don't normally listen to Podcasts, but it kept me listening to the end, amongst others. Yours are the same.
    2 points
  7. Good video. You pronounced Glorantha correctly, at least it's how we say it. Lozenge was a bit trickier, I pronounce it Loz-Inje, but some people say Loz-enje, it's as the old fashioned cough sweets or shape. Interesting that you have spent a lot of money on Glorantha/RQ material, I hope you like them and look forward to your videos about them.
    2 points
  8. Excellent suggestion. I never liked Appearence either, but as Mankcam says, it works much better as Appeal.
    2 points
  9. I never liked APP replacing CHA, but your suggestion suddenly makes it work
    2 points
  10. I always make charisma rolls against a different species a difficult roll as well as social skills if the races are opposed.
    2 points
  11. I've always found Appearance to be a bit limited compared to Charisma. Charisma can be whatever blend of appearance and personality the player wants it to be. Appearance also runs into problems when run in a fantasy game like Runequest or Magic World where you have a number of different humanoid species running around, all with different appearances. Should my dragonnewt have multiple appearance score for how different species perceive them? It's easier to imagine Charisma cutting across those lines than Appearance. I don't get too worked up about it either way though. I save my rea
    2 points
  12. Since the dawn of roleplaying (at least for me) my players have always used this as a dump stat. You'll see the same stories on a multitude of forums. I've ALWAYS put a value on all characteristics in my games. Now that being said my players are just as likely to slap someone as try to negotiate with them so it's not always easy to give Charisma a solid chance. If you WANT Charisma to be a used characteristic then make it more important in your games. Give the character with the highest a love interest (who is actually beneficial), or some charmed hireling who decides to help the party just t
    2 points
  13. Although I am one of those RQ6ers who is more or less secure that I'll have a system to keep playing in, I'm far from happy with the entire thing. I have been primarily a BGB devotee until this year, and all this is indeed sad news. I seem to prefer the MRQ D100 SRD builds at present, but I don't like how the generic BRP rules could be going the way of the dinosaur. One of the things that brought me back to BRP was that it had the BGB, a set of generic rules from which I could build my own genres from. It was not as nice looking as GURPS, yet it had much better rules with the percentile system
    2 points
  14. 1 point
  15. Yes, it looks they are in for it now! 🙂 Big session, Big Events! And surely no one could have escaped...
    1 point
  16. Yes, why not? I am not a YouTube person, but I was considering writing scenarios for the Miskatonic Repository. Even tough CoC is almost 40 years old, I see there is still a huge gap of unexplored ideas on the market. But I could start doing anything earliest after the summer.
    1 point
  17. Dear Deathstrok9, I do not claim that you stole my idea, I am happy that it was used by you, and more people can learn from it. I just like when the sources are provided (especially when I am the source 😄). Either solution (reference in the description/ pinned comment) works, I do not have any preference. I would argue on that, I think the resemblance is still striking. If you took a poem and added your commentary after each line, because "it seemed vague" it would still require a citation. But I do not want to make more fuss about that than required, so let me stop here. I hope y
    1 point
  18. I am with you on that! Though, personally, I don't fudge rolls, I fudge stats! But this made me wonder if CoC Luck points (where you get like 50 of them to trade point for point to affect skill roll) build better dramatic tension (as they go down) that an other rule where you got like 3 or 4 of them to make a reroll....
    1 point
  19. Wow, those are some pretty harsh restrictions, I can see why you are leaving them. You are also right that the BRP one doesn't sound nearly as bad as that, I will have to go through it more carefully later. With the website, I was thinking of making one to promote my project from once it was completed. I thought that it would be a better way to utilize the keywords, since my project is based on a public domain work and no one has made before. I will have to look and see if promoting from a site is legal here. I wish you luck on making your rule system and I hope you have lots of succ
    1 point
  20. Everything was wrong with it, but I'd want to cite it so you would know what I'm talking about... Lets just say it takes all creative rights away, half the profits, and tell you they reserve the right to republish without notifying or crediting the author. If you post else where on Drivethru, like the D&D area, they only take 20% and you retain the rights to your own work. The brp ogl also has a bunch of problems imo, but it's not as bad. Thank you, my endgame project (at least for Miskatonic) is in the works:) You said something about a website, but I'm pretty sure you c
    1 point
  21. For Call of Cthulhu, I have to publish through Miskatonic Repository. And after my next project, I will be stopping using it. I really don't like the contract they make you agree to.
    1 point
  22. Good video! I knew that CoC spells were more cosmic in nature than the standard D&D type spells, but I could never find any resources for them on the internet for me to use. After reading a lot, I came to the conclusion that they were more tailor made for the individual scenarios that being a standard list of spells. I found it very interesting that the spells are made to be more like scenes than utilities, it would make everything much more cinematic. Also, you said that you published a scenario on DrivethroughRPG, was it very difficult? Do you think promoting from a website would be
    1 point
  23. My students from the Fall 2019 Tabletop Game Writing Lab have updated their Call of Cthulhu scenario, Refractions of Glasston, responding to the great feedback they received. They even created a hyperlinked PDF along with a Black and White Printer Friendly edition. The revised edition and printer friendly edition are posted and ready for download. https://www.drivethrurpg.com/product/297601/Refractions-of-Glasston
    1 point
  24. Not really, so much as it is one of the most (in)famous stories from the table top gaming world. You can read about it here: https://m.1d4chan.org/wiki/Old_Man_Henderson It is quite a hilarious story all and all, and it is where I got my name tag. Because of this story, there is even a scale named after Henderson to show how derailed a campaign can be.
    1 point
  25. Also, on a side note the Legion has grown to over 200 members. Thank you guys for all the support, We are All Us!
    1 point
  26. For a short moment I was afraid you couldn't say Chthonian, come man, the most useful world in CoC! 😛 And to your latest comment, science never stop, Building better Worlds everyday, with Weyland-Yutani!
    1 point
  27. It is inevitable that their power has drawn me deeper... I will say it will take awhile for me to truly appreciate the game as I started dual enrollment and will be rather occupied for the next 8 weeks of intense schooling. I will keep trying to upload at least twice a week, but it will likeybe more gm advice and reviews until I can focus on a new game. If you haven't already, go listen to their podcast, it's awesome!
    1 point
  28. Thank you, it was fun to make! Also, it most assuredly is not better than your podcast, with that 'cast, you single handedly made Chaosium a couple hundred dollars from me alone!
    1 point
  29. Damn man, this is better than our ‘cast! And I am not even finished watching!
    1 point
  30. Will try to replay in detail tonight (currently at work, and will try to tether my phone and use its internet tonight) but I just wanted to say now that the BRP magic systems are my favorites... But let me preamble a bit now... but not too much need to work too, haha.... All the other system seems designed with Overpowered magic for the villain in mind. In Mythras, RuneQuest, RevolutionD100 and similar system, affecting multiple characters at immense range for very long duration with great force is quite easy, you just need the appropriate skill. In BRP spell last a fixed modest
    1 point
  31. I'm going to post my homebrew rules in a few weeks, when my Master of Orion setting is developped well enough... But there is one thing I don't like with BRP it's the elemental spells.... But I think I found a compromise I like! Will text when I GM again (now I have a break when we take turn, the other player is GMing D&d5e of course....) Can explain later if you like (typing on a phone now.... My internet is broken )
    1 point
  32. What about BRP? Same rule set as CoC but not specifically horror or contemporary...
    1 point
  33. 1 point
  34. Eyh, cheers, man. You inspired me to create my own gallery and upload some memes.
    1 point
  35. I am not too much into horror so I just passed on that... But just now I just read a glowing critic on no less than new scientist! 😮 https://www.newscientist.com/article/mg24532690-600-color-out-of-space-another-nicolas-cage-film-thats-so-bad-its-good/ Might watch it after all! 😅
    1 point
  36. I assume you mean the tables I used, and not the five individual results. The new tables are published here (pay what you want): https://www.drivethrurpg.com/m/product/297538
    1 point
  37. It's a campaign management system. I would recommend you register and try it out yourself (https://kanka.io/en/about) to see what it's about. There's a few tutorials for some aspects of the site on youtube: https://www.youtube.com/channel/UCwb3pl0LOlxd3GvMPAXIEog/videos I don't use it at the moment, as none of my players are interested in it. If they were interested, they could read up on world lore, write personal notes etc between sessions. Personally, I work better with online spreadsheets, text files, printed books, and printouts.
    1 point
  38. The protagonists, or their rivals? Or is your GMing style and/or the troupe's playing style so contrary that you name the player characters the antagonists?
    1 point
  39. Shadowcats are doglike in their trainability. I'd allow a well-trained dog to do a scout-and-report, within limits. As Soltakss says, limit it to INT "tricks," if they're complex, dangerous, or otherwise difficult-to-train. I'd let it do a "Trick" on any relevant roll -- Beast Rune, animal-handling, animal-lore, etc. In-game, you've established that "scout-and-report" is not one of the Tricks it knows; if Nathem is a Player's character, I'd allow him to work on training his shadowcat to do this (I'd expect it to take months of dedicated effort; at least 10 training sessions every week
    1 point
  40. I mostly don't allow animals (ordinary non-sentient beasts) to "parry" as such. I do allow a dodge. After you hit them once or twice, they figure out that the hitty-thing hurts. If it hurt a LOT, they'll try to dodge. If it only hurt for 1-3(ish) HP's of damage, their version of "Parry" is to BITE it, like it was the swipe of another animal's paw, or something. In the wild, this is a very effective strategy. However, this amounts -- more or less -- to sticking their head in the way of the Adventurers' weapon. 😨 Granted, they meet the blow fangs-first -- and the sakkar,
    1 point
  41. Excellent! Having fun and wanted to play again are really the most important aspects. Sounds like it all played out well. I think you found, like most GM's of RQG do, not to worry too much about the movement. Narrative/story flow is more important than simulation. Seems reasonable. Unless the shadowcat had an awakened/allied spirit (effectively a familiar), then it's a normal animal, trained to some degree. Use of the Beast Rune to communicate the command works fine. With a regular success, I probably would have sent the shadowcat off, and then had it come hightailing back. But g
    1 point
  42. I have a stupid amount of RuneQuest, Pendragon and BRp stuff that I never use except to read (it was absolutely worth buying just to read it), and I often wonder about this. I have been a convert to Mythraism ever since I read through RQ6 and I would definitely like to get some use out of all my percentile RPG scenarios and settings with Mythras
    1 point
  43. In my Age of Arthur writeup, Merlin is the brother of Fflur and helped Julius Caesar invade Prydein as he wanted his sister to marry someone more important than Caswallawn. Caesar took her back to Rome and Merlin realised that he made a mistake and helped Caswallawn bring her back. He then spent the next 500 years plotting against Rome and trying to drive them out of Prydein. In my version, he met the young Jesus when he was brought to Prydein by Joseph of Arimathea and they came to an arrangement that Jesus was a part of Prydein, but his priests should wear their hair in the druidic fashion,
    1 point
  44. Your sleepy mistake prompted me to seek out a copy of BRP Mecha. Arigato gozaimasu!
    1 point
  45. 10 weeks? Timing with the RQ "Classic" kickstarter is a bit suspicious...
    1 point
  46. Oh, I like that. I had never thought of it like that. Very cool
    1 point
  47. I have much the same story as you. Played D&D since the late 70s. Made my way through more systems than I care to remember. Was never quite happy with anything I tried. A few years ago I decided to design my own system and set to work. Came up with a good core rule set. Cruising other forums for advice, someone told me I was reinventing BRP, which I never even heard of. I found Trifletraxors wonderful site here and have been quite happy since. Hopefully you have the same success!
    1 point
  48. I'm still hopeful that the hints Rick Meintz has dropped here and there (mostly in obscure places it has to be said) about a compiled WoW will come to something. Everything now looks like a company trying every which way to reduce costs to stay in business. I hope one day things look up again and BRP gets another look in, but that's going to be a steep hill to climb. Even producing acceptable PDFs of old product takes time and money that the return might not justify, and PoD even more so. Well, that means for now it's back to A:e for me, and Alephtar's upcoming Kickstarter ...
    1 point
  49. I think your rant is brilliant and beautiful, as sad as it is. I feel the same way, and you articulated it very well. I used to play DnD if I wanted fantasy, Star Wars d6 if I wanted Sci-Fi and Cthulhu if I wanted horror. When BGB came out I saw how I could make anything we wanted with those rules, all running like "old" cthulhu (our favorite game). We made worlds of Superheroes, space operas, modern day espionage, post apocalyptic. I told everyone BRP is the ONLY system you'll ever need. My uncle passed it on to me, I passed it on to my brother and dad, my brother passed it on to his kids, I
    1 point
  50. It is a good week for Engadget and R&R... I saw this today: boeing-and-bae-partner-to-put-a-laser-on-a-machine-gun-make-the.
    1 point
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