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Showing content with the highest reputation since 07/11/2014 in Files

  1. Version 1.1.0

    1,307 downloads

    Big Damn Book of Monsters The smaller file is the updated version A conversion of most of the critters from an old school Monster Manual I, Monster Manual II, and Fiend Folio to be playable in my favorite Roleplaying System. I did use characteristics (that I agreed with) from current sources as well, to try to maintain some consistency, but this was not always agreeable. These are not meant to replace creatures presented in the Magic World book, but as supplements and additions. While it did take some long and tedious work, it is my love for the system that brings me to shar
    26 points
  2. Version 2.1

    683 downloads

    The Second Way (TSW) is a set of homebrew freeform magic rules for Chaosium’s Magic World setting. The goal of TSW is to provide a definitive yet flexible way for crafting and scaling spells. Inspired by Chaosium’s Deep Magic and Atlas Game’s Ars Magica, TSW changes Deep Magic’s spheres and glyphs and adds rules for specifying spell range, area of effect and duration as well as for affecting mass, affecting character condition and casting spells against multiple targets. For maximum benefit readers will want to purchase Chaosium’s excellent Advanced Sorcery book.
    10 points
  3. 1,188 downloads

    40 (38) pages of conversion rules, professions, weapon data, alien data, Star systems, Character sheet, etc. The CharSheet is very generic and can be used for any setting. The rules are not too specific as well. This is the new Version 1.4 ! Thanks to Marc Miller and Far Future Enterprises to make this stuff available! Have a look at www.farfuture.net for setting information, background material and adventure modules. 2300AD books are mainly full of background information, so if you are looking for a hard sci-fi setting it might be the right stuff for you.
    8 points
  4. Version 1.0.1

    108 downloads

    This is our first take (mine "concept" and my wife silvia design and art direction") at our group RQG character sheet. It's in 4 A4 sheet, to be printed in 1 A3, on both faces of the sheet and folded in middle to create a 4 pages sheet. I have added some "fun spaces" (like squares for unconventional runes, a box for the Appareance and Artistic expression secondary characteristic) drop comments if you want ! thanks. Tommaso
    7 points
  5. Version 1.0.0

    61 downloads

    A very dense character sheet for RuneQuest Glorantha done in the the style of the classic sheet by Peter Wake.
    7 points
  6. Version 1.0.0

    91 downloads

    All the resources you need for a stunning samurai campaign with Revolution D100.
    7 points
  7. Version 1.0.0

    255 downloads

    This book describes an idea me and Mr Monroe talked about concerning deities in the Southern Reaches. The premise is that the Fey never really retreated from the realm but took on a new role is disguise. That of deities, who once were absentee landlords in the lives of mortals. Through religion and cults they could grow in power through their followers and sew discord between Light, Balance, and Shadow. The alien Fey feed on chaos and, after the mortals of the world banned together against the Fey, the Lord of the Mists came up with a brilliant scheme. The book allows Chroniclers to cr
    7 points
  8. Version 1.0.2

    502 downloads

    A collated list of the Magic World and Advanced Sorcery spells. Arranged alphabetically by category (Sorcery, Necromancy, Rune Magic, etc. MP cost Effects Range Source and page number. There is a field for "Type" that you are free to use or ignore which is for a house-rule I use for keeping track of Black Magic, and affects to Allegiance through spell-casting. The .docx file can be used to add/delete whatever want .
    6 points
  9. Version 1.2.1

    388 downloads

    Hello fellow gamers! Unified Powers is Akerbakk's first contribution to BRP Central. This is a document that brings all powers from the BGB together in one place, eliminates redundancies, and assigns separate rulesets called 'Power Origins' to differentiate how characters use them. The ruleset is based on BRP from the BGB with some houserules. Most significant is that I added a characteristic, Awareness (AWA), and all Characteristic rolls are replaced with Attributes - this is to promote opposed roll mechanics wherever possible: Attributes are percentile scores determined by a combin
    6 points
  10. Version 1.0.0

    165 downloads

    The Hanging Garden, Issue No.4
    6 points
  11. Version 2.3.2

    391 downloads

    A custom form-fillable adventurer sheet for Magic World. The sheet uses JavaScript to auto-calculate many fields dynamically, includes a built-in dice-roller (species-sensitive), changes base skill values based on species (the eight mentioned in the rules), automatically applies the correct category modifier for weapons skills, contains numerous tool-tips, lets you import a character sketch in JPEG, BMP or PNG format, and more! Feedback welcome.
    5 points
  12. Version 1.0.0

    181 downloads

    Two pages of the typos corrected, clarifications, and similar small changes, listed page by page.
    5 points
  13. Version 1.0.0

    315 downloads

    From discussions on the "Cyberpunk Setting" thread, this is my attempt at a BRP/BGB-based take on Cyberpunk 2020, set thirty years into the future (2046). Colin
    5 points
  14. Version 1.0.3

    60 downloads

    Created a one page cheat sheet for the commonly used charts so far for my game in Heroquest: Glorantha -- hopefully you find it useful as well. Cheers, Jonathan
    5 points
  15. Version 1.0

    598 downloads

    This is a conversion from the old-school Monster Manual 2 be compatible with BRP/MM/CF. Created by tooley1chris. 172 pages, 24.7 Mb.
    5 points
  16. Version 1.0.0

    131 downloads

    The PNG files needed to make your own Roll20 Token Marker Library with Glorantha Runes. Created from the font provided by Chaosium.
    4 points
  17. Version 1.0.0

    101 downloads

    The Town of Tindale Welp, after a LONG time, here it finally is. 1 file for the town and 1 book for player maps without room titles or secret areas This book contains descriptions and maps of hundreds of shops, vendors, temples, smiths, shrines, apartments, homes, guilds, towers, castle, keeps, exterior areas, caves, mines, and caverns in and around the town of Tindale. Your players may NEVER even visit some (or even most) of the areas as they are less than interesting to an adventuring party, but I included them anyway just in case. They may never visit the chair makers shop look
    4 points
  18. Version 2.0.0

    113 downloads

    This is a write-up of five rounds of combat between Orlmarth and Greydogs, with the first few rounds being mainly missile and spell casting. I've tried to cover a number of different rules, so it may look quite dense. I've included rules page references where I thought this might be useful and also character DEX SRs and main weapon SRs. Feedback appreciated.
    4 points
  19. Version 1.0.0

    52 downloads

    Many years ago, fans of Glorantha had an attitude that D20 games wouldn’t fit in Glorantha, as Classes and Levels don’t work. Then came 13th Age Glorantha to disprove that notion. Also, many people in the D100 space looked down on D20 games as Classes and Levels don’t work with D100. Then came Classic Fantasy to disprove that notion. I once mentioned the idea of converting 13th Age Glorantha so that it would work with D100, but the idea was unpopular, as it was considered Crossing the Streams, which is, as we know, like, really bad. As I like things that are really bad, and had horre
    4 points
  20. Version 1.0.2

    191 downloads

    This is a Fading Suns to BRP document. Despite the name, it should be largely compatible with other d100 systems.
    4 points
  21. Version 1.0.0

    45 downloads

    This is an imcomplete interpretation of the old computer game
    4 points
  22. Version 2.0.0

    54 downloads

    This is a very basic incomplete write up for Logans Run for BRP. there is optional rules for character creation. Data in this document is based on the movie, book and tv series when possible, i may include stuff from the comics in the future. The Mech Eagles and Watchmen stats are my best guess based on limited information in the book. I am hoping the second novel reveals more usable data, however my eyes are straining easily lately due to sinus pressure. Anyways use what you like nothiong is set in stone. if you find a mistake let me know. basic stats for civilians, DSA(Deep Sleep Agent)
    4 points
  23. Version 1.0.0

    334 downloads

    This is a conversion of the Netbook of Witches and Warlocks to be compatible with BRP Magic World. Within these 120 pages are details for a witch occupation. New spells, new skills, and occult powers. Information on holy days, moon cycles, herbs, cults, and covens, as well as tools and traditions of the mythical pagan practices. This product is not meant to replace the excellent Chaosium Monograph “BRP Witchcraft” by Bryon Alexander. That supplement is perfect for the BRP system and far less crunchy than this conversion. What this is meant to do is add a GREAT DEAL of detail to witches i
    4 points
  24. 151 downloads

    The King of Dykene, Skilfil Heartpiercer, has been informed that some of his people from the Blue Dog tribe in the Northern extremes of his land have gone missing. The normal scouting parties of the Blue Dog tribe have not been able to discover anything useful and the King has decided to hire some adventurers to discover what has happened... Return to Griffin Mountain can be played as a standalone module… However, to make the Games Masters job much easier you should also have the Gloranthan Classics Volume III - Griffin Mountain source book, available from Moon Design. This adventure ha
    4 points
  25. 878 downloads

    Hey all! I fell in love with BRP when I bought Stormbringer waaaaay back in the 1980s. Specifically, the random character nationality generation was a fantastic piece of background color that could result in a party consisting of a powerful Melnibonean wizard, a newly recruited Vilmirian soldier, and a smelly Nadsokorian beggar. Chargen itself became a fun mini-game and inspired great gonzo roleplaying. Although the recent Moongoose and Elric! versions were OK, the omission of this key piece of scenic color didn't sit well with me. Here is a conversion of the Stormbringer 1e system I mad
    4 points
  26. Version 1.0.0

    26 downloads

    So this a supplement and adventure module for my Town of Tindale Project. I wanted to make Tindale a place where my players adventurers could call home and set out to find glory from. This is one of hopefully many supplements for that goal. Maps and descriptions of Bowen Hamlet, as well as the buildings, shops, homes, and statistics/descriptions their inhabitants. Maps of the mine A quest involving the mine itself as well as three smaller side-treks that tie into the main quest. All mapped out with NPCs generated. The quests aren't big. Just enough to get your players
    3 points
  27. Version 1.0.0

    144 downloads

    Errata file for Magic World found online and pasted into a Word document. I have not compiled or checked the corrections and cannot confirm that this is the latest version of the errata for the game.
    3 points
  28. Version 1.2.0

    47 downloads

    If anyone finds them useful, here are some squads of NPCs I’ve generated. (A second attempt at posting, after the first flooded the site with downloads for all the files individually, rather than a single download of multiple files!) There are: txt files (which print to one side of A4 if font is set to 8, and margins small, 1 cm all round, but right to .5cm. Works best with a fixed font such as Consolas) and PDFs (to A4, I’m afraid I’m UK based). Here are: (3 pages, each with a squad of 6) Orlanthi Warriors – the general muster, so more an armed rabble.
    3 points
  29. Version 1.0.0

    54 downloads

    The second Rune Fixes document gives more details on the Rune Spells Extension and Berserker, and for Aimed Blows, and Two-Weapon Fighting. Rune Fixes are also available to download from the Chaosium website, along with an assorted set of related free downloads for RuneQuest: Roleplaying in Glorantha: https://www.chaosium.com/runequest-rune-fixes
    3 points
  30. Version 1.0

    485 downloads

    The Art of Alchemy Since the earliest writings, man has endeavored to better control the world around him. From making fields more fertile for farming to curing ailments, even the most ancient civilizations have striven to become more enlightened concerning the physical world and the elements it, and we, are composed of. This book will detail an occupation, the alchemist, who begins with the studies of physical science and combines it with the magical unknown to create unique elixirs, dusts, oils, toxins, potions, and even items of great power using the magic inherent in all things materia
    3 points
  31. Version 1.0.0

    101 downloads

    Stefan Matthias Aust's excellent conversion of Traveller to BRP.
    3 points
  32. Version 1.2

    36 downloads

    This is an updated version of the Player Character booklets I made for the Runequest Gloranatha: Quickstart Rules and Adventure. The Rune Magic spells have been adjusted to reflect the spell lists of the characters as presented in the RQG core rules. Also, I adjusted the spell description terminology ("stackable" and so on) to match the terms uses in the core book.
    3 points
  33. Version 0.76b

    161 downloads

    First pass at a character sheet for the forthcoming RuneQuest in Glorantha. Based on previous versions and interpretation of characters in the RQG Quickstart.
    3 points
  34. Version 1.0.0

    73 downloads

    This project, still incomplete, is a labor of love done over the past five or so years. It contains write-ups for assorted creatures from Edgar Rice Burroughs' Barsoom novels. Here's what I've got so far ...
    3 points
  35. Version 1.0.0

    54 downloads

    NPC character sheet for Mythras (RQ6). Room for six npc's. Mythras NPC Sheet.pdf
    3 points
  36. Version 2.0.1

    211 downloads

    The full version of earlier uploads. This is a PDF formatted into two columns and with hypertext links to all the sections.
    3 points
  37. Version 1.0.0

    74 downloads

    A four page pdf describing the lands of the Young Kingdoms. Each page deals with a different area, the north, west, south and the islands. This is a handy guide for players to get a quick overview of the YK.
    3 points
  38. Version 1.2a

    734 downloads

    **Recommend my Big Damn Book over this** This is a conversion from the old-school 1st edition MM to be compatible with BRP/MM/CF. I didn't include any common races like human/elf/dwarf as those are readily available in the other books, but did include almost all the creatures in that book. Some are also featured in other compatible works and I copied most of this information (that I agreed with) to maintain consistency. As it says on the first page of this book, "This book is not, in any way, a product of my artistic or writing ability. Every bit of art and most of
    2 points
  39. Version 2.2

    79 downloads

    A sheet giving boxes to track reload progress, Dexterity Rank, and the passage of overall combat time. This is sprinkled in with the usual fillable stat blocks combat skills.
    2 points
  40. 736 downloads

    Here are some "spot rules" for running aBRP Old West campaign. This is just a first draft.
    2 points
  41. Version 1.0.0

    71 downloads

    Quick Reference sheet and rules summary for the Revolution D100 system.
    2 points
  42. Version 2.0

    356 downloads

    This project started as an attempt to adapt Decipher Inc's LOTR game to use BRP mechanics. Over time it evolved and expanded.The basic mechanics should be sound, as these are largely BRP-based with some additional rules from Stormbringer 3rd Edition. This was the first BRP-based game I ran and, as such, is the version I feel most comfortable with. SB3's influence is seen in the Skills System (the Agility, Manipulation, Communication, and so on skills groups), the Magic System (the Rank-based organisation of the various Magical Arts) and Combat.
    2 points
  43. Version 1.0.0

    97 downloads

    Spurred on by the development of the new Mutant Chronicles, I figured I might as well have a ruleset I'd want to use. No promises are made in regards to grammar, continuity or much else. Copies of RuneQuest6 and Mutant Chronicles will be needed to make sense of it.
    2 points
  44. Version 1.0.0

    63 downloads

    A superhero setting using BRP. This is basically our home brew campaign, I just formatted it as a rulebook or setting book. Figured I'd share with the community. Enjoy!
    2 points
  45. Version 1.0.0

    123 downloads

    I was running a BRP Star Wars campaign using the rules downloaded from BRP Central. I needed a few more alien creatures, so I used a Perl script to convert the Warhammer 40000 statlines (M, WS, BS ... etc) to BRP. I've tried to keep the layout to a similar format to the BGB. Hopefully some will find this useful. Colin
    2 points
  46. Version 0.3

    101 downloads

    This project started as a thread on the RPG.net Tabletop Roleplaying Open forum. While I love the Warhammer 40000 universe, the games (both miniatures and the RPGs) leave something to be desired, with too much crunch for little reward. This BRP version hopefully softens the crunchy bits.
    2 points
  47. 7,916 downloads

    Fire and Sword Fourth Edition. A fantasy RPG system created by Raymond Turney. Raymond was a co-creator of RuneQuest, and Fire and Sword is his evolution of the system. It thus has much in common with BRP, but contains many new interesting mechanisms. The system is released under the FreeArt License. The 4th edition adds some rules for gaining POW, regaining magic points, etc. It also has a richer assortment of Virtue Points, Vice Points and Prowess points, to track a character's position in the world and accomplishments. There are also a few miscellaneous fixes, in including a
    2 points
  48. Version 1.8

    137 downloads

    PDF file that shows all found and discussed errors in the BRP main rule book and how it should be corrected.
    2 points
  49. Version 1.0

    116 downloads

    The BRP system uses a lot of rules for firearms - but there are no complete examples how they are used. This PDF explains how Volley Fire is used correctly, what the difference between 1, 2, 3 and bust entries in the Equipment list is about and how modifiers will affect the dice rolls.
    2 points
  50. 805 downloads

    This is the System Reference Document (SRD) for GORE version 1.4, produced by Goblinoid Games. It contains rules only, without illustrations or other text. This document is provided under the terms of the Open Game License (OGL) as a more easily editable format for the use of other game designers.
    2 points
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