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Showing content with the highest reputation on 04/10/2021 in all areas

  1. In the 40th anniversary year of the game, Tabletop news site BELL OF LOST SOULS describes how the release of Call of Cthulhu in 1981 changed the face of Roleplaying: "Modern gaming wouldn’t look remotely like what it does today without [Sandy] Petersen and Call of Cthulhu. It was the game that finally got RPGs to leave behind their Wargame roots and step fully into a new genre of game." Read the article here: Bell of Lost Souls.
    5 points
  2. Here we are. I put my no-life and my sanity in your hands, poor readers who will (try to) read my project. I will use the blog to write the story of Aendel and his company ( HOMBAK #1 ).. This story will be based on A virtual table: only one GM : me, and one player… me. It is not a true campaign log. More a story. The RQG rules, with my few house rules. The point here is to test some rules (for example is a sorcerer so useless as PC?) I am not excluding to cheat when the story could be broken due to a bad dice roll. In this case, I will note it here too. I may redo several
    3 points
  3. Another update: the catalogue now lists over 450 titles.
    2 points
  4. I can understand that. The best way to get more familiar with HeroQuesting is by doing it, by going on HeroQuests. Sure, some people think that HeroQuesting is for powerful heroes and nobody else should do it, and that it a reasonable point of view. Yes, and that can be a problem. For me, a HeroQuest is a myth overlaid onto reality. Anything more than that is just window-dressing or rules to allow you to do the HeroQuest. What rules are needed on a HeroQuest? None over the normal rules of the games system you are using. I say that, having written a set of rules for
    2 points
  5. In RQ2 and RQ3 yes, all the while. in RQG, no, because I have only played it a couple of times at conventions. To free the points so they don't need to be stored in mind. To allow other PCs to use the spell. To allow for faster casting of the spell (we played that spells in Matrices went off at SR1, or rather DEX SR+1) For trade, but that was minor as it was easier to trade matrices liberated from the corpses of our foes.
    2 points
  6. You are *faaarrrrrrr* too harsh on yourself!!! Just from this post alone (and all the others I've read), you have lots of (good) English style! (Me - university ESL teacher and IELTS examiner... So, fairly well qualified to evaluate professionally)
    2 points
  7. The White Bull Campaign Follow a group of Gloranthan heroes on their way to Herodom. This is a continuous recording of the current Chaosium house campaign regarding RuneQuest: Roleplaying in Glorantha. You can watch original airings on Chaosium Twitch. All episodes are availabe also on YouTube. (Bullet titles below (e.g. Episode 17) are direct links to the respective episode on YouTube.) The Cast: Enkala, Blue High Llama Apprentice Shaman - Linda Borgen Garan Grimseeing, Colymar Heavy Cavalry - Richard August Gina Gravedancer, Necropolis Funeral Dancer - Cla
    2 points
  8. The Miskatonic Repository Catalogue is an Excel 365 spreadsheet listing hundreds of titles available from Chaosium’s community content web store for Call of Cthulhu. Based on the information authors make available on DriveThruRPG product pages, it summarises the setting and time periods for each scenario, analyses price per page, links to two review sites and identifies best-sellers and titles that are available in print or foreign-language versions. Please note: there is no “added value” beyond what you could get by reading all 450+ product descriptions for yourself, hunting for onlin
    1 point
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  10. I simply treat those as a penalty to rolls, depending on the level of fatigue. Simply being a bit tired doesn't matter. So, a penalty of -5, -10 or even -20 might apply. same applies to starvation, thirst, being ill and so on.
    1 point
  11. Hi guys, i have a question: Has any of your PCs, ever, spent pow in making a spirit magic matrix? If so, why? Also, I'd like to hear about your PCs self-made enchants, please share!
    1 point
  12. Chaosium's Jeff Richard reveals to James Coquillat a sampling of the many projects the Chaosium team is currently working on. Part of our 'Chaosium Interviews' series on YouTube:
    1 point
  13. Which is OK as a house rule, but it does mean that you really can't get advice on Sanctify from other players since it's a major deviation from RAW.
    1 point
  14. I had a PC that was offered a reward for exceptional service doing Humakt stuff. The PC ended up contributing 5 or 6 POW, though it may have been upwards of 9 for a big Spirit Magic Matrix. The whole Matrix eventually consisted of Coordination + Mobilitiy + Strength all linked to be cast together with the Link Spell Condition. Effectively turning it into one Big Spirit Spell worth 5 MP that took Dex SR + 4 SR to cast. The entire Enchantment had Linked Spells, and a condition that it could only be used by at least initiates of Humakt. This cost a total of 5 POW in spells, 2 POW in Conditi
    1 point
  15. Here and now “What do you want to know? My name? Which one? You already know all of them. My friends and my family call me Aendel, so let’s use it. Where to start? the beginning? My mother, Jareen Londrosdottr, gave birth to me during the fourth year of Dangmet’s reign, the wild day of the truth week, during the great Umath season. My clan was the Taraling. Here, my kin counts lot of kings, as Leika my lovely cousin, Kangharl the shameful, unfortunate Kallay and many more. My father has nothing to be ashamed of his lineage. But I discovered this point when I was youn
    1 point
  16. Imarja is the feminine principle of the world. She was identified with Gata by the God Learners or with Glorantha herself. She does not have initiates but is offered worship by most Esrolians. Think of her like an analogue to Shakti.
    1 point
  17. IMO this is pretty easily understood, but please pick holes if you see them... Belintar washes up in the Holy Country in 1313. By 1336 he has established his empire and instituted the Tournament of the Masters of Luck and Death. Now the Holy Country has territories tied to the various elemental runes, and each is best described as a semi-autonomous region that owed fealty to Belintar. In 1616 Belintar gets assassinated by Jar-Eel and subsequent tournaments fail to bring him back. The Holy Country is an attempt to set up a model of the world back in the God Time, if you consider th
    1 point
  18. Archeologists and linguistic experts are having a lively debate over the tablets. The controversy stems over disparate interpretations of the meaning of a glyph decoded to mean "Heroquest Rules" or more correctly "rules for Heroquesting". (Not to be confused with clay tablets previously discovered in the Zazu tar pits.) One group believes this glyph refers to a heretofore undiscovered set of tablets promising fabulous mystical insights. Others believe it is in fact referring to a mythical entity called The False Prophecy, pointing to similar references in older tablets proclaiming the comin
    1 point
  19. Updated again, as Life of Moonson, Book Two: The Freeform is now out. Details at this link: 240 pages, $19.95, digital download (PDF).
    1 point
  20. Fresh from our Polish printer - we got a look at advance copies of The Red Book of Magic today, and it sure is beautiful! The rest are being dispatched to our warehouses and will be available for purchase soon. In the mean time, remember if you buy the PDF direct from Chaosium.com you get the full price of the PDF off the physical book when it is out.
    1 point
  21. Because the 'Dragon Community' is so important in this, I have started creating a 'character sheet' for it. This is what I have so far - any suggestions for improvements gratefully received
    1 point
  22. Let's start with a look at the ToC for the 64 page rulebook and for the 64 page Glorantha book: The Homelands info in the starter set is in the Glorantha book. All of them are there, but they are 2 pages of info in total. The core book has 21 cults described over 22 pages. The starter set has 20 cults described with 3 pages of overview. The starter set has 37 spirit magic and 94 rune spells documented. Sorcery is briefly covered, and one of the pre-gens has 3 sorcery spells detailed.
    1 point
  23. Check out the Lovecraft Investigations podcasts on BBC Sounds. Updated takes on classic Lovecraft tales (with additional conspiracy theories) which would be perfectly runnable as adventures straight out of the notebook. The podcasts themselves aren't perfect, but are very entertaining!
    1 point
  24. RPGs elevated to fine art: sculptor Eric Vanel has cast Gloranthan hero Jar Eel the Razoress in bronze, in the 'heroic nude' style of classical antiquity. This magnificent work is for sale.
    1 point
  25. Yes. Pedro just turned in his completed and updated drafts of the updated Mythic Iceland and the Mythic Iceland Companion. We're looking at doing them as a slipcase edition together, and sold separately.
    1 point
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