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Everything posted by GothmogIV

  1. Yeah, I like the 7e push rolls, and bonus/penalty die, etc. They are a clean rule set. Like many have said (well...some) I find RQ rules a bit too crunchy, but that's a style thing. I wish MW had more products and support, but I really do like it. BPR is infinitely user-friendly, so we can all do what we like and just enjoy playing.
  2. I was saying in a different thread, I think MW would be even better if it were updated to the 7E CoC rules/mechanics. I've been playing mini-Dreamlands campaign, and I cobbled together a combat flow chart for sword and shield fights, which would easily work with MW. But I love how easy it is to design and play MW compared to 5eD&D. It would be awesome if there was more stuff published.
  3. Greetings. I am writing a scenario for Down Darker Trails. I want the PCs to be stuck in a blizzard. Any thoughts on how to make environmental damage work, like long term exposure to cold and wind? Someone told me Children of Fear has that mechanic, but I'm not dropping $30 to look at one page! I was thinking CON save rolls at increasing levels of difficulty as the days go by.
  4. Runequest is a labyrinth into which I dare not enter.
  5. I find the 7e rules to be very well-thought out and workable. I've been using a sort of bastardization of Cthulhu: Dark Ages and the 7e CoC core rule book to make sword and shield combat doable in a Dreamlands setting. I do love me some Magic World, though!
  6. Any general thoughts on updating MU to the 7e rules?
  7. Parrying a missile weapon with a medium or large shield. Not arrows, but spears and rocks and what not. Makes sense if the PC can see the attack coming.
  8. I truly appreciate your help. I ended up making a 'sword and shield' combat flow-chart with a bit of 7e/Invictus mishmash. We'll see if it survives contact with my players!
  9. Brethren, I am using 7e, which I like very much. I am struggling a bit with figuring out how to run a certain kind of combat. I could use your help. Two warriors face each other. Both have a shield and chain mail. Both have a long sword. How does this run with dodge, parry, and shield knock backs? Where can I find the rules to figure this out? If someone was really, really, really nice and wanted to narrate a few rounds of this combat for me, using the things I've mentioned above, I would appreciate it.
  10. Helllooooo! I am running a BRP game on Roll20. I used the BRP option when setting my game up, which game me access to Magic World character sheets (which is great). Any other resources or suggestions I can add to my game? I wish oh wish that Yellow Book or the Magic World source book were available on Roll20, but they ain't.
  11. That's a totally fair point. I definitely didn't do my monster HW as a DM, and probably underutilized them.
  12. I played 3.0 twenty years ago. It was fine. Never touched 4th.
  13. I think it is, literally, that. By expressing an opinion--orcs are, in fact, not some racist trope--you are suddenly the enemy. Anyhow, I appreciate your comments. Like I said, I turned it all off. It was just too irritating. I am not a people person.
  14. I hear you 100%. I think what bugs me is bringing real world social pathologies into an escapist fantasy game. To me, complaining that fantasy monsters in a fantasy game played with fantasy characters are racist--in the same way that real world racism is a horrid, cancerous evil-- is a waste of time and energy. With regard to the wheelchair: Professor X is great! Do you think there needs to be specific rules in D&D 5e dealing with characters who are disabled? Like, 'turn to appendix 8 in the DMs Guide to see how to run a handicapped character?" I don't. If that's a part of someone's
  15. Brethren, I began playing Dungeons&Dragons many, many decades ago--forty years! I have great affection for the game and its history. We played all throughout the 80s and early 90s, then again in the early 'oughts before life (wives, children, jobs) got in the way. Adulthood is not all that fun. Last year, my group of friends and I decided to carve out a weekend day per month to play. We all instantly gravitated to 5e which was new and flashy and (shockingly) popular. We played a campaign based loosely on Hoard of the Dragon Queen, and the PCs ended up at about level 9. I hated it.Whi
  16. I am going to add a bit of time travel to the campaign, so I'm going to drop them in the 50s for a bit of fun.
  17. So...is this a thing or not? BRP science fiction game? Any updates?
  18. So...I'm thinking I'm on my own, then. How can I turn "Happy Days," Ike, and car hops into something horrible...I have it, people! Chaugnar Fonz!
  19. Salutations, squamous ones. I seek resources related to Atomic Age Cthulhu. After a looooonnnnngggg hiatus playing CoC, me and my merry band of victims are back at it playing 7e. I find that the 1920s are a bit lackluster for us, since we've pretty much always played in that era. Any suggestions or stuff you could point me toward would be most appreciated. I have recently been watching Lovecraft Country, and while I'm not going near the race issue, the era seems fruitful. Or fruiting-body full. You get the idea.
  20. I'm going to go ahead and say that no one has any thoughts on this one.
  21. I am about to run this scenario (well...in about a week). Any suggestions, ideas, or resources that I should be aware of?
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