pg 207
. . STR/DEX: The minimum necessary STR and
DEX required to handle the weapon. An excess
of STR makes up for a lack of DEX, on a 2 for 1
basis. Thus, an adventurer with a 10 STR and a
12 DEX can use a rapier (which requires a 7 STR
and a 13 DEX). If both STR and DEX are below
the requirements, all attacks and parries with the
weapon are performed at half skill.
Should this be
If STR or DEX are below the requirements, all attacks and parries with the weapon are performed at half skill. Otherwise in the Rapier example if you have a STR of 7 or more your DEX is irrelevant. It seems to be the RQ2 rule with the half skill bit added. In RQ3 you had -5% for each point DEX and STR were below the minimums.