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sylvermoonkitten

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Everything posted by sylvermoonkitten

  1. depends on group and pacing, generally , kinda like superworld high dex goes first, and number of actions in a melee round is based on dex :18 goes on 18 and 8, dex 17 on 17 and 7 etc. a perception roll a player can alter intention, phses -3, so a ranger with dex 18, that sees another player in trouble, can change intent and shoot at that players enemy on phase 15, Since the BRP games have less hit points, melee goes faster, and is deadlier
  2. lol, Not since Bonewits and Authentic Thaumaturgy has there been a somewhat accurate magick system. However, we Recommend Enlightened Magic as probably the best. You can add to it and remove and wont break that much. We have used it for modern Urban Fantasy and it works fine. realize however, there will always be that player that pulls out the Book of Oberon or Long Lost Friend, the system still works.
  3. WE toned down Lethality stealing from Hero systems.
  4. Sorry HC is a hardcopy , and TRITAC has a real world list of stars, and a % solar system creation system .
  5. The Old Game Universe by SPI had an awesome 3d HC map, and the TRI Tac game FTL 2448 has great list of real world close systems
  6. Version 1.0.0

    35 downloads

    5992233c6f470_Superworld_-_Hero_Sheet_Male_(1984)1.pdf
  7. Version 1.0.0

    28 downloads

    5992230bb3154_Superworld_-_Hero_Sheet_Female_(1984)1.pdf
  8. Please, my husband and I would be pleased.
  9. Version 1.0.0

    71 downloads

    This is an imcomplete interpretation of the old computer game
  10. In a semirelated but different thought, there was a game called "Jade Cocoon", a capture and training game, like Pokemon, but similarly to the biology rules in Hawkmoon, you could combine and alter the creatures to gain power and abilities. Which would also make an interesting character in a Gamma World style game
  11. Missed Other Suns and Worlds Beyond, two scifi games based on RQ
  12. The Stone Tape is also a great piece of work that fits well. Done by the writer of Quartermas A scifi haunting tale, where not everybody can perceive the phenomena, and what is discovered leads to even deeper terror
  13. The Stats are fine except Con we have him at 67, also, we increased his inherent armor to 18. Oh, based on our 1st Ed DMG, his strength would be closer to 12. His damage is only a 1d6 and his power or rot, mind control etc makes up for his weak Str. Also looking at the ultimate Game of horror, CoC, and the fact Demogorgon is kinda a god like Bast,Nodens etc, the other stats are fine, in our opinion, but skills could be a little higher. Dodge could be higher so he can dodge more than one opponent , and specific skills could be upped. But we try to watch out for the dnd power creep. We also sometimes allow supernatural beings a regeneration roll, sometimes. Hope it helps. But as you posted, he is very usable.
  14. There was a possession/avatar system for RQ3 in Dragon magazine #144..depending on how you see deities..but this might help when the create an avatar without creating outrageous critters...
  15. Depends on what you mean..the modern interpretation, the Hollywood, hollywood historical, folkloric etc..In "Sins of the Blood" the vampire condition has many forms..obe manifests after a vampire has children..another type fathered a child as he was transforming but it was killed in utero as some were afraid by it's potential...in places of the baltic etc where vampires are still believed in they are nothing like our modern understanding..quick but weak dancing along fences and hanging in trees always hungry..
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