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BlueFalchion

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  • RPG Biography
    BRP and RuneQuest were my starters back around 1990, been playing different games ever since. D&D (1st through 5th), Various D20, WoD/VtM, Dark Heresy, Traveller, GURPs, etc.
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  1. Kinda resurrecting an old topic, but you all forgot about matrixes. If you want to get technical, a bound spirit has access to things that it's touching. e.g. the person holding the crystal. The problem with a crystal is that you can't modify it. What you want is to have an item inscribed with spirit binding enchantment, then a power storing enchantment. Your instructions to the spirit is to fill the power storing matrix. (they're touching so it 'should' be able to do this.) Then if you want to take it further you add on a linking rune and inscribe spirit magic spells, so you can use the stored magic to cast them. Add on some conditions and you can get pretty wild. Take a sword and do all this with the condition that anything that's touched by the blade of the sword (not the hilt) gets hit with a disruption spell. If you want to get vicious on area effect spells, Have a block in a temple enchanted, if you have 100 worshippers you can make it store one 10 point Dispel Magic, 20 disruptions with 22 linking conditions, 10 points in area, exclude worshippers, target enemies of the temple, link to power storing, store 36d10 of MP, and allow anyone in the vicinity to either use the MP stored or refill it. It'll only have about 5 uses, but the first 5 will die spectacularly. If you add on a binding enchantment you have an automatic refill as well. Also, i might have messed up my addition a little, but you get the idea. I know most of the spells are limited to RuneMasters in RQG, so you'd need to either make it a huge endeavor or find a bunch of sorcerers to do it. Though it should still work fairly well on small scale stuff. Now if this is overpowered, (Which it is) another method would be to bind spirits into animals, and then command them to replenish the power storage of the stone. Each member can probably have one animal. now you have a small army of cats/dogs/crows/goats/etc hanging around making sure the storage matrix stays full. Add in any humans defending the area... Most of this came from my brother and i playing Avalon Hill RQ3 using Sandys Sorcery rules. He took a dark troll followed in the steps of Arkat then made a shade his familiar, and dumped most of his stats into it. (There was no 1 point max limit in the version we had) The shade learned sorcery from the Troll, then the rest of the campaign was the familiar exploring while the Troll stayed home and made magic items using POW from trollkin who were eager to please their master. (Troll had 18 INT, dropped it to 9, the shade got 18d6 INT as a sorcerer.)
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