Jump to content

tetnak

Member
  • Posts

    11
  • Joined

  • Last visited

Everything posted by tetnak

  1. No, sorry. The bonus material is only available for those that pledge to the campaign.
  2. Hey folks -- I'm Jason for Earl of Fife Games. We released several BRP titles for Mythras and the BRP SRD. We also organized the DrivethruRPG bundle earlier this year. We're about to drop a Kickstarter which you can check out HERE. It isn't BRP, but if you pledge, you get all our past PDFs (28) for free as a thank you for your support. Including the Darkling Legacy, the Maze of Mezeria, and the Coast of Thrall for Mythras. As well as Slaves to Fate for BRP. If interested please check out the link and click the notify button to get notified when we go live next month. - Jason
  3. Hi everyone - Maze of Mezeria is now available for purchase.I suggest everyone head over to the product page so you can make an informed decision about what you're getting!Product Page
  4. Hello folks,The Maze of Mezeria for Mythras is coming soon. Those that sign up for our newsletter at our website will get a 30% discount on Maze of Mezeria and future products! So please sign up and when it releases you'll get notified and receive 30% off! For those interested in what Maze of Mezeria is, I've created a in depth product description that you can see below!Earl of Fife Games newsletter signupThanks,Jason The Maze of Mezeria Brave the Maze of Mezeria! There is but one chance for glory, but many for death. Venture forth with skill and guile or join the doom of a long dead civilization. The Maze of Mezeria is a 62-page adventure for Mythras. Your players will explore a labyrinth full of secrets while fighting for their very survival. The Mythras Core Rulebook is required for this adventure. In this adventure you will find; A 62-page adventure that should last 10-20 hours depending on playstyle; A fully keyed map of the Maze of Mezeria; New adversaries, including Blobs, Cannibals, and more; A full adventure summary, keyed for quick reference at the table; And much more! (See Below!) FOR GMS' EYES ONLY This section is for GMs who want to make an informed decision before buying Maze of Mezeria. Players that read this section will find SPOILERS! What is Maze of Mezeria? Maze of Mezeria is a 5.5" x 8.5" digest format book, including a 5-section dungeon. But this adventure is more than a simple dungeon crawl. You will find things such as traps, a puzzle, and encounters; but most of these can be avoided entirely. The real danger in Maze of Mezeria is exhaustion. This adventure uses Fatigue Levels to a large degree. Moving from one place to another in the maze will automatically cause you to suffer a level of fatigue. Doing certain actions can also cause fatigue. Finding rations is vital to the PCs' survival. Who is this adventure for? This adventure is suitable for any character. Lesser skilled characters could have a more difficult time, but the difficulty can easily be adjusted by increasing or decreasing Difficulty Grades. This is a fantasy adventure, but one that could be placed in almost any fantasy setting. What else is in this adventure? A cursed minotaur, cannibals, gelatinous blobs, devious prisoners, strange riches, golems, illusions, traps, starvation, and a whole lot of fun. How does it run? The length of the adventure depends on what the players do. They could cut straight across the maze toward the exit if they are lucky and fight the urge to explore. Those that want to find every little thing and search every nook will find themselves in trouble as they run out of rations and continually suffer fatigue. We recommend the GM read the adventure, but we've included a summary of each section for quick reference at the table. What else? Maze of Mezeria includes a fully keyed, and unkeyed map of the maze. This can be found in the print book, and as an image download. If you enjoy great dark fantasy art, this book has a good chunk of full color art that hopefully will help provoke your imagination. And finally, there are 5 new bestiary entries (Mannequins, Starving Mazerite, Mazerite Leader, Blobs, and Astra the Rogue). Last pitch! If you're looking for a dungeon-like adventure for your campaigns this could serve as an interesting aside. A GM could also use it to spur on more adventures based around the lost kingdom of Mezeria. We hope you take a chance and explore the Maze of Mezeria with us!
  5. Myself and a few other Mythras Gateway publishers have come together and created a discounted bundle of some of our offerings for a total of almost 40% off. Settings & Adventures hitting the genres of fantasy, swords & sorcery, apocalypse, and sci-fi. Publishers include: Earl of Fife Games FrostByte Books Old Bones Publishing Vanishing Goblin Rudus Publishing Please check it out: GET THE BUNDLE
  6. Hello everyone! We're happy to announce the Darkling Legacy has been released. You can grab it a few different places PDF (Our Website): HERE PDF (DrivethruRPG): HERE Print + PDF (Lulu): HERE - You get the PDF for free, but need to contact us for it after purchasing. An Ancient Curse A Time-Honored Heroic Sacrifice A Dark Secret And An Epic Quest The Darkling Legacy A terrible danger stalks the Umbral Woods surrounding Hausen. Darklings, creatures of unknown origin and malicious intent, claim the woods as their own. These savage creatures have plagued the dark corners of the wood since time immemorial. Every one hundred years, the town’s most accomplished warrior, sound of heart and strong of mind, heads deep into the heart of the Umbral Wood to stem the tide of the Darklings. It has been twenty years since the last great hero of Hausen, Markos Mac-Tirig, journeyed into the Umbral Wood. But sinister shadows have been spotted stalking the wood line, and citizens of Hausen have been found dead on the outskirts of town covered in the black viscera characteristic of the Darkling form. Concerned elders decide a new expedition is needed to make right the apparent failure of the last hero, but find none willing to accept the honor. Desperation forces them to look beyond their village borders. The Darkling Legacy is a 46-page adventure compatible with Mythras RPG. Inside the Darkling Legacy you will find: An adventure for experienced characters where choices matter; 10-20 hours of play time depending on play styles; A dark mystery to be solved; 8 new adversaries, from powerful NPCs to terrible monsters; An open-ended conclusion.
  7. I somehow missed all the new conversations on this! I'm extremely happy you guys like it. For those who haven't taken the plunge yet, it is currently on sale during the DriveThruRPG Black Friday event. You can grab it HERE!
  8. A great way to get updates is to subscribe to us on DrivethruRPG. That way when the POD happens, you'll be alerted. No missing it that way! Just go here and click on Follow: https://www.drivethrurpg.com/browse/pub/14636/Earl-of-Fife-Games
  9. To come. POD is very slow right now on DrivethruRPG. Look for it at the end of the month I'd say. If someone buys it now, keep your email from OBS. Submit it to us via our website and you'll be discounted the full price of the PDF.
  10. Hello everyone! Jason @ Earl of Fife Games here to let you know we've released an adventure module fully compatible with Mythras under the Mythras Gateway license. You can get it --> HERE Coast of Thrall A group of adventurers are allied together on a voyage across the sea. There is a mysterious prisoner aboard who is locked in the brig. He is being transported to Soulbade to be executed for his heinous crimes, so when people start to end up missing who is really to blame? The journey takes the adventurers to the dark city of Soulbade. A city where the shadows have a thousand eyes and a dangerous cult called the Dream Watchers worship a wicked djinn with the power to enslave his victims when they sleep. It is left to the adventurers to save these victims of the slavers. It is up to them to rescue the innocent from those who hold the power to not only enslave the mortal flesh, but the very soul as well. This adventure is created to allow a GM to use it in almost any Mythras fantasy campaign. The Coast of Thrall includes: A dangerous 50-page dark fantasy adventure set upon sea and land; An adventure that should last 8-16 hours depending on play styles; A mysterious cult to find and expose; A plethora of NPCs that will bring the adventure to life; 9 new adversaries.
×
×
  • Create New...