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Bren

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Everything posted by Bren

  1. Tusk Riders will prefer to charge so they get their Tusker's damage bonus for the Lance attack. See the rules on Charging (RQiG p219). Lance will be the pair's first attack. Then the Tusker will Gore or Trample (if the Lance attacked downed the opponent, but didn't take them out). If their opponent is on foot, remember to use 1D10+10 when figuring the hit location for a Lance hit (RQiG p220.).
  2. For some reason, I thought that the day started with sunrise, not sunset. Is there a mythological or other reason for that? Unfortunately, if Wildday starts at sunset and the moon changes at sunset, then during the daytime one cannot (accurately) say, as in classic English horror movies, "Beware! Tonight is the night of the Full Moon" or "It's a Full Moon tonight." Before sunset, the night of the Full Moon is technically tomorrow night. After sunset, it's this night and after sunrise, it's last night.
  3. I was going to comment that a bonus based on existing DSPs doesn't tempt someone not yet tainted. But then you posted this: I think this is brilliant. I know this would tempt many, probably even most, players. I like that it starts them out slowly. Let your anger out just a little bit.
  4. 🤔 I like a good rant as much as the next person, but I've used punch cards. Even on a bad day, Roll20 is faster and generates fewer errors that I got with my coding. And free is the price point a lot of people prefer. I've been using Roll20 as a player and as a GM for quite a while now. For me, the switching cost for learning a new system is pretty high. When I factor in having to teach my players a new system, I would need a significant improvement and I don't want to devote the time it would take for me to test drive other systems long enough to really see how they compare. It's off topic here, but I am curious what you dislike and what you prefer and why. Is it worth starting a different thread to discuss the pros and cons of different online tabletops?
  5. I was in one of the sessions it was a lot of fun - one of the better sessions in a Con full of great sessions. Foundry looked very nice and the system worked great for me, though one of the players had some hiccups connecting. I'm not sure the connection issue had anything to do with the Foundry application though.
  6. Bren

    The night sky

    I too thought the Red Moon would be larger. I thought that, when full, the Red Moon would have at least the apparent brightness of an earthly full moon. Which would probably necessitate it being much larger than our moon and/or else much brighter. Thanks so much for building and sharing this! How the sky works and how it appears are two things I find confusing in Glorantha. And given how familiar with the sky Bronze age folks would be, not knowing how to describe the sky is a big gap in my ability to depict Glorantha to my players. Have you thought about building a version with the day sky? It would be interesting to see how the Red Moon appears in the day time.
  7. Most of the time trying to augment won't result in any change to the Chaos rune affinity. If it does change, it's only a little bit more likely to increase rather than to decrease. Expected value is only a 0.04% increase in their Chaos rune. So it's pretty close to even odds that the change, if any, is negative rather than positive. But you'd probably have to try to augment a whole lot of times before it changed much. That begs the question though, is trying to augment using your Chaos rune affinity itself a chaotic act? Would anyone other than someone already irredeemably tainted by chaos even try to augment using their Chaos rune affinity? Maybe a better approach would be to try to get an affinity to the Law rune. How does one go about doing that? Talk to a lot of Mostali? Try to do what dwarves do? Stand around not moving and telling other people, "No you move!"
  8. It's always nice to hear a follow up. I like that you considered, and ultimately didn't mess with the balance of the Fertility / Death runes. It would be uninteresting if all people with high Death rune affinities avoided or ignored sex and/or marriage. However, I would be inclined to have a high Death rune affinity decrease the likelihood that children result from the sex. The augment process for the Fertility/Death rune as described on p 426 of RQ: RiG seems OK as a simple mechanic to use, though with the Fertility rune it does seem like the chance of twins ends up being incredibly high for anyone making their Fertility rune augment (odds of 25%, 35%, 55% respectively).
  9. Yes. And as has been mentioned, that is so long as the relationship is consensual. If nonconsensual --> Babeester Gor, along with the expected angry and possibly violent, relatives of the victim.
  10. That was my impression as well. The fact that spelling of the "name" has varied between Nameless and Naimless seems to support your interpretation.
  11. There are differences. Seven Mothers and Orlanth are Hostile to each other. Issaries and Lhankor Mhy are neutral to the Seven Mothers and vice versa.
  12. I assumed that most, if not all, Hazia is imported. But the Bestiary entry on p199 says that the plant is "native" to the Stinking Forest, which allows the possibility that it is cultivated elsewhere. Other Sources on Hazia: The main rule book and the Weapons in Equipment book provide no additional information beyond what is in the Bestiary. The Well of Daliath entry, "Top Seven Drugs of Glorantha" tells us that Hazia is "secretly grown deep among the barley fields of Sun County." This is Sun County in Prax, not the Sun Dome Temple in Sartar, so still an import. "Jaxarte at the Sun Dome" adds that "It is said that deep in fields some farmers illicitly grow the banned narcotic Hazia, though I saw no sign" and that "Hazia is illegal, but greatly-sought after in the Lunar Heartlands." So an import from Sun County to the Lunar Heartlands and also, presumably, to Sartar. "Lunar Imports" confirms that Hazia is imported to the Lunar Empire from Prax. So it appears that it is cultivated in Sun Dome County, Prax among the barley fields, which seems like a very different environment than the Stinking Forest. If you can grow it in forested hill country and in Prax, it seems reasonable that it could be grown in Sartar, which seems like a much closer environment to the Stinking Forest than is Sun County. I wonder if the Sun County hazia is stronger or weaker than the native plants.
  13. I do not have that issue. Thanks for the explanation. Somehow I missed the parenthetical. My bad.
  14. Good qu Good question. I have the same understanding as Nick Brooke. The Assistant Shaman had previously acquired several doses of Hazia. So I assumed she knew a seller. I did think about using a shady contact from the Jonstown Compendium Cups of Clearwine / Dregs of Clearwine supplements, but I decided against it since I didn't want to add obstacles when the players were being unusually quick in coming up with a solution. So I had them purchase from Sora Goodseller who barely made her bargain roll. They have cleaned most or all of her current supply. Which may be a problem if Redeye ends up addicted as Dragon suggested. It will probably be most interesting if Sora still has a little bit of Hazia for Redeye to sniff out. That way there are two possible targets. Clearwine and the assistant Shaman PC.
  15. Bren

    Camels

    Camels seem like they fall in between horses and Praxian High Llamas. Averaging the stats would probably work out close. Then remember the camels much better ability to travel long distances without water and walk on soft sand.
  16. I didn't miss it. I wasn't certain he really meant turn rather than round. Turn doesn't make sense to me in the description as written. Real world toads are pretty quick to swallow their prey. I think Cliff Toads would be similar. Contrast the Cliff Toad description with the Esrolian Python writeup on p160 of the Bestiary where attacks and constriction damage from the Crush attack is spelled out as round-by-round. Also contrast the Cliff Toad description with the RQ3 description of the giant in Toad Book 4: Creatures p38: Using the description in the Bestiary as written would result in a successful tongue attack doing 1D6+db damage once. Then 1 turn (60 rounds) later, the Cliff Toad makes a second attack as it attempts to swallow. If successful the victim takes acid damage each round there on. If the swallow is unsuccessful, the victim takes tongue damage for one round and the next round they are automatically swallowed and take acid damage each round from then on. The Bestiary text appears to have been copied, directly from the RQ2 write up for Cliff Toads. The original RQ2 Cliff Toad write up looks to me like it was originally a typo where "turn" was written when "round" was intended. That error then being continued in the current version. Of course I could be wrong and the intent is for the victim to hang around dangling in the air from the Cliff Toad's tongue for 60 rounds before the toad tries to swallow them. I can see the humor in having a victim hang around that long. And the lengthy delay certainly gives the victim's companions a lot of time to plan out how they will try to rescue their companion. In fact, the victim might even rescue themselves. Unlike the description for the Python, the Cliff Toad description doesn't say the victim is immobilized (though I think immobilization would make a lot of sense), so the victim should be free to attack with whatever body parts weren't hit by the tongue. Even if they don't have an arm free, they can probably kick the Cliff Toad to death.
  17. Mythically, fire cleanses. So yes. In the real world, fire or heat kills most bacteria and viruses and burning causes a chemical change that will probably affect a poison. So yes for disease, and probably yes for poison. Though burning some irritants, like Poison Ivy, will cause it to aerosolize. Poison in the lungs can be worse than poison by contact. Of course if it aerosolizes the poison would affect the Broo first.
  18. What are you reading into the text that I am not? The text says, "Bladesharp-6 on cutlass and Fireblade on cutlass." I only see one cutlass listed, so I infer the description means that Bladesharp and Fireblade were both cast at the same time on the same cutlass. Which the descriptions for Bladesharp and Fireblade say is impossible. The description includes the terms, "Devotio Magic" but I don't recognize that phrase. What is Devotio Magic and how does it make two incompatible spells compatible?
  19. I can't tell if the movie is any good. It's off topic, but what did you think of the film overall?
  20. My issue is that constriction takes way, way too long before it swallows. Tongue* 35% 1D6+db damage SR 4 Swallow ** 80% Acid damage The note says, So on the first round that the Cliff Toad hits with its tongue it does 1D6+db. damage. And 1 turn (60 rounds) later it tries to swallow (80% chance). If it succeeds acid damage starts. If it misses, the victim takes 1D6+db more damage and the next round is automatically swallowed. There are two possibilities. Once the tongue hits, the Cliff Toad does no more damage to the target until it tries to swallow (which won't occur until 60 rounds have passed). That seems a reasonable reading of the text, but it leads to a strange result with a very long delay between the first attack and any subsequent attacks. Once the tongue hits, the creature holds the victim in its grasp waiting for 60 rounds to pass before it tries to swallow and the toad continues to attack with the +40% bonus vs. an immobilized opponent. In this case, the victim is either going to be freed from the toad by their efforts or that of their friends long before it can swallow or the victim will be dead*** long before it swallows, yet for some reason it waits many rounds before trying to swallow. *** The toad has a 70% chance to hit the immobilized opponent. It probably won't take more than 10 rounds (20 rounds with bad die rolling) until the victim is dead. Leaving 40 or 50 rounds before the swallow attempt occurs. It seems turn is a mistake and the note on the Tongue should read as follows: Unless I am missing something important here, my revision makes a lot more sense to me.
  21. That entry is wrong. Bladesharp is incompatible with Fireblade (see the spell description). And even if it were not incompatible, Bladesharp adds to the damage of the weapon. Fireblade replaces the weapon damage. So Bladesharp cannot add to the damage of the Fireblade.
  22. So you don't agree with the opinion that, in general, the young are worse at arithmetical calculations by hand or in one's mind? So you do agree with the opinion that, with the easy access and frequent use of electronic tools for calculation, the young, in general, are worse at arithmetical calculations by hand or in one's mind? I'm not following you. Would you please clarify what you mean by these two statements?
  23. I really appreciate the suggestions and comments. Thanks to all of you! I like this! It's a reasonable (even predictable) consequence and it will give the Apprentice Shaman a chance to do something she is uniquely good at. Thanks! I like it too! Definitely using that. Assuming they can deal with Redeye and the Dragon, this will give the PCs something new to do. They also did the Broken Tower adventure and they didn't really sort out the main opponent in that one. I am sensing the potential of an angry earth themed set of obstacles. I also found it hilarious. Very loud and long laughter on my part. I will definitely report back. I was hoping they were going to burn the Hazia, because clouds of make-you-high-and-then-discorporate-you smoke has a Cheech and Chong level of funny and silly. But one of them rolled critical on their Plant Lore so they are aware that Trolls eat it and their conclusion was, "It must affect them or they wouldn't eat it." While the logical flaws on that are big enough to run a Great Troll through, I don't want to nerf their idea. They usually take a long time to come up with ideas, so I need to provide some reward for this one. In addition, Hazia seems like it is more or less a fantasy Opium that actually does let you travel in your "dreams." There is an oral route of administration for opium. Laudanum, for example, was alcohol laced with opium and people drank that and it worked. So it seems reasonable that eating it will work, but I think that eating it is probably a less effective route of administration (except, perhaps, for Trolls). So I may weaken the effect if they go with that administration method. That is what I was hoping for. The Orlanthi hasn't focused on Wind spells, but they have access to at least one air elemental, so they could use that. Perhaps they will rethink the method of administration.
  24. Ah, original Traveller. Good times! Though I was disappointed the sector maps only used 2-dimensions. Adding in a Z-axis would have allowed us to use the Pythagorean Theorem to calculate D.
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