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Ksquize

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    BRP

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  1. @smiorgan At surface view it appears quite functional but once you get a group going and you load the purchased modules you'll see the various issues and bugs start to pop up that make the ruleset unplayable. Any of the vanilla skills dragged from the ruleset to the character sheet get deleted even after saving the session or exporting or importing the character sheet. The solution I found to this was to just manually enter skill on the skill sheet. This issue seems to be present even with custom created skills that get dragged onto the sheet. Many of the purchased rulesets screens and or windows that show the data needed for play are not resizable even in Unity, not to mention the base size is tiny. This makes most of the information contained within them too difficult to obtain when compared to just using the pdf in a separate screen. I love BRP I payed for this and every BRP module I could get my hands on, in fantasy grounds, knowing the issues with them so I'm fine with this for the most part because I love Chaosium and I love Smiteworks and I'm rooting for them. The fact of the matter is though a GM would be better off either using CORERPG or MORECORERPG for this ruleset and not bother with the BRP one in its current state. I plan on remaking a version of the BRP ruleset for my own use since its the only ruleset I will use when I GM an RPG.
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