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MacDhomnuill

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  • RPG Biography
    I started Playing B/X DnD and StarFrontiers in 1985 and quickly expanded to playing Paladium games line up including TMNT, Robotech, and Mechanoids. I have lots of experience playing CP2020, Traveller classic and Mega traveller as well as Call of Cthulhu. I am just starting to learn Mythras and classic Runequest.
  • Current games
    Dnd 5e (GM for my kids), Mythras (just learning), and Classic Traveller.
  • Location
    Central Kansas
  • Blurb
    I don't get to play much but I still love to read new rule sets and game settings.

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  1. Just wanted to say it looks great and when I get more time I am going to really dig in. BRP and all its derived games have been some of my favorite games for the last 40 years (started playing when I was 8 so I am not “old” yet). I can’t wait to see what designers can do with this improved rules reference.
  2. I like the system quite a bit, my main gripe is opposed rolls being lowest wins vs the more realistic MOS or blackjack style. I agree with the pushing rolls being meh but the use of advantage/disadvantage to replace almost all die roll modifiers makes for a smoother playing game.
  3. As a fellow fan of Mystara I applaud your effort. What in particular are you looking to convert? Classic fantasy gives you almost all the Mystara classes and a good chunk of the basic spells, bestiaries are going to be time consuming to convert but again classic fantasy has a good selection and the classic rune quest gateway bestiary has a good selection of compatible creatures as well. BECMI monsters were mostly bags of hit points with some flavor text abilities that were run on GM fiat rather than game mechanics so converting shouldn’t be too hard. Good luck! And let us know how it goes.
  4. Magic world is a solid medium magic games by itself, I would run a game at the drop of a hat if anyone in my area would play anything other than dnd. As others have said if you want more magic pull in stuff from runequest or one of the various magic supplements for brp.
  5. Blood tide is gone from both the chaosium site and dtrpg. Wish they would give us warning before pulling stuff down.
  6. I have been playing around with skill based magic for my future home campaign where each "type" of magic has its own skill. As an example fire, water, air, magics all would have an associated skill to roll against. I'm not a fan of showy magical failures but I do have it set up so on a fumble the failure costs full MPs vs half on a normal failure. I am also going to make divine magic work in a similar way, just have to work it out.
  7. Magic world plus classic fantasy gets you damn close to what you want and Magic world is like $2 on drive thru RPG DT RPG Link classic fantasy for BRP is all the old school DnD spells and other non copy write stuff, its $11.36 on DT now link .
  8. Thanks so much, these are what I was looking for!
  9. I have seen this image (on Pinterest of all places) but wasn’t sure where it had come from.
  10. Nice! Ill have to snag a copy as Foes is not one of the RQ2 books I have. Thanks!
  11. Absolutely, as valuable as SIZ is to the system mechanics I feel like it doesn't convey the, well, actual size of a creature very well. I always find a visual guide to be the most helpful when visualizing😉.
  12. I was wondering if anybody has seen and knows where I could find a size comparison chart for the various creatures of Glorantha. I’ve looked through the main rulebook the Glorantha source book and both vol one and two of the guide to Glorantha and have so far struck out. Thank!
  13. No worries! I will just riff off the life cycle guidelines. thanks
  14. So I see the optional veteran character rules referenced on page 23 under general information but I cant find the actual rules in the Open Quest v 3.0 PDF. Any idea where these rules appear if at all in the core rules?
  15. Thanks Raleel and Soltakss not sure how I missed it in the examples!
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