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Daimond

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  • RPG Biography
    I am a new CoC Keeper with near 10 games now. Come here for new knowledge and experience.
  • Current games
    Call of Cthulhu
  • Location
    Russia
  • Blurb
    I am like to reading the books, playing board/RPG/Video games, doing PnP games and much more.

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  1. I have read the whole F&J campaign and I see the problems with it for me as a Keeper. In my opinion the 4 scenarios is good on its own, but is they really works good as a campaign? I will write the problems that I encounters here, please explain to me how to deal with them: The whole campaign is about Deep Ones. There is no variety of villains, its just Deep Ones, Hybrids and bootleggers. Is it really ok for players to encounter the same thing over and over again, as it just blows away the significant part of mystery? The pause between the 2nd and 3nd scenario is 1 year. How to manage that as a keeper? There is no magic tomes in the whole campaign, so, the investigators have -1 thing to do beetwen scenarios things to do between scenarios (and this time can be big). There is no arch-villain of any kind, and the final scenario does not look as a satisfying or epic conclusion of campaign. Its looks like just a regular scenario and I didn’t see the reasons why campaign should ends here at all. For example, I have read the Time For Harvest and it looks more “complete” as a campaign and with more variety.
  2. Is there any video or audio playthrough of this scenario? I am not expirienced keeper for now (10+ scenarios under my belt), and I have a difficulties to understand general flow of this scenario and, especially, how I can run the last scenes of the scenario. Sadly, in text of the scenario autor gives very little advices for how to run it and its hard to understand for new Keepers. So, the video or audio actual play would be a great help to see the possibilities of what the Keeper can do with it.
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