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Erol of Backford

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Everything posted by Erol of Backford

  1. I can always use a good listener... The "natural disorder" of things - funny how the Illuminated always try to convince us that the Bright One was a kind and loving god... I like to keep it simple. Arkat - good and the wolf in sheep's clothing is Nysalor - evil - Wakboth without the cool jacket and sunglasses?
  2. I just had to and I am sorry but: Everyone knows it's Slinky. Is Wakboth considered one and the same as the Devil... sorry I don't know this one.
  3. Nothing like the recorder for parties... the little girl at the beginning of this "think about things" video is a vivid image. Dune? I may have to get more of this, its so American Southwest or west coast for me. We drove down to San Fran from Seattle and did a few redwood walks 2 weeks ago. Thanks for sharing!
  4. I already have a 2' section of shelf space from the Jonstown Compendium including Nochet... Been waiting for the Heortland & Hendrikland sourcebook to come along, its amazing its in queue at all so I'll just keep hoping!
  5. I am such a nerd, it's the background on my laptop with Backford just left of center. You had named some villages or towns a while back, one with a mine, located not too far from Backford IIRC and so was hoping some forward progress was being made on the books release. Forgive me for saying this but as I have being gaming off and on in Glorantha for many years I am much more interested in new yet to be published material than renovations or enhancements of material previously or partly released... Will keep waiting for the Heortland & Hendrikland sourcebook but hope it's not going to take as long as Hero Questing rules... Thank you once again Jaja!
  6. Is there a way to get a "teaser map" of the Plateau? Might the Heortland & Hendrikland sourcebook be on sale at the Con next week? I am looking at placing several scenarios near Backford of course and hope to acquire this very promising release near future. It there were a presale with a map link that would be quite nice....
  7. Sun County prudes are like that movie footloose, you get flogged for dancing... maybe? It will be nice to see someone's take on them. Oh while on the topic, I've never games with game-themed background music. As I looked there are so many fantasy city and tavern sound and music youtube links. Does anyone wish to share their favorite backgrounds for city squares, markets and taverns or link where it was posted? (Again my apologies if this was all linked/discussed before.) I was just looking at how to stage some scenarios 1600ish near the Verge so the Pol-Joni music would be nice. Thank you for the thread link.
  8. Yes folk music not country, my mistake! Assume Heortland Aeolian temples-churches had choirs of some sort but not pipe organs?
  9. It doesn't get any better than that. After is right as you state, much better than before or at least in RQ3 where the rune spells became reusable... Smaller and or very rural outfits, remote locations with even shrines being few and far between, a candidate for rune level would likely have some sort of spiritual communication with said patron deity directly, I am guessing as even acolytes are scarce? They would be judged worthy not by some priest far away but by the deity or so we gamed years ago. Most of our old game campaigns were the "wandering type" which don't lend themselves to being tied to a particular local. Back in the day the party would travel, set up base camp, become famous, be given land, etc., hire a steward of some sort and depart to bigger adventures far away. They'd come back to see some locations such as Apple Lane set upon by bandits or say Rabbit Hat which had become a windfall for the PC's. I'd say the direct link to a patron would be even more critical if the character is self supporting, any patron would reward their deserving followers. No independant wilderness dwelling rune level wants to "report" to some far away temple that doesn't really involve them? Again YGWV as traveling 70-80 miles to worship and pay homage is bad enough but to give funding to a temple that isn't there to support them seems somewhat meaningless. Travel far and near, bring glory to your patron, be rewarded... Also any diety that has 100's of self supporting rune levels would be much stronger than limiting themselves to a few dozen due to "a spot being avalable"? sorry if a little off topic...
  10. I realize this is an old thread but somehow had to ask. Is there Rune Quest age-appropriate "Country Music" as for some reason the old song by David Wilkins - Blow in His Ear surfaced this morning, made me think there would be songs about animals in Prax, trusty ole steed, princess of my double wide-wigwam, chicken lips, etc. etc. where would there be country music, not just minstrel ballads as they travel but local music influenced by bumkins, Jeff noted bagpipes which when I looked into it as to real world history, they weren't native to Scotland but were rather of Indian or Hittite origin? Obviously music subject matter changes via myths and instruments as does style, curious as to what each style would be per the major cultures of Glorantha? For example, do the Easterners use taiko like in Japan, what are the feels of music in each major cultural area compared to real Earth... if there is any parallel?
  11. Was teasing, hard to show in text, PP p.87, calls out what is on the back and is missing... says Ginna Jar transmogrifying into Ernalda... I'd like to see it. Didn't mean to offend in any way Jaja!
  12. This is a copout, please sketch the missing portion of the mirror back in all of Gina Gar's ghostly magnificence and post it. The idea was that the mirror, see clip below, would or could only be broken into 6 shards... earth cube and all that. MGF would say its a cubed mirror with the ability to 3D camera areas in god-time and even somehow print or leave residual imaging on some surface somehow... real god powers, snapshots of past time. What the LM's wouldn't do to get their ink stained hand on that...
  13. So Gina Jar is on the back of the mirror but in the book Gina is evidently on the missing part of the mirror... is there a picture of Gina Jar (ghost of Ernalda)?
  14. Yet another interesting rabbit hole... like Blackmaw. Is there a ledge or platform halfway down if that distance in time and speed is ever to be known? I didn't find Halway and looked for Halfway but nothing on that related to Magasta's Pool unfortunately. Iron City juts sideways out of the wall of Magasta’s Pool and Nowhere Land, a bleak and desolate place which sits deep within the maelstrom of Magasta’s Pool. This is where Barran's boat and the Cradle dock before decending to the bottom. Hero Quest station 01. It's perfect. A 3 mile long crossbow bolt... the Sun Domers of Harpoon should visit there. Do dwarves go to Iron City for vacation to recharge their batteries, get a little R&R?
  15. Halfway down the Maelstrom... GtG p.472 Nowhere Land: Nothing grows on Nowhere Land, but it lies exactly on the boundary of the regions of Life and Death, so no one ever dies there. Maybe there is an outcropping of stone or earth in the shaft that is the Toe Hole that sticks out where there is a Humakti shrine that guards access from the underworld... maybe the PC's set one up there... yes its impossible but with the use of the Fish Road it becomes much more navigable than the maelstrom.
  16. Anyone have insight as to a potential relationship between Axe Hall and the Nochet Axe Temple? Do they send weekly caravans and or change guards monthly and is there a changing of the guard ceremony like at the B Palace? Does each earth temple request guards from Axe Hall or do they recruit and train their own guards? Who wants to be on guard duty when you could be out tearing up the town...
  17. I'll apologize in advance, just had to: Which grave at Necropolis... does anyone hear a flute?
  18. OK, I know it sounds hoaky but... the PC's have all but the last of the mirror fragments and use it to see Necropolis as it was back in the day which happens to shows them likely locations of the last shard at sunrise... something. It'll take a good bit of development but has almost outlined itself in these few entries. Many sessions of game fun for sure.
  19. Not an easy place to get into you can be sure of that. The basement catacombs would be an interesting scenario to be sure...
  20. Somehow I thought they were the same. So this quest is amended to misdirect to Ezel and redirects to Necropolis. Thank you!
  21. And there is religious intrigue already written into the Smoking Ruin - Clearwine Earth Temple scenario.
  22. Cam's, Ezel, Smoking Ruin, maybe the trinket table of Oriane the Peddler from Pegasus Plateau or something like that... a great start. Ezel details? Would be curious to see point details would be nice of... thank you both.
  23. So, looking at the Ernalda's Mirror. Curious if the mirror might only attract snakes if in possession of an Ernalda priestess and or if they wish it to do so... YGMV and I don't like snakes much. I love Dumuzid's post for what happens after the Smoking Ruin scenarios are resolved and is related:
  24. I like this and may use it for Mostali but most PC's wouldn't see a true Mostali bleed... at least in the Glorantha I've played in. Somehow the PC's have earned the trust of the dwarves/Mostali, maybe the dwarf of Dwarf Run (enough adventure links near there) and are to conduct a Hero Quest to Magasta's Pool to find some missing parts of the original Iron Mostali recipe... do they join the Barran on his quest to a certain point or do they ride the Cradle down, either way they part ways with either of those heroes once they are down there... Anyone have Hero Quest stations for Magasta's Pool and a dwarven Hero Quest down there, maybe a dwarvish submarine and or Leonardo works with Isidilian and sends the PC's to the Clanking Ruins to find something crucial for the submarine to survive the trip into the Pool... could they use it in the future to go up the Syphon and down the Toe Hole as well? Maybe its a Turtle Ship in lieu of a Dragon Ship? The dwarves wish to begin preparing for the Hero Wars... need recipe for Jolanti or some ingredients and or missing fragments of the mold that makes Iron Warriors (idea from White Dwarf Magazine Issue 098 - Feb. 1988) both would be fun. Sounds like an epic long term quest.
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