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Dufuss

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  • RPG Biography
    Stormbringer, Hawkmoon, Warhammer RPG, D&D 3.5, Conan (Adventures In An Age Undreamed), Call of Cthulu, Cthulu Gumshoe, Traveller,
  • Current games
    Stormbringer 4e; Conan (Adventures In An Age Undreamed)
  • Location
    Downpatrick

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  1. Just run my first session in SB (4e) for over three decades. And it was great. Haven't played any BRP related systems since then, in fact and I love it. in my opinion, it doesn't need any overhauling, really, except in two regards, only one of which pertains to more recent editions. The first was random nationalities, leading to weird mixes of Allegiances (not called that in 4e) which caused a rift between players and the other is the Allegiances themselves, which, not existing, were lacking. What I'm saying is, a workable, useful and meaningful allegiance system or mechanic is the only thing the system needs. Conan 2d20 does a great job of building in the idea of Doom/Fate through its Momentum system. VERY briefly, if you get a really good roll, you gain points which you can spend on abilities or share with other players, which allow them to get bonuses, re-roll, etc. this is an awesome mechanic, as it keep everyone 'at the table at all times, focused on what's going on because it is all relevant to them. The GM gets similar points, called Doom. Players can use these to buy out of trouble, then they add up and get spent on ass-biting stuff, later. Its amazing fun. For SB, I'd call one sort Elan. Or Synergy, for Lawful characters, Inspiration for Chaotic. Fate for the GM. Making the mechanic a regular part of play would keep Allegiances relevant. And if you did have a mix of character allegiances, obviously each allegiance would have its own pool... Great thread, btw. Wonderful how RPGs bring people together... 😉
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