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spyritwind

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  1. To each their own, but I like this sort of magic system better. When mage's are nothing more than a missle platform they don't have to think; just shoot. With out direct damage spells you have to be creative and figure out how to use the spells you have to your advantage; which is much more rewarding imo.
  2. In general I'd say most dodge's are related to reaction time and agility, but if you are trying to dodge out of the way of a very big object you can always go Dex + Str for that roll. Otherwise I'd go Dex x 2. I can understand dex being too powerful though.
  3. I hope so This product should have a broad audience since it will cater to people that play Legends, BRP, Runequest6 (or any other version) as well as Magic World. I recently picked up Runequest 6 and although it's a good product the magic section is a little light and I immediately starting looking for a way to supplement it. AS would be the perfect solution. I wonder if it has the potential to out sell Magic World since it will be a universal supplement; who knows?
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