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clawingwolf

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  1. Thanks everyone for your replies. I will have the Glass Golem magically heal naturally, so no need for repair. And I'm using hit locations in the game, so I will be using the hit locations for the golem to. I like the idea of it either shattering or doing nothing. Oh, and the player wanting this character is a women. This is her back story " character was a noble from an important family a century or a few centuries earlier in a civilization that since disappeared/ moved from the area because of invasion, natural disaster, whateva. she was beautiful, rich, flighty, and desired, a spoilt brat basically she attracted the eye of many suitors, and had many secret lovers, though she had been engaged at a young age. One such lover, obsessed and jealous, devised a way to keep her captured forever after the official announcement of the engagement and subsequent marriage was made public. so he kidnapped her, killed her, and placed her soul in a glass sculpture made exactly in her likeness, sustained by a magical flame which gives her movement" Probably have her introduced by the other characters finding her in a form of stasis.
  2. Ok so I've had BRP for awhile and I finally have everyone on board to use the rules system, we are doing a fantasy genre game. Now one of my players wants to be a human noble, whose soul has been transfered into a glass Golem (human size and appearence). Not sure how to proceed on stats. I'm going to keep POW, INT, EDU the normal human, but not sure what to make STR, CON, DEX, APP or SIZ. Any Ideas? are there stats for normal stone golems in the game somewhere??
  3. I'm trying to make stats for gaint races but SIZ characteristic confuses me and I've looked at other forum post and I'm still lost. I just want SIZ rolls for; 7ft to 10ft 250 to 500 pound humanoid 8ft to 11ft 500 to 800 pound humanoid 9ft to 14ft 300 to 700 pound humanoid 14ft to 18ft 600 to 1000 pounds humanoid 18 to 20ft
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