-
Content Count
108 -
Joined
-
Last visited
Community Reputation
10 GoodAbout nerdvana
-
Rank
Member
- Birthday 02/18/1970
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
I believe The Second Way may be the answer to my question...
-
I was wondering if anyone was familiar with and took the steps to convert (or make something similar) the Ritual Path Magic system of GURPS into BRP.
-
Deduction without Hero Points Recall a fact the GM doesn't think the character should know and that the character doesn't have a skill for That sort of thing
-
Thanks! No clue how I missed it.
-
I cannot find the rules on natural healing (Hit Point recovery) in the rules. Can someone tell me which page they are on?
-
Ah. I can see that if you just go based on the name of the skill, but the description is very specific in the RAW
-
I get the Acrobatics, Athletics, and Evade for Agility. And Hero Points for Luck also makes sense. The Idea roll still seems under represented in Legend -- Insight seems more like reading a person's body language, not so much the ability to recall facts that you've overheard but otherwise don't have a skill for and using existing skills seems contradictory also because the point is that this is a check for things you might have heard and remembered but not have actively learned (and thus have no skill for) or for a spark of genius putting things together you previously hadn't thought of. I
-
Eclipse Phase is not BRP related. For example, criticals (failure or success) occur on doubles (i.e. 00, 11, 22, 33, etc). You roll between 0 (00) and 99. If I recall correctly it is a roll low game but I could be wrong.
-
BRP has attribute rolls but Legend Does not. Some of them are replaced well by skills (for example, Brawn replaces Effort and Resistance replaces Stamina). What would replace Agility, Idea or Luck rolls? Anything?
-
Thirded. How can we work to make this happen?
- 38 replies
-
- RuneQuest 6
- Magic World
-
(and 1 more)
Tagged with:
-
Oh, I like this. I was definitely thinking that there was a primary stat in the skill calculations.