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Firebird01

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Firebird01 last won the day on October 14 2014

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About Firebird01

  • Rank
    Junior Member

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  • RPG Biography
    D&D, Renaissance, Clockwork And Chivalry, BRP and others
  • Current games
    Star Wars Edge Of Empire, BattleTech, Clockwork and Chivalry, Pirates and Dragons
  • Location
    The Windswept North
  • Blurb
    Old enough to know better, but old enough not to care.

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671 profile views
  1. The knack for finding trouble is built into all PCs, let them discuss the problem or situation at length, come up with numerous cunning plans, debate at length again, decide on the most complex and fragile strategy then fluff the dice rolls! Or you could go for the simple plan - If it moves hit it, if it is still moving after that run away 'cos it must be undead.
  2. Part the 22nd. In which our friends gain a new companion, reptiles cause problems (again) and they end up at the bottom of a deep dark hole (life, don't talk to me about life....) Pirates and Dragons Ye Legacy season 1 part 22.pdf
  3. The journal tend to be multiple sessions as we are remote gaming and they tend not to go as quickly as the face to face sessions do, also real life interfering somewhat at the moment so I tend to save it all up for one big hit every few weeks. The chase scene with the cross dressing Crimson Jack actually lasted most of a session due to me laughing so much at the excellent roleplay by the characters, i just let it run and run!
  4. Part 21 of the journey into the unknown in which things become clearer about ancient goddesses, disguises are put on and we learn of how the rumours of cross dressing pirates started. Pirates and Dragons Ye Legacy season 1 part 21.pdf
  5. At last, after a lockdown hiatus and the GM having 'things to do' like work etc. part the twentieth of our long running saga is now ready for your delight and entertaiment. Normal service will now be resumed, assuming we can work out what is normal anymore. Pirates and Dragons Ye Legacy season 1 part 20.pdf
  6. Chapter nineteen of the saga where our heroes encounter the undead (again), Crimson Jack gets hit a bit and they finally make progress with the map. As part of this campaign to fit in with my plot and backstory I have replaced the idea of a medicine bag for the Shamans with that of tribal masks (same effect just different appearance) I have attached photos of the mask the player running Wise Shark has constructed (real sharks teeth on there!). Also attached the usual journal and the finally completed treasure map. (now their troubles really begin). Pirates and Dragons Ye Legacy s
  7. Not at the moment, I am running a Pirates and Dragons thingy now for thrilling details see my other thread - Pirates and Dragons Ye Legacy, Arrrrr!
  8. Now, by the magic of socially distanced virtual gaming, comes part the eighteenth. In which there is much sailing about, interviews with the great and good and something really disturbing from the spirt world. Pirates and Dragons Ye Legacy season 1 part 18.pdf
  9. As we are in lockdown does anyone out there have any recommendations, ideas, thoughts or rants on a suitable platform for remote gaming? Hopefully something that is bandwidth friendly as I am keen to keep my games going throughout the current emergency, no virus is going to stop my PCs from killing themselves in other interesting ways.
  10. Here be chapter 17 of the ongoing story, apologies for the delay, blame the real world for interfering in important stuff. In this chapter we learn of a cunning plan, witness the slaughter of sleeping men, observe a pitch battle and learn the fine art of hostage taking. Also the GM has to send a letter of complaint to The ACME Minion and Henchman Hiring Agency - bemoaning the quality of the hirelings used for this adventure, culminating in sentries who cannot see their own feet, soldiers who drop their own weapons and in one case stab themselves in the stomach, officers who sleep through
  11. Will give me something to do during lockdown!
  12. Firebird01

    Witches

    I'll try a pdf version instead. Witchfynder Procalmation.pdf
  13. Firebird01

    Witches

    Of course if they are messing about in the tainted lands any right thinking Puritans will take a dim view of any taint shown, it being the result of that work of the Devil - Alchemy. See the attached handout I used with my players just to liven things up a bit and add to their troubles. Witchfynder Procalmation.docx
  14. Firebird01

    Witches

    Speaking of Hero points, major evil NPCs can have them too (should that be Villain points in their case?), also levels the playing field a bit. have fun with the tainted lands, refer to BRP rules for some nice mutations and weirdness, the odd rain of frogs is good especially when it changes from frogs to sheep!
  15. Firebird01

    Witches

    Indeed, let the story guide the action and if you have to skirt round a rule or two so be it. I also found that characters with high persistence/resilience and some hero points made spell casting against them a pretty low return strategy until we ruled that, as in other spells where the resit is dodge which you can only use if you have a dodge left, any resist role counts as use of a reaction and therefore opens up the lethality of combat once again. This means they have a choice - do I dodge the cultist who has just slashed at me with a two-handed claymore for potentially crippling damag
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