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Firebird01

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Everything posted by Firebird01

  1. Crimson Jack looks on aghast as the Sea Eagle II, the ship of the woman he loves from afar, takes a direct hit to the magazine.
  2. Just to let all know, there will be more to come despite the hiatus, just as soon as I get my [insert appropriate term here] together that is.
  3. Firebird01

    Dear C&W

    The fire definitely burns bright, must be all the oil-soaked heretics, unbelievers and tax collectors I keep throwing on it.
  4. Firebird01

    Dear C&W

    Here, here - C&W ready when you are.
  5. Spends a lot of time in disguise and lurking in the shadows 'cos every time he goes out someone tries to kill or capture him. Might be something to do with running off with a large amount of Suebian government money? Still, his actions may well come back to bite him in his exquisitely tailored backside.
  6. Couple of ideas to float - Make all combat roles opposed, speeds things up a bit. Have a look at the 'Swashbuckling' skill from Pirates and Dragons and especially the use of Doubloons (read Hero Points) which can be fun especially if you upgrade the number of 'Black Spot' Doubloons.
  7. In which Crimson Jack will set fire to something again.
  8. No problem, probably got too much on at the moment anyway but keep me on the shortlist for future alchemickal adventures.
  9. Back, after a lull in proceedings (GM typing up journal lull that is) Part 28 In which Jack finds out why it is unwise to drink from unlabelled bottles, things get set afire, and HMS Raven is made ready to sail. Normal service is now to be resumed, for a given value of normal that is. Pirates and Dragons Ye Legacy season 1 part 28.pdf
  10. Might be fun to combine bits of Pirates and Dragons (and indeed Dark Tide) with the Elizabethan penchant for letting your Navy be run by privateers like Walter Raleigh (their habit of trying not to sink ships so they could plunder them made decisive naval battles difficult).
  11. Here we go, part the 27th (will it never end) In which we discover more about flying undead nuns, why magic circles are bad for your health and just because you are paranoid doesn't mean that everyone isn't out to get you. PS World Record Store Day 17th July, support your local independent record shop and buy some vinyl! Pirates and Dragons Ye Legacy season 1 part 27.pdf
  12. Everything from their past will eventually come back to haunt them.......literally in some cases.
  13. Chapter 26 of the ongoing tale of a party all at sea, at a loss, at lunch. In which two new rules are added to the adventurers code, 1. After dealing with Crimson Jack, count your limbs. 2. Never trust a smiling nun. Pirates and Dragons Ye Legacy season 1 part 26.pdf
  14. i exist only to serve...... ......and to induce paranoia in the PCs.
  15. Hot on the heels of part 24, part 25. In which Crimson Jack has a bath again, Dr. Lysett "loses it", Wise Shark "Gains it" and Capt De Souza tries anything he can to avoid undead. Pirates and Dragons Ye Legacy season 1 part 25.pdf
  16. Thanks for that, meant to get back to you as sunday would have been a non starter, reserved for family in order to keep the peace!
  17. how often do you play, may be over committed at the moment but thought i'd inquire.
  18. Just to add one idea that I had running K&C for clockwork weapons, especially the smaller ones like pole arms was to have something similar to a spare battery, in that the spring and key mechanism could be unplugged when wound down and a ready wound one slotted back in, kept the clockwork soldiers on a par with the alchemists and witches for powerful stuff. Of course if you have a backpack full of tightly wound springs and it takes some damage the consequences of them unwinding all at once might be interesting to watch, from a distance.
  19. Yes it's part 24 of the long running epic. In which we find shadowy horrors ("Don't go down the mine daddy!"), strange devices, an old acquaintance and Crimson Jack has a bath! Pirates and Dragons Ye Legacy season 1 part 24.pdf
  20. Back, after a successful season of unemployment, part the 23rd of our enthralling saga with sinking ships, floating undead and Crimson Jack making a complete wotsit of everything. Apologies for going a bit Terry Pratchett librarianesque with one NPC but couldn't resist it! Pirates and Dragons Ye Legacy season 1 part 23.pdf
  21. The knack for finding trouble is built into all PCs, let them discuss the problem or situation at length, come up with numerous cunning plans, debate at length again, decide on the most complex and fragile strategy then fluff the dice rolls! Or you could go for the simple plan - If it moves hit it, if it is still moving after that run away 'cos it must be undead.
  22. Part the 22nd. In which our friends gain a new companion, reptiles cause problems (again) and they end up at the bottom of a deep dark hole (life, don't talk to me about life....) Pirates and Dragons Ye Legacy season 1 part 22.pdf
  23. The journal tend to be multiple sessions as we are remote gaming and they tend not to go as quickly as the face to face sessions do, also real life interfering somewhat at the moment so I tend to save it all up for one big hit every few weeks. The chase scene with the cross dressing Crimson Jack actually lasted most of a session due to me laughing so much at the excellent roleplay by the characters, i just let it run and run!
  24. Part 21 of the journey into the unknown in which things become clearer about ancient goddesses, disguises are put on and we learn of how the rumours of cross dressing pirates started. Pirates and Dragons Ye Legacy season 1 part 21.pdf
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