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tooley1chris

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Everything posted by tooley1chris

  1. They would still be limited by the weapons rate of fire per round. 1,2,3, or burst
  2. Decision points or flexibility? πŸ˜€
  3. https://twitter.com/BBCArchive/status/1710192163152146799?ref_src=twsrc^tfw|twcamp^tweetembed|twterm^1710192163152146799|twgr^|twcon^s1_c10&ref_url=
  4. EDITED Does anyone see a major problem allowing multiple attacks per round when your weapons skill is NOT greater than 100% and instead of a minimum of 50% per attack, the skill must be equally divided among each attack? Just seems more realistic. I might not be a expert knife fighter but bet I can get 2 swipes in by sacrificing accuracy. Thoughts please?
  5. It's similar to Deep Magic from Magic Worlds Advanced Sorcery. The Science is the type of mental capability the character knows (Telepathy, Empathy, psychokinises, etc) and the Discipline represents the characters control of the Science (Creation, Destruction, Enhancing. Etc) Then the chapter also includes special effects for combining two or more Sciences (High Science) for advanced users
  6. Character sheet 1 I also include a printer friendly version.
  7. Approaching the event horizon on Starship Construction and Identification Book. Taking awhile to spec out all the ship's from various races.
  8. Everyone runs their games differently. I do appreciate a lot of PC / NPC interaction in my games but....not for everyone.
  9. So...are there BRP forums besides this most excellent site you good people go to? Most RPG sites I've seen have limited BRP profiles. This must be how a evangelist feels trying to spread the good word in Vegas.
  10. Here's my thinking on APP. I. Brp It's used to persuade, fast talk, intimidate, etc. But in BRP Giants have a lower APP than say Halflings. So a halfling has a better chance at intimidating someone than a giant? Actually worse. A halfling has a better chance at intimidating a giant than a giant intimidating a halfling. Just doesn't seem right. How do you run it?
  11. Books are coming along swimmingly. Races, core, and solar systems books are nearly complete, except making them all pretty and transferring to pdf (that usually messes some stuff up) Im having to redo some of the starship construction/Identification book. FTL travel is a real pain and while it is a space opera, I'm trying to be sci-fy as well and keep it close(ish) to physics. Can't tell you how many hours of listening to physicists I've endured πŸ™‚ Also I've mapped out a LOT of stars with solar systems and having to show how far apart each are from each other is time consuming... I'm still toying with appearance off and on. My current idea is PCs get a bonus to influence for every point above average your APP is and a bonus for intimidate for every point below average. And then penalties against the opposite. I still like the idea. I dunno.
  12. Indeed I have considered this as well and am tossing around the idea of making APP more of a fluid characteristic. Just got out of bed after a bender? Penalty Just finished brawling in a pig pen? Penalty Successful Disguise roll applying makeup or fancy new clothes? Bonus! Also thinking about using the APP score by how many points away from average the score it. As example if the PCs APP is 16 (8 above average) they get a bonus to social skills involving persuasion and a penalty to Intimidation. I dont know. Like I said I'm tossing it around in my head. Might toss it out all togetherπŸ˜€ I've read a lot of pros and cons to using APP. Would like to hear opinions here.
  13. I'll be honest. I haven't much looked at Mythras, though it is highly acclaimed. Right now I'm sticking with BRP. If this Quasar project takes off I'll likely put out lots of material for it. Afterwards? *shrug* I dunno
  14. Thanks for your kind words. Magic World was also my first dip into BRP and will always be my first love. I also miss the days when MW was a hot topic of discussion. Without the awesome people in the forums taking time to patiently explain not only the mechanics but the intentions I would have been lost.
  15. I haven't completely fleshed this out yet but as of right now it's like a ranged social attack. The way appearance affects people is in first impressions, before there is ANY social interaction. When you approach an NPC, there would be a roll to determine their initial reaction/impression of your character. A good result will set a lower difficulty for subsequent social skill rolls, and a poor result will increase the difficulty. Your appearance modifier applies to this initial reaction roll, so a very beautiful person will find people easier to convince or manipulate or be willing to be friendly. A less beautiful person will find more people unwilling to talk and being generally apathetic to hostile. A really good charisma could overcome this, but they will be starting from a disadvantage.
  16. It's out! https://www.drivethrurpg.com/product/459723/QUASAR?affiliate_id=810507 Making some progress! Gonna post further updates over at BRP part of the forums since this isn't a MW supplement.
  17. ** PDF CORE BOOK NOW AVAILABLE AT DRIVETHRU RPG! ** https://www.drivethrurpg.com/product/459723/QUASAR?affiliate_id=810507 QUASAR FB PAGE ** QUASAR STAR SYSTEMS IS NOW AVAILABLE ON DTRPG! ** (had a little hiccup in the formatting πŸ™„) https://www.drivethrurpg.com/product/463491/QUASAR-STAR-SYSTEMS I've placed a color and printer friendly version of the character sheets in the files section for convenience! https://basicroleplaying.org/files/category/55-other/ With the release of the shinier BRP Universal Game Engine and Chaosiums very forgiving attitude for third party hijinks I'm contemplating releasing a sci-fi world. Have actually been working on it for about 6 months and have 3 or possibly 4 books planned. β€’ Core Book (release date Nov 10) β€’ Star Systems & Races of the Galaxy β€’ Starship Identification & Construction I've never profited off of Any of my other books but am contemplating it with these. It's been a LOT of work. Here are some samples as I've been making excellent progress:
  18. Anyone wanna tell me how to monetize a product? πŸ˜€
  19. Not Magic World related but.... With the release of the shinier BRP Universal Game Engine and Chaosiums very forgiving attitude for third party hijinks I'm contemplating releasing a sci-fi world. Have actually been working on it for about 6 months and have 3 books planned. β€’ Core Book β€’ Star Systems & Races of the Galaxy β€’ Starship Identification & Construction I've never profited off of Any of my other books but am contemplating it with these. It's been a LOT of work.
  20. I like the idea of driving out the possessing spirit in spirit combat. Be similar to undead turning in other systems, just not to the same scale
  21. Guess I'm thinking too much into it. I look at Animated Abomination in Advanced Sorcery and they have a CON score yet they "work tirelessly." Would make more sense to give them more AR or other form of defense. I'm attempting my own game world and system based (MOSTLY) off BRPs SRD and trying to make more make sense. The wraith has no skin on their bones but they have a CON score in Advanced Sorcery. Maybe I'll change it to where sentient undead have a CON score but animations not so much... Comments?
  22. Am curious why some undead have a CON score (vsmpires) while others do not (skeletons) Working on a new project and this question popped up. I'm tired and been drinking and don't wanna search it upπŸ˜€
  23. https://www.dropbox.com/s/mkedz7cb0z2jx8f/Big Damn Book of Monsters.pdf?dl=0
  24. "Is there anything Magic World doesn't do that D&D does?" Charge you to say their name aloud? I may get a bill for texting the acronym πŸ˜€
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