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Everything posted by auyl

  1. I agree here. If they are optional it will allow for more flexibility like the original BGB. But with the talk about the size of Essentials I doubt Sanity rules, or many optional rule for that matter, will be gone.
  2. Definitely let us know. Adventure writing is one of my passions so would like to see what you can do!
  3. I don't get offended by such statements I just am quick to try and correct some ideas brought up about the Christian faith. They way its been handled as Theism is ok for me and so I usually just leave it at that.
  4. This is a gross misunderstanding of the Trinity. Not to get into a trolling fight over religion but the dogma of the Trinity has nothing even close to do with Animism.
  5. Yeah however non-ogc protects ALL your IP. It doesn't require you to put what is and isn't open content. I know game mechanics can't be copyrighted but still. Non-ogc allows as much protection as possible. I take it Chaosium is interested in that so licenses would allow for similar protections.
  6. That'd be great for all us gamer old timers. Could really boost the d100 market by giving those who fell away to return and draw in new people as well.
  7. I've never found RQ6 or even Legend rules complex compared to 3.5 D&D or Pathfinder. For me it's the right amount of rules and combat flows smoothly. There are many much more complicated systems to compare to. RQ6 and Legend honestly doesn't measure up to such a statement.
  8. I've always enjoyed this forums neutrality and now it seems it will be a Chaosium forum. Doesn't seem like other related lines will get as much attention. Some will deny this but seems to be heading that way.
  9. As far as Demorgogon go I'd put his stats higher, mych higher than a greater demon. He's a demon prince so can assert authority quite well.
  10. I was thinking around 50% more hp. Remember its an immortal being around since who knows when. As far as the Armour goes in my experience it either does a lot or not enough. If the characters are strong enough to take on a demon lord than they will probably have a way to deal with armour. Skill wise I'd max them out around 110-125% there really is no need to go higher. Weaknesses are a good idea. Gives something the players can investigate and use to overcome him. I'd make the weakness fairly obscure though and worthy of a quest in itself.
  11. Personally the skills look a little low and so do the hit points. Others might feel otherwise though.
  12. I like the pertty pictures though...
  13. Writing and editing is done! Took longer than I expected but all that's needed is a bit more artwork and it should be ready to go! Will keep you all updated.
  14. I love getting conversion material honestly. As a business person it would look bad if I did what you have even if it is individually and not business related. So I'm glad someone is doing it!
  15. I believe there will be many casualties come tomorrow. We shall mourn all our fallen gamer brothers!
  16. I've personally always disliked Sanity systems, even though I've incorporated some into certain systems I've written. I understand how in a CoC or similar system game they would be critical, which includes most horror settings. I prefer to let the players feel like they are the heroes they want to play instead of the typical person from our world. Some prefer this and there is nothing wrong with that, I just like to play settings that are more heroic. All this to say that however Chaosium works the new Sanity system, won't affect me or my group much. I wouldn't get too worked up about it as far as Sanity in a realistic sense goes, anything can make someone breakdown, not just a comparison to a "magical" ability.
  17. I prefer the original BRP Central.
  18. Sorry for not updating in a while. Doing some more tweaks and writing. I'm almost done new factions and will start on finishing fluff soon. As well added rules on increasing hit points and combat actions via improvement rolls. I think you're all going to like them. Will start posting some art for everyone to check out soon!
  19. Lol I know. My writing is much the same way. But I also do it for enjoyment.
  20. Could always start converting some 3rd party d20 OGC material. There's tons of it out there, so get to it! ;)
  21. You may want to refer to Monsters of Legend to get a feel for a larger range of dinosaurs but shouldn't be hard. Might be prudent as well to make up a few new smaller dinosaurs that are a more realistic challenge as far as combat goes. You can use the Jurassic World basis about science having created new dinosaurs.
  22. Or there is Ultimate Campaign which includes reworked kingdom building rules for Pathfinder/d20. Although not d100/BRP, I've never found d20 material hard to convert over.
  23. I think my BFF Orcus would have an issue with that....
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