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Kaleb7

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    Running: Song of Ice And Fire, Various Savage Worlds
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    Chicago

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  1. Just placed my order as well. Second copy of Magic World fell into the cart as well
  2. Rofl. Any word on when we can give Chaosium our money?
  3. And by Vikings I mean the History Channel show with Ragnar, Rollo and the ineffective Christian/apostate priest... Magic World already has rules for ships, and should be light enough to handle a largeĀ® number of combatants than say RQ6. Thoughts?
  4. Name: Mytreus Species: Human Age: 25 Gender: Male Birthplace: ? Culture: Band Occupation: Hunter Looks/Attitude: Filed Teeth Background: Mytreus was born under a Blood Moon, and was the custom with his people he was left 'in the care of the forest'. Instead of dying of exposure or becoming a light snack for the denizens of the dark, Mytreus was found by a Watcher of the Glade (a druid cult sworn to defend the 'natural' order). After being brought before the local master of the order, he was found worthy of life and raised in the confines of the cult. As Mytreus grew, he showed both great aptitude and dedication to the order, working to preserve the forest and killing those who would misuse its resources. One arrow he let fly would come back to haunt him and his order as he killed a tyrannical princeling, bringing the wrath of his father's armies down upon the forest. Nothing is left of the forest, its smoldering ruin the final resting place for both the Watchers and a sizable chunk of the army sent to slaughter them. Mytreus survives, and like Jyrra, he has joined with Cyrin to quench his thirst for bloody vengeance on the world. Allegiance: Light - 15, Balance - 25, Shadow - 5 STR: 12 CON: 10 SIZ: 12 INT: 16 POW: 17 DEX: 18 APP: 8 Hit Points: 11 Skills: Physical + 6 Brawl 26, *Climb 66, Dodge 76, Jump 11, Ride 41, Swim 41, Throw 31, Wrestle 31 Communication+4: Bargain 19, Disguise 19, Fast Talk 19, Oratory 9 Knowledge +8: Evaluate 23, *Nature 63, Navigate 38, Own Language 80, Physik 58, Potions 28,World Lore 23 Manipulation +9: Conceal Object 34, Hide 74, *Move Quietly 84, Pick Lock 14, Repair/Devise 72, Sailing 24, Scribe 9, *Trap 34 Perception +5: Insight 20, *Listen 42, Sense 20, Search 25, *Track 55 Weapons: *Hatchet, %50, 1d6+1, Short/12hp *Hunting Bow %114, 1d6+1, R:80/6hp Armor: None Spells: Bird's Vision (1) , Cloak of Night (2)
  5. SLOWLY putting together a roster of misfits for a 2014 Gencon game slot (Nice to play from the perspective of the chaos god cult sometimes...): Name: Thorryn Kai Species: Human Age: 34 Gender: Male Birthplace: ? Culture: Civilized Occupation: Marine Looks/Attitude: Weathered Skin Background: Thorryn has spent the majority of his life at sea, or on foreign shores. As a marine, it was his job to defend his ship and to storm enemy ships and enemy holdings. His captains grew in wealth with each successive venture, while he and his mates only grew injured and ultimately dead. Thorryn has heard whispers of the coming of the 'Unborn God' by madmen and mystics the world over. Something in his bones tells him a fight is coming, and would be nice to be on the winning side, hence he slipped ashore to seek out Cyrin's 'missionaries'. His Captain be damned. Allegiance: Light - 5, Balance - 25, Shadow - 15 STR: 15 CON: 14 SIZ: 13 INT: 10 POW: 13 DEX: 13 APP: 10 Hit Points: 14 Skills: Physical + 8: *Brawl 78, *Climb 88, *Dodge 56, Jump 13, Ride 43, *Swim 28, Throw 33, Wrestle 33 Communication+5: Bargain 20, Disguise 20, Fast Talk 20, Oratory 10 Knowledge +5: Evaluate 20, Nature 30, Navigate 30, Own Language 50, Physik 35, Potions 5,World Lore 70 Manipulation +7: Conceal Object 32, Hide 27, *Move Quietly 47, Pick Lock 12, Repair/Devise 56, Sailing 65, Scribe 7, Trap 12 Perception +7: Insight 22, Listen 22, Sense 52, Search 27, Track 17 Weapons: *Club, %53 *Dagger, %83, 2d4+1, Short/15hp *Sea-Axe %103, 2d6+2+1d4, Medium/15hp Armor: Hard Leather 1d6-1/1d6-1 Light , 10%
  6. Heh, well I've just STARTED reading the BGB for the first time, I should be done in August sometime.
  7. So what is thebasic rule of thumb for skill ranges for NPCs in MW/BRP? For example would a %40 in a given skill be fairly advanced/middle of the road/trainee... ? I'm in the process of statting out some characters for an 'interlude' from our usual Savage Worlds based Game of Thrones campaign. We are going to be following a pair of gold cloaks, a servant of Varys and a Wisdom from the alchemists guild that have occasionally annoyed the party on a late night raid in King's Landing using Magic World so I am going to need to stat-up a bit of street-scum opposition for them.
  8. I'm planning to pickup the BGBin the next couple of weeks to 'tweak' MW a bit, so it has proven to be a good entrypoint for me. BTW, any other MW product ready for GenCon?
  9. Kaleb7

    Wrack?

    So to clarify, when cast this spell will inflcit 1d3 damage per round for the duration of the spell? (i.e. you do not make seperate castings for each 1d3 of damage?) Thanks!
  10. So digging around a bit I came across this: http://basicroleplaying.com/basic-roleplaying/porting-traits-passions-pendragon-brp-2787/ Seems to be a fairly light-weight means of bringing in Traits, and a little flavor, but I was thinking of reworking his rules accordingly for Magic World: - Each character may have up to (POW/4, round down) player-chosen traits. - If they are doing something in the manner of one of their traits, they can have a re-roll (max one per session per trait) - Acting consistently in accordance with a trait gets you anadvancement roll on the primary skill used. (So if you have the Trait "Cultist of Bob", and you spend a session converting the masses to the dark ways of Bob, you would be looking at Oratory.) - Acting consistently AT ODDS with an existing trait or in keeping with another Trait puts you on the path of aquiring that Trait at the cost of an existing trait. Note that this advancement role is in addition to any which you may gain through normal play, so you can get TWO checkmarks... But this only buys you two attempts to advance the skill, not two advancements. Thoughts?
  11. Any possibility of sharing that?
  12. No need to go invoking Bruce Hornsby on us... Or will he be appearing in the MW Monster book?: 80s Pop Musician: "Due to 'Eighties' hair is always considered to have a helmet and in combat will always score a critical on the first attack with its 'one hit wonder' technique, but will suffer cumulative %30 penalties until nobody notices his efforts anymore.
  13. It's also not like printing RPG books is the highway to vast riches either, one bad printing run and you have dug a pretty deep financial hole. (look at all the 'goodwill' that Green Ronin garnered by pushing out a variety of error filled editions of Game of Thrones.) Fast, well-done and cheap... Pick one (That being said, could you publish necromancy rules for MW tomorrow please? )
  14. Cool. Any hints as to other MW products in the pipeline?
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