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ORtrail

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Everything posted by ORtrail

  1. Damage to the building by both sides? Storage of munitions on sacred ground? Killing with all these ranged weapons is dishonorable, especially the snipers!
  2. I feel like the old SPI Universe RPG is the only space RPG I have that didn't have the usual cat/dog/reptile aliens. Oh, and the even more rare Journeyman RPG too. A big part of this is how warm and fuzzy the cat race is. No one could think a hulking Kzinti with those fangs, claws, flattened ears, and rat-like tail is anything but an apex predator. At the other end of the scale is the H'Reli.
  3. I love me some Kzinti, but they would be overpowered in a lot of campaigns. From the Ringworld Explorer book: STR 5D6+12 MAS 4D6+10 CON 2D6+6 INT 3D6 POW 2D6+6 DEX 2D6+12 APP 2D6+6
  4. More of an out of left field suggestion, but odd people running around asking questions about everything and using the wrong tense in sentences about "World War I" instead of "The Great War". The smirks when they saw your camera were a bit much, to be honest. It seems that when you live in interesting times, you get interesting visitors.
  5. I didn't think this needed a new thread, but I wanted to mention what I was up to with RoH. I used it to run a Fringeworthy adventure earlier this year, and for Free RPG Day 2019 I'm working on something I've always wanted to run: an adventure set on Jack Vance's Tschai Planet of Adventure. I'm in the process of converting the RoH character sheet. There will be 5-6 of them, all with the planetary map, space for character art, and one of the alien races of Tschai depicted (Green and Blue Chasch, Wanek, Dirdir, Pnume, and maybe one with a Night Hound). I finally feel like I have the resources to run a Tschai adventure; with heavy reliance on the old GURPS setting book, but also recently getting the entire series on audio book. There is a French Tschai RPG that came out late last year, so I'll have to keep an eye out for the English translation (if it happens). It was based heavily on the French Tschai comic book adaptation I think. Anyway, here is the work-in-progress Tschai Planet of Adventure character sheet. I included 'BRP' in the title for name recognition value, but then again the two players I had for Fringeworthy had never actually played any Chaosium RPG. They understood percentages though, and had no issues with the game system.
  6. In the way of constructive criticism? A very serviceable, but plain character sheet. It need a bit of flair, like an 'OpenQuest' title header? Maybe some little touches like a border or a couple weapon images?
  7. Yes, the appeal of River of Heaven to me was the more hard sci-fi approach. Sadly, that has less appeal to my gaming group than adventuring in a galaxy far, far away. Or a five year mission to seek out new life and new civilizations. Selling players on a known setting is always easier though. Anyway, good to see things are progressing on the RoH Companion book, I look forward to reading it.
  8. I'm looking at 11 straight days off starting this coming weekend, with no big travel plans, so I'll be gaming (video and table top) quite a bit. I'd be happy to read it over and provide some feedback.
  9. I loved the mix of Sci-Fi and Fantasy with Hawkmoon, and rebels against the evil empire was a nice hook. I still have my boxed set, though it is a little the worse for wear. Also, maybe I missed it, but has anyone mentioned the Corum sourcebook from Darcsyde Productions? It was intended as a Stormbringer supplement. I picked up a mint condition copy probably five years ago.
  10. Need any feedback on that adventure, Markus?
  11. Was the idea for OpenQuest a light weight rules system in one handy book? If so, I'd say go with a polished up single book with shiny new art.
  12. I love these kind of things. Either from the challenge of putting all the random elements into a semi-cohesive plot, or just getting inspired when you see the pieces you want to lift and add to another adventure you've been contemplating. Nice work, jagerfury.
  13. An iconic RPG talent. I've got no doubt that his work and influence will continue on for decades to come. As was said above, the best way to remember him is to play some of the games he helped create/influence.
  14. That was a really well done take on a slightly later Martian invasion. Of course, they don't have to be actual Martians, just an invading force that used Mars as a staging area for the attack on Earth. The Martian name, once used, would never go away.
  15. Stretch goals = scope creep. Anything after the first 2-3 anyway. Is the plan to have a series of RoH Companion books? New rules, more background material, and adventures in one book is a powerful combination, IMHO.
  16. Okay, my next suggestion was going to be that you ask Marcus Bone about using his fan adventure. Plus throw in that demo adventure you talked about. The discount helps, I don't mind seeing PDF adventures in quality print form, and I get the concern for fulfilling all the Kickstarter stretch goals. Being in software development, I was taught that you get two out of Time/Money/Features, but never ALL THREE. Of course, I was also taught that deadlines make a cool noise as they pass by.
  17. Would pushing things back another 6 months be enough to finish the Binary Deep adventures? I'd rather have all new material versus paying for printed versions of two adventures I already have on PDF.
  18. Yeah, given all the ways to track people in big cities now, or gather even minute DNA samples? It would be a matter of weeks to work out a short list of suspects. Maybe if you could teleport and lived in Oregon while fighting crime in NYC you could hide your secret ID for some time.
  19. Having read through the printed copy of Cathulhu: Velvet Paws on Cthulhu's Trail I bought recently, it seems like you should be able to run a game with kids in the 10-15 year range easier than a group of cats. Maybe. The cats are going to be really good with stealth and climbing, for example. The kids won't reach that level of competence in physical tasks (although running/biking/skateboarding should be decent), but they have access to tools and some knowledge on how to use them. By way of comparison, the suggested stats for cats are: STR 1D3 CON 2D6 SIZ 1 INT 2D6+6 DEX 2D6+14 EDU 3D6+3 APP 3D6 POW 2D6+6 Sentience (Sanity): POW x 5 Know: EDU x 5 Idea: INT x 5 Luck: POW x 5 Movement rate: 12 I'd probably tweak the APP for cats to 2D6+6, as you seldom see an ugly cat unless they have had a rough life and been in a number of fights. So, for kids, what about: STR 1D3+ (Age/2) CON 2D6+2 SIZ 1D6+ (Age/2) INT 2D6+6 DEX 2D6+4 EDU 2D6+ (Age/3) APP 3D6 POW 2D6+4 Sentience (Sanity): POW x 5 Know: EDU x 5 Idea: INT x 5 Luck: POW x 5 Movement rate: 9
  20. A fringe D100 setting would be the Pax Draconis RPG. It gets more crunchy every time I go back and look through the rulebook, but the included sci-fi setting was interesting for not having humans at the top.
  21. Sounds good Newt. You obviously had a vision for what you wanted from OpenQuest, but being human we are usually pretty sensitive to feedback and then the doubts creep in.
  22. Yeah, I like your idea, as long as the kids have a dog with them.
  23. Let me add my thanks for all the research that went into this this thread. I can see where automobile accidents while driving along narrow roads with inferior headlights would be more common. Driving down a freeway at night, during a rainstorm, can be nerve wracking in 2018, I can only imagine how much worse it would be (even if at lower speeds) in 1928.
  24. Yeah, you don't get billed for your pledge UNTIL the Kickstarter is actually funded, so if it doesn't meet the goal, it costs you nothing. In fact, the only one I've backed that failed to fund still left me with a rough draft PDF copy of the game for (in effect) FREE. That said, yes there are plenty of horror stories of people that have been waiting for 7+ years for a successfully funded Kickstarter to complete so they can get their rewards. Far West being one of the more infamous examples I've read about. If the Kickstarter has a PDF copy ready enough to send out to backers that is a good sign that at least most of the writing has been done and they need the funds for art, editing, hard cover versions and so on.
  25. It has been a decade or more since I watched Monster Squad. Back in the day, I would have thought of this in terms of a group of kids acting as Bureau 13 agents/Stalking the Night Fantastic. I don't recall this movie being mentioned when influences for Tales From the Loop are listed (Goonies, E.T. and Strange Things are your top three there) and probably because Monster Squad veers heavily into the fantasy side of things. Not that werewolves are not hinted at in TFtL, but odds are they would turn out to be genetic experiments gone wrong.
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