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Pnick

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Everything posted by Pnick

  1. Really no issues with Foundry and CoC for me. In fact, I think the implementation is absolutely brilliant and can’t imagine— aside from licensed content— what an official system would have that this doesn’t.
  2. 2024. And still asking for a friend. A year later I can assume that Robin’s edited submission was kicked into the long grass.
  3. I have to say that for me the Foundry version for CoC that already exists — and is FREE — is one of the best Foundry VTT implementations out there. Anyone who wants a more storytelling implementation can just ignore the fantastic detail provided — which makes full use of the complete CoC game system a breeze — and simply use the dice roller, the character sheet and the rule book.
  4. F@&k’s sake. it feels like a ‘Glorantha’ is now being done with Pendragon.
  5. Are the booklets printed in thin magazine stock or do they have sturdy card stock covers and paper interior?
  6. No, I didn’t realise that this was a sort of official updated list, I was going by your comment ‘I think that means it's now awaiting art & layout; I don't know that it has / hasn't actually begun those processes.’ But thanks for the information, regardless.
  7. Can we please get an official word on the Pavis and Rubble books.
  8. Maybe one day this new edition of Runequest/Glorantha will be as complete and shine as brightly as the Sistine Chapel. But I’ve given up waiting. And for those pouring scorn on the criticism: Grognards have kept this game alive. No Jeff you are wrong, Grognards don’t grumble for the sake of it, Grognards remember and, to put it bluntly, simply don’t have a whole life ahead of them to be perpetually sold dreams of the promised land.
  9. 2023. Asking once more for a friend.
  10. I question the use of the word 'here'.
  11. One person's 'let them have their say' is another person's platforming of intolerance. I'd hardy call Popper a 'burn it all down and start over revolutionary' — and I disagree with him on many things — nonetheless:
  12. And we have the right to call things out and ignore. Always amuses me to imagine a particular scene in the classic Twelve Angry Men being rewritten to accommodate the sit down and talk it over brigade; clearly it should have been: 'now hold on a minute everyone, let's hear him out'...
  13. ‘would also feature a boxed Starter set’ or ‘will feature!?
  14. When I saw his pro-Trump likes appearing in Twitter, that was the point when I unfollowed and unsubscribed to the YouTube channel. The only surprising thing about the latest furore was that it didn’t come sooner.
  15. Damn the expansion of my favourite games company. Too many new games being made and not enough hands 😉 Thanks for the info Mike. Looking forward to it when it's ready.
  16. Do we have any signs of 7th Edition Dreamlands on the horizon? I'm wondering whether to just go with previous editions if the wait is going to be substantial.
  17. Are there plans to support Dark Ages with further supplements; I hesitate to ask, a campaign?
  18. Anyone found or created a table of potential random chase hazards? I know that they are meant to be improvised and location specific but a car chase or a foot-chase through a town/city will have similar hazards. A couple of random tables would really help when ideas are stale.
  19. Pnick

    Explosions

    Another issue — that maybe is resolved in the rules somewhere — what happens with a thrown explosive if it misses? It still explodes, and where it lands will determine who is caught in the radius of the blast. A lot of these issues have reared their head now that VTTs are a lot more the de facto mode of play. When you are using a map, with clear yard measurements between all the actors involved, you look for more specific answers to issues that would have previously been 'theatre of the mind-ed' away. Also, the tactical element is fun.
  20. Pnick

    Explosions

    Well this thread has taken a turn. Relative parental laxity nostalgia.
  21. Pnick

    Explosions

    A question and some house rules that I found on Reddit relating to explosives. The question: why, when all other explosives aside from those that are thrown are covered by Demolitions, is a blasting cap the purview of Electrical Engineering? Actually, looking again, the rules seem to be inconsistent: in the explosives stats chart on page 254 of the Investigator Handbook the blasting cap is the only explosive governed by Electrical Engineering. However, on page 105: 'Electrical Repair may also be used in conjunction with modern explosives, such as blasting caps, C-4 plastic explosives, and mines.' So how does it work, can Electrical Engineering be swapped with Demolitions, like for like? In that case, Demolitions becomes a redundant skill. Here's the house rules regarding handling explosives copied from elsewhere; comments welcome: Using the Demolition skill: Failed - the investigator can't set it up right. Pushed failed - it goes off instantly in their face. Pushed success - as a regular success. Success normal and hard - goes off at the set time. Success extreme - goes off at the set time and does max damage. Success critical - goes off at the set time and something else that is wanted also happens. Damage wise - Dynamite/hand grenades are 4d10 damage at 3 yds/2d10 at 6 yds/1d10 at 9yds. Range is using the Throw skill with a max range of STR score in feet.
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