Pnick
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Everything posted by Pnick
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Really no issues with Foundry and CoC for me. In fact, I think the implementation is absolutely brilliant and can’t imagine— aside from licensed content— what an official system would have that this doesn’t.
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2024. And still asking for a friend. A year later I can assume that Robin’s edited submission was kicked into the long grass.
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I have to say that for me the Foundry version for CoC that already exists — and is FREE — is one of the best Foundry VTT implementations out there. Anyone who wants a more storytelling implementation can just ignore the fantastic detail provided — which makes full use of the complete CoC game system a breeze — and simply use the dice roller, the character sheet and the rule book.
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F@&k’s sake. it feels like a ‘Glorantha’ is now being done with Pendragon.
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Pendragon Starter Set: your quest begins June 29th
Pnick replied to MOB's topic in Pendragon & Prince Valiant
Are the booklets printed in thin magazine stock or do they have sturdy card stock covers and paper interior? -
No, I didn’t realise that this was a sort of official updated list, I was going by your comment ‘I think that means it's now awaiting art & layout; I don't know that it has / hasn't actually begun those processes.’ But thanks for the information, regardless.
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Can we please get an official word on the Pavis and Rubble books.
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Maybe one day this new edition of Runequest/Glorantha will be as complete and shine as brightly as the Sistine Chapel. But I’ve given up waiting. And for those pouring scorn on the criticism: Grognards have kept this game alive. No Jeff you are wrong, Grognards don’t grumble for the sake of it, Grognards remember and, to put it bluntly, simply don’t have a whole life ahead of them to be perpetually sold dreams of the promised land.
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2023. Asking once more for a friend.
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I question the use of the word 'here'.
- 125 replies
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So, no news — or replies — is good news?
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How close are the Pavis and Rubble books?
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Chaosium Interviews: 2022 for Call of Cthulhu, with Mike Mason
Pnick replied to MOB's topic in Call of Cthulhu
No Dreamlands? 😞 -
One person's 'let them have their say' is another person's platforming of intolerance. I'd hardy call Popper a 'burn it all down and start over revolutionary' — and I disagree with him on many things — nonetheless:
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And we have the right to call things out and ignore. Always amuses me to imagine a particular scene in the classic Twelve Angry Men being rewritten to accommodate the sit down and talk it over brigade; clearly it should have been: 'now hold on a minute everyone, let's hear him out'...
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‘would also feature a boxed Starter set’ or ‘will feature!?
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When I saw his pro-Trump likes appearing in Twitter, that was the point when I unfollowed and unsubscribed to the YouTube channel. The only surprising thing about the latest furore was that it didn’t come sooner.
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Damn the expansion of my favourite games company. Too many new games being made and not enough hands 😉 Thanks for the info Mike. Looking forward to it when it's ready.
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Do we have any signs of 7th Edition Dreamlands on the horizon? I'm wondering whether to just go with previous editions if the wait is going to be substantial.
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Anyone found or created a table of potential random chase hazards? I know that they are meant to be improvised and location specific but a car chase or a foot-chase through a town/city will have similar hazards. A couple of random tables would really help when ideas are stale.
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Another issue — that maybe is resolved in the rules somewhere — what happens with a thrown explosive if it misses? It still explodes, and where it lands will determine who is caught in the radius of the blast. A lot of these issues have reared their head now that VTTs are a lot more the de facto mode of play. When you are using a map, with clear yard measurements between all the actors involved, you look for more specific answers to issues that would have previously been 'theatre of the mind-ed' away. Also, the tactical element is fun.
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Well this thread has taken a turn. Relative parental laxity nostalgia.
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A question and some house rules that I found on Reddit relating to explosives. The question: why, when all other explosives aside from those that are thrown are covered by Demolitions, is a blasting cap the purview of Electrical Engineering? Actually, looking again, the rules seem to be inconsistent: in the explosives stats chart on page 254 of the Investigator Handbook the blasting cap is the only explosive governed by Electrical Engineering. However, on page 105: 'Electrical Repair may also be used in conjunction with modern explosives, such as blasting caps, C-4 plastic explosives, and mines.' So how does it work, can Electrical Engineering be swapped with Demolitions, like for like? In that case, Demolitions becomes a redundant skill. Here's the house rules regarding handling explosives copied from elsewhere; comments welcome: Using the Demolition skill: Failed - the investigator can't set it up right. Pushed failed - it goes off instantly in their face. Pushed success - as a regular success. Success normal and hard - goes off at the set time. Success extreme - goes off at the set time and does max damage. Success critical - goes off at the set time and something else that is wanted also happens. Damage wise - Dynamite/hand grenades are 4d10 damage at 3 yds/2d10 at 6 yds/1d10 at 9yds. Range is using the Throw skill with a max range of STR score in feet.