Congrats on pushing out Comae! I really like it, it finally feels like a d100 based game that I could really dig into.
Can I ask a clarifying question: how do you typically handle Extended Conflicts with multiple PCs against a singular target? For example, with 3 PCs trekking through a snowstorm, all three of them rolling is likely going to result in at least one of them succeeding, and thus "winning" the round and dealing damage.
It seems like the more participants a side has contributes to a major advantage, since there's only 1 winner a round. I might be missing something, obviously.
Thanks! Look forward to playing around with the engine