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hkokko

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hkokko last won the day on April 4 2016

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About hkokko

  • Rank
    Notes From Pavis Scribe

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  • RPG Biography
    Rpg since 1977? RQ since 1980. Played HQ, CoC, even D&D and MERP. Writing the Notes Feom Pavis blog and building content for Mythras Encounter Generator
  • Current games
    Rq6 and then Mythras in Glorantha
  • Location
    Finland
  • Blurb
    Usually the GM...

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  1. Crawling From the Monster Island, the Jungle as an Adversary – Hex Crawl and Jungle GM sheets and a Tool Lovers of sword and sorcery have a field day now with the long awaited hard cover release of Monster Island by the Design Mechanism and the most appropriate new scenario for it – A Bird in The Hand. Run, don’t walk to Lulu to purchase the hard cover for the sandbox and the new scenario. A Bird in the Hand will give you an excellent induction to Monster Island. You will need a hard cover for the Monster Island as the sandbox will last you a long long time with a lot of gaming. It can easi
  2. The rule system says that if you have an appropriate clothing "a grace period of their CON in hours before exposure sets in". Yes, the key is appropriate. In the army decades ago spent days in the "wilderness" with -25 or so. The cold is tolerable with appropriate clothing at least as long as you keep on the move. At the time Goretex did not exist - it was the old winter war (WWII) type of clothing - layers of it.
  3. Updates to find the shelter.
  4. Let's Spend the Night In the Wilderness - Importance Of Proper Camp Especially in the Monster Island Here is a small chart to use when characters are traveling in wilderness.The RAW rules state wearing suitable local clothing permits a character a grace period of their CON in hours before exposure sets in. The chart below shows the RAW rules for effect of being exposed to temperature ranges. The wonderful Hex Crawl rules in the scenario Bird In the Hand situated in the Monster Island enhance if you try to rest without proper tent or lean-to you risk exposure and there is no recove
  5. Ha-haaa.. It is mine, all mine. Ordered a copy..
  6. about the original question and Rick's offer --> I would like to buy the Pavis Panorama picture as a poster / tabletop size from that store.... Could that happen...
  7. City Quarter Generator which generates city quarter for Mythic Constantinople era cities and generic fantasy cities now has the first versions of Gloranthan City quarters. There are two versions - Orlanthi City Quarter and Fonrit City Quarter. Currently the Orlanthi City Quarter generates temples from the Storm Pantheon. Fonrit one generates from Ompalam pantheon. For this first version the probability of gods are even for the city quarter. There are only gods from a single pantheon in the city quarter. Major Temples are more rare, others are evenly distributed to appear. This also may c
  8. That sounds wonderful - poster and desktop picture etc. In these remote times it would be great to be able to have it as a digital copy as well
  9. Personal use. the above was my plan B. The picture is so fabulous it would deserve a full blown pdf and a poster... That is my wish for plan A (while I proceed with plan B )
  10. Is the Pavis Panorama picture available as a one pdf from somewhere. There is only small size jpg in Chaosium page. I own all the paper and pdf combinations of Pavis/Big Rubble but seemingly cannot find it on a single page (it is divided across two pages in both books).
  11. **Mythras City Quarter Map Generator available now ** I expanded the Mythras Constantinople generator to create city quarter maps in couple of additional ways. The generator creates city quarter street map using Voronoi Tessellation. The maps could be suitable for many kinds of fantasy or even some medieval historical cities. It is using the rules from Mythic Constantinople city block generation and Mythras Core Rules temple creation rules. There is quite little that is rules specific so the maps could be usable by any rule system. You h
  12. Mythic Constantinopol City Quarter Generator for Mythras A fellow Mythras fan asked me if it would be possible to create a city quarter generator based on Mythic Constantinople rules. Here is the first version - it can only do Constantinople and only poor city quarters. More will probably come later and I will most likely do a more sword and sorcery oriented version later on. The system is based on generating nodes. After generating a few nodes for a part of a city quarter you will draw the streets and alleys around them and then start sketching out the shape of the buildings. Yo
  13. Mythras Encounter Generator visits Lyonesse As the year's first post here are a few Lyonesse encounters. Bearded Gryph Hulk of Cam Brakes Heceptor Natrid Screamer Ska Warrior Unicorn For spirit beings only few links are put here as direct links. Rest of them can be found via MeG search for example with tag: Lyonesse Darklings Small Lesser Darkling Greater Elder Ancient Elder Willawen Small, Lesser, Willawen, Greater, Elder, Ancient Elder Merrihew Small, Lesser, Merrih
  14. In the link below you will find version with URL links. This is a summary page for a starting GM. Here is a starter set of resources for a Mythras GM. This is a subset of all resources available at NotesFromPavis blog. Combat Interactive Combat Flow summary Visual Combat Modifier Charts Mythras Skill Roll Evaluator Healing and Wounds Combat - special effects Tactics of choosing special effects – next generation – one pager version Offensive special effects summary Defensive special effects summary Combat - others Mini c
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