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David Scott

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Everything posted by David Scott

  1. In my Glorantha, most of the Most Respected Elders attain their status at what we would recognise as past child-bearing ages (there are of course a few exceptions). Here's the last cycle of 49 Elders : Tribe Name Age when honored Year when honored Reign Died Death Age Impala Katenia 59 1379 50 1429 109 High Llama Noymee 54 1429 23 1452 77 Sable Janyten 48 1452 50 1502 98 Nosehorn Teto-Tha (Agimori) 47 1502 43 1545 90 Bison Norta-Ia 52 1545 27 1572 79 Morokanth Egajia 40 1572 57 1629 97 When Jaldon returns, Egajia is in her mid-nineties and Jaldon is.. well Jaldon a weird half-cursed hero and judging by his pictures, both may not be up to parenting. However the best example of mixed births, was the when the Zebra tribe was created:
  2. I may of course be wrong, I did just have a look, but I don't think I'd miss something that big 🙂
  3. It's not in the mythology book, and there is a giant spreadsheet, however I've no idea how that's being implemented.
  4. Use the one he's holding on page 143 of the Lightbringers, or pick one from this article and give it a nice handle: Organic residue analysis reveals the function of bronze age metal daggers Figure 1 :https://www.nature.com/articles/s41598-022-09983-3/figures/1 I suspect most will be stone, but those with Earth wives are likely to have enchanted copper ones.
  5. Minor Holy Days are a problem as they take up whole day if attended, and so directly reduces adventuring time (major holy days don't have to count as they can happen outside adventure time. I'd only let assistant priests or shaman attend them if needed. Rune levels are more restricted if part of the hierarchy. Don't forget that their need to be enough initiates or lay members to be present. So Heler is unlikely to celebrate minor water days regularly.
  6. The shaman dies and hands it on to another. (usually the next most senior) or their apprentice The shaman dies and the shaman of a splinter (a smaller version of the same society) takes over. The shaman dies and competing shaman vie for control (this benefits no one) If it's a splinter, the local group may have no shaman
  7. Yes, some spirits societies have spirits that understand there is a hierarchy and / or see themselves as a group (sometimes if only by actual association). Eg. The three feathered rivals are exactly that a group of rivals - they know this and their limits. Or the Thirstless spirits understand (where possible) that Zola Fel is the head. No, some spirits societies have spirits that don't understand there is a hierarchy and don't see themselves as a group and are unaware of the others. This is most likely a new spirit society with a recent mythology. E.g. The Red School of Masks, which is a synthesis between Lunar and Praxian tradition and includes spirit cults such as Most spirit societies are likely to have existed since before the Dawn and their spirits are associated by deed. Spirit societies are usually cultural and extend beyond the shaman (unless in the very rare case they made the society). Even if not part of a spirit society, members of the same pantheon will understand it's basic make up. E.g. Orlanth initiates would understand that an Orlanthi shaman deals with a group of spirits headed by Kolat or another local spirit, which contains a variety of spirits, some of who might not be winds. (The Orlanth spirit society is complex as it is effectively part of the Orlanth cult). If he deals with the winds and weather alone, he might lead the Seven Winds society or if it's broader, it could even be a new society called the Lightbringers, comprising spirits from associate spirit cults. In the last case I'd build a specific unique society around a shaman.
  8. Gift giving is covered in the Treasure box on page 7 of Weapons and equipment. There is also an example of Gift giving in the Exchanging Masterwork Items, on page 9. In your Ironhoof example, it depends on who the adventurer is, if they are a Grazelander, Ironhoof expects gifts and that's it. If the adventurer is acting as an emissary to ally Ironhoof and his half beasts (per the Dragon Pass board game), they would need a reputation roll (who are you?) and if they succeed, they can gain +1% reputation / 50L of the gift.
  9. or just use the Core Rules system in Age, and Year Born, page 81
  10. I almost always use the auto success rule, especially where the adventurer is experienced in that facet (warriors can always cast Bladesharp or heal, etc). Unless it's a point where failure might add to the story. But I always roll for POW vs. POW, that's important for POW gain rolls.
  11. Other than the Guide to Glorantha: https://wellofdaliath.chaosium.com/tag/malkioni/ https://wellofdaliath.chaosium.com/?s=malkioni https://wellofdaliath.chaosium.com/tag/ralios/ https://wellofdaliath.chaosium.com/?s=ralios or any other relevant search
  12. Interestingly in real world shamanism it's the opposite. Shaman practice only within strict boundaries. When not within ritual (travelling to the spirit world, teaching magic, etc) the spend most of their time preparing their work and training others. However there maybe spirits not directly under the control of the shaman interacting with them, that for reasons they haven't banished (you don't want this as a shaman as it interferes with real life). If you have access to ye olde publication Avalon Hill's Heroes #10 (final issue), it was captured perfectly in Tips For Shamans by Forrest Johnson. This is by far the best RuneQuest article on shaman, here's a relevant snippit It also has an excellent depiction of Leona (stats, spirits and background), a Praxian Basmoli shaman haunted by her dead family and children.
  13. Only if they are emphasising their Beast Rune over Storm Bull’s other two Runes. My players have all chosen the Death or Air Rune, and so their Beast is around 50%. Not really. One is married, two are single, the female one has two children. The married one is isn’t a Rune Lord yet, but is an assistant in training as his dad is the Local Khan, his wife (married before he was a khan is the clan scribe). His ritual wife is an Eiritha Priestess, who tends the clan cows at Clearwine and is married to a Thunderous initiate. The other two are very respected chaos killers and very much in demand, hence she’s had two children, while the other is waiting to meet miss right. This is Sartar, just because people think you are all bestial berserkers, doesn’t mean you actually are. (Only berserkers when chaos appears). I base Storm Bulls on the many bikers I’ve know in my life. Most are very family orientated, and love their kids just as most people do.
  14. In this case, agent orange the shaman would be leading a Thirstless splinter and just add the other water spirits to their society. Their worshippers would be able to access the other water spirits as part of the society. With the non-water fellows, they would be separate spirit cults.
  15. The main points in my original spirit society posts was that generally a shaman would only lead a single society, and the spirits within it would be at least neutral. Given the basis of spirit societies in real life shamanism, there’s never a hostile (or antagoistic) spirit in the society. However a shaman can belong to separate spirit cults outside of the society. As they are the leader, they may even be able to add the spirit cult to the society. Hostile spirit cults are rarely possible except in propitiated manner. So a shaman who is the leader of the Thirstless society could also separately lead the Mallia spirit cult allowing all initiates that are members, temporary immunity from disease. A shaman who is not the leader of a spirit society (or a splinter) is at the mercy of the actual leader and will be down the pecking chain of power. (The easiest way to determine relative shaman power is POW+ Fetch POW + age)..
  16. Jonstown upper city outside the city gate opposite the Chalana Arroy temple. It's a small vegetable garden that supports the temple. The rocky spur that upper city is built on is a popular place to walk. There's a regular foot patrol that circles the edge (in my game).
  17. (As Jeff say)s they first appear in Greg's unpublished notes for Gods & Goddesses of the Lunar empire (1996). They are in Enclosure #1, page 81
  18. Of course, once their body starves to death, it's a permanent addition. I'd even get the local shaman to bind their spirit to their desiccated remains and add a sign saying "Fools never learn"... (just use the hunger rules on page 161, the average adventurer would last maybe two weeks)
  19. The Six Sisters (Sartar) The Six Sisters (Esrolia)
  20. Training mentioned above is the obvious route, not just from your temple, but associate cults as well. For those with beast / man polarity and other form rune bases, training in a form rune would not be possible (this covered in the Mythology book). You can't train to be a spirit form, you are either a spirit or not, unless you are a shaman and have effectively done this already with a fetch.
  21. This is mythology, so not an exact science. Ygg as a son of Vadrus, brother of Valind, is little different to Ygg is a son of Valind, son of Vadrus in my book. Both are likely true somewhere.
  22. General – Okeria – in the Guide and elsewhere is Okerio Page 3, Aeolian,1st para, 2nd sentence, "and are the dominant religion"-> "and is the dominant religion". Page 4, Alafin, title is "Alafin" but description and index has "Alafain". Page 6, 3rd col, 3rd para, comma seems wrong here, surely "which lay within it" relates to the earth? Page 7, 2nd col, 2nd para, first sentence has two "her"s in a row towards the end. To fix this without having to flip all following male/fenale references, change the last clause and add a male references e.g. "via his use of methods of war and love to achieve her ends", or similar. Page 14, Bandan, 2nd sentence, seems like a line might be missing here at the column break because "could not be devoured by Arlu" doesn't seem to follow properly from "commanded an Iradgenderi to become permanent". Page 18, Bodkartu, 1st para, 2nd sentence, "as well as answers" -> "and also answers" or "and answers" or "as well as answering". Current text doesn't work grammatically. Page 21: Shomash -> Somash Page 22, Chalana Arroy, delete "See Erissa". (No entry) Page 29: spinning of -> spinning off – or - spinning on Page 32, Ebe, pronunciation is missing. Page 34: Enklosa, note it is Enklosë in the Guide Page 34: Land Goddess of Enklosos -> Enkloso (per Guide) Page 34, Enverinus, extraneous comma after "Portion of Yelm" in subheading. Page 36, Errinoru, 2nd sentence, "embyli" -> "Embyli" as in the rest of the book. Page 40: as man -> as a man Page 41, Full Moon Corps, 1st para, 1st sentence, "middle air" -> "Middle Air" as in the rest of the book. Page 49, Godunya, subheading, "Kralorela" -> "Kralorelan". Page 49: One of the races of Dragon in the Dawn Age —> One of the races of Dragon Pass in the Dawn Age Page 52, Hachrat Blowhard, pronunciation missing (Harmast Barefoot has one) Page 52, Halisayan, last para, "a unequivocal" -> "an unequivocal". Page 54: of Ralian Autarchy -> of the Ralian Autarchy Page 56, Hiia Swordsman, 1st para, last sentence, missing full stop (period). Page 62: Drang the Dragon -> Drang the Diamond Storm Dragon Page 67, illustration of Jernotius, red triangle pointer at end of caption should be pointing up towards the art, not down. Page 68, Jraktal the Tap, subheading, "Fonritan" -> "Fonritian". Page 74, Kyger Litor, pronunciation lee-tar seems very odd and differs from RQ3 Prosopaedia, lee-tor. Page 74, Kylera, 2nd sentence, "and forbade her" -> "who forbade her". Kylera is the subject of the sentence and the current wording reads as Kylera forbidding Gata Page 76, Lendarsh, 1st sentence, remove the superfluous full stop (period) after "Grey Age". Page 79, Lorion, remove see Engizi (no entry) Page 88: is most respect -> is most respected Page 89, New Hrestolism, 2nd para, delete second sentence since it's a repetition of the second half of the precending sentence just with the words in a different order. Page 91: diamond, dwarf status -> diamond dwarf status Page 98: only five remain – six counting Artia, but perhaps too small? The Twinstars might be counted as stars? Page 103, Rathor, first sentence, surely "great white bear" should have initial caps due to being a title as shown in the subheading? Page 105, River Deities, remove see Engizi (no entry) Page 106, first column (Rokari), 2nd para, 1st sentence, "Invisible Gods'" -> "Invisible God's". Page 106, Sartar, 1st sentence, "to the Orlanth" -> "to the Orlanthi". Page 107, Second Council, Aldryami [pantheon] -> Elf [pantheon] Page 107, Second Council, Mostali [pantheon] -> Dwarf [pantheon] Page 108: “Sedaia is the goddess of langiappe” —> “Sedaia is the goddess of lagniappe” Page 108: Serartamal, Pamalt Pantheon, this is one of only two Pamalt Pantheon refs (the other is Varama). Should this be Doraddi Pantheon? Page 109: land goddess of Ralios -> Seshna is the land goddess of Seshnela Page 112, Siglat, 3rd sentence, "She" sounds odd because Siglat is the subject of the preceding sentence and ends with Snodal, and "she" seems to refer to the mother. This sentence should ideally be reworded. Page 116: string shirt – might be, based on illustration – string skirt Page 117, Svagad, 1st para, last sentence, "Diet, sponsored" -> "Diet and sponsored". Page 121, Theya, subheading, "Malkion"-> "Malkioni". Page 124, Two Brothers of War, Yngorty -> Yngortu (per GtG) Page 126, Umbroli, subheading, "Winds Gods" -> "Wind Gods". Page 126, Urengerum, Sagittus -> Saggitus (per Fire/Sky) Page 129, Varama, Pamalt Pantheon, this is one of only two Pamalt Pantheon refs (the other is Serartamal). Should this be Doraddi Pantheon? Page 131, Verithurusa, 1st para, last sentence, should "oath" be "path"? Page 131: meditation . -> meditation. [one or more spaces before the full stop] Page 132: formatting issue? Pass. The Page 132: Vingkot, Water Rune -> Mastery Rune (Rune font error: w key is water / mastery) Page 134, subheading, remove extraneous comma after "Portion of Yelm". Page 135, Wild Man, Father af All Mortals -> of Page 136, World Council of Friends, Aldryami [pantheon] -> Elf [pantheon] Page 142, Zitro Argon, the comma here is a comma splice and should be changed to either a semi-colon or a full stop/period. From https://basicroleplaying.org/topic/19075-runequest-rules-qa/page/58/#comment-294843
  23. Page 26, Kero Fin, Orlanth provides Summon Air Elemental, size missing Page 26, Avalanche (Inora) Note that the spell is not detailed in any current publication Page 36, Rune magic, Resurrection -> Resurrect (per RBM) Page 37, Gardener, Rune magic, Discorporate -> Discorporation (per RBM) Page 37, Dendara, Restore Health, which spells (per Ernalda) Page 37, Ernalda, Dismiss Earth Elemental, size missing Page 48, Rune spells, Command (dog), Command (snake), remove the brackets Page 68, Enchantment, Leaders can create Spell Matrix Enchantments. -> Leaders can learn Matrix Enchantment. (per RBM) Page 81, Eiritha, Associated cults: Chalana Arroy is missing per LB 47 Page 82, Earth Witch, Dispel (Earth Elemental) -> Dismiss (Earth Elemental) Page 131, Rune Spells, missing all common?
  24. PDF TOC remove Vinga Page 34, header Vinga -> Orlanth Page 36, Eurmal (Lightbringer), He provides Charisma -> Clever Tongue Page 39, Stormwalkers, Discorporate -> Discorporation Page 43 Rune Magic Chalana Arroy missing Healing Trance (per RQG), gives to Ernalda in EG 21 Page 47, Orlanth. In RQG 299 Orlanth gives Wind Words, here Shield. Page 47, Speak with Herd Beasts, Ranged (voice) -> Range (voice) Page 63, Merchant Priest (Garzeen Priesthood), missing Create Great Market (per RQG) Page 97, Center of Power, Holy Places. The oldest, largest, and most important is Bluewater Temple at the headwaters of the Azure River above Helerdon. This is correct up to Helerdon. Per GtG 255: Helerdon (small city): [...] The rain god Heler also has an important temple here. Page 115, Lanbril Rune spells, common, remove Ban Page 134, Storm Bull, Chalana Arroy, Cure Chaos Wounds -> Cure Chaos Wound Page 138, Valind, Rune spells, remove Increase Wind (provided by Ygg) From https://basicroleplaying.org/topic/19075-runequest-rules-qa/page/58/#comment-297973
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