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Nick J.

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Nick J. last won the day on September 15 2015

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About Nick J.

  • Rank
    Members Only

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  • RPG Biography
    Elf games. They're what's for dinner.
  • Current games
    DCC RPG, Magic World.
  • Location
    Stumptown
  • Blurb
    Pretending that what I do is work.

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  1. If you really need a big ass bestiary that is in the ballpark of compatible with Magic World, the Gigas Monstrum I & II books have been useful to me on occasion. It's basically an authorized reworking of Frog God Games Tome of Horrors for Legend, so it's pretty trivial to calculate total hit points and armor and abilities from the included descriptions and stat blocks. Also, a pretty cheap deal to get them as a bundle. Eternity Realms Saving Bundle! [BUNDLE] - Solace Games | DriveThruRPG.com
  2. I don't know if you know about the Mythras Discord channel, but that would also be a good place to post this.
  3. I completely forgot about that from the campaign. Anyway, that's great to hear!
  4. The nearest I've found to an OpenQuest character sheet on Roll20 is the Renaissance sheet (which of course is based on OpenQuest). Perhaps the author of that sheet would be willing to do a conversion, but honestly I have no idea about the ins and outs of what it would take to get that done. With all of my gaming done online these days, and the imminent release of OQ3 (loving what I've seen in the backer copy so far) having at least some kind of Virtual Table Top support would be great (whether that's Fantasy Grounds, Foundry VTT, or Roll20).
  5. Hexkit is pretty good, also Hexographer is kind of old, Worlographer from the same guy is a bit more polished and still under active development, but I've never used it to create a stellar map so I can't speak to its utility for that
  6. What makes it, "The new Magic World" in your opinion? I know it's based at least in part on OpenQuest, so I assume that means Total Hit Points, static armor damage reduction, etc., but isn't it fairly well fixed in place as a psuedo-Bronze Age setting game? What does it do to fill the niche that Magic World might occupy as a less complex, general purpose D100, fantasy game?
  7. The Legend, Blood Magic and Elementalism books might be of interest and can slot neatly onto any D100 game and are still for sale in print and PDF (drivethrurpg.com, Mongoose, Amazon, etc.) If you can find the print copy of Lankhmar Unleashed (PDF is not for sale anywhere), it has a pretty good Black Magic section complete with a corruption mechanic.
  8. Yep, I'm perfectly content with simulating it with variable armor and major wound tables (ala Magic World, Elric!, etc.). Locations do matter, and there's more than one way to get there.
  9. Sure [quote]When using hand-to-hand melee weapons the attacker may freely select the location where the blow lands, as long as that location is normally within reach. If using ranged weapons Choose Location is a Critical Success only, unless the target is within close range and is either stationary or unaware of the attacker.[/quote] So in a nutshell, a higher level of success let's a character aim where they wish, which is exactly what you'd expect in a fight (unarmed or otherwise).
  10. "Choose location" special effect in Mythras is pretty neat-o.
  11. MW isn't held back by its mechanics, it was held back by its lackluster presentation and the scant product line support that followed it. Bringing the rules inline with CoC 7 wouldn't be a selling point for me.
  12. Thanks for the feedback. Trust me I went back and forth on the MW calculation, but ultimately I deferred to the description on page 57: "A major wound or injury is one that costs the Adventurer more than half of total Hit Points." In any event the PDF is unlocked and the Javascript calculations can be adjusted to taste (I used Foxit Phantom to create the sheet, but you can edit it with PDF-XChange editor or any other PDF editor that allows you to tinker with forms). Cheers
  13. I know absolutely nothing about the history of Glorantha's development, but always sort of assumed ducks were a riff on Howard the Duck?
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