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Jack Tar

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About Jack Tar

  • Rank
    Overworked & tired
  • Birthday 10/30/1964

Converted

  • RPG Biography
    Blah!
  • Current games
    RPGs, computer flight sims, wargaming
  • Location
    Southwest, UK
  • Blurb
    Crusty university lecturer
  1. I don't think I'd interpret the rule like you have KeeperXav. The thrown attack at long range requires a Hard success, but that is now the new minimum needed to hit for the attacker. The target dodges and needs to match it with the minimum needed to succeed in the dodge, which for them is just a normal success. That avoids the counter intuitive consequence that the further away you are the harder it is to dodge. Put another way, it's not the absolute success levels you need to compare but the relative success levels. Just my interpretation.
  2. In classic setting 1920s or 30s, there'll be a lot less difference in planes. Single versus twin engine, as stated above, is a good distinction. In 1920s there'll possibly still be pullers verses pushers which might be another difference. But this level of granularity probably doesn't fit well with an RPG which is already a huge abstraction of the real world. I agree with EricW, the Keeper should use common sense and adjust the Pilot skill roll according to how atypical the aircraft is. Up the difficulty if it's a noticeable difference. Add a penalty die if it's a major difference.
  3. Many years back I was at a NASA conference at Woods Hole on astrobiology. People like Carl Woese and Craig Venter were there. Most agreed that panspermia was possible and not far fetched. But I don't think they were envisaging the Great Old Ones. In any case, it just moves the big question, origins of life, to a different location(s).
  4. Thanks for the info guys. I hate typos with a vengence, but this sounds tollerably low. Worth getting them now I think.
  5. Thanks Nick. Then I might hold back on this until they do so.
  6. My follow-up question; is the stock currently in the UK Chaosium warehouse the second printing with corrections?
  7. Things are done for a reason, an outcome, a resolution. This latter word can also mean the process, not just the end. So; Combat resolution Social resolution
  8. Will the book eventually be available through Leisure Games in London? Of so, I'll wait to do a bulk order along with CoC 7th ed. stuff.
  9. When TSR broke up, the rights to Gangbusters remained with Rick Krebs. He has given permission to Mark Hunt to update the system and sell it plus new material. It's now out! Although not a BRP-derived game, it is still a d100-based game so I thought it worth mentioning here.Paperback on LuluIn about a month's time (Feb 2016) the hardback will be available through Lulu and other stores.The pdf will be available on RPGNow/DriveThruRPG very soon.There are also some adventures and player aids on DriveThruRPG. There will be physical printings of these soon. I'm not sure if the adventures are written for the original rules or the updated rules (I suspect the latter).Mark's plan is to release something new every month throughout 2016.Here's some recent reviews of the basic rulesGangbusters is pretty old school plus a genre I really like (currently I'm involved with the Mythic BoL update of Dicey Tales).Really excited about this and Dicey Tales. Soon there should be some more noir/pulp action gaming options!
  10. Perhaps edit out everything, including the hyperlink. I was just about to buy it when I noticed your correction at the end!
  11. So it sounds like I'll be able to pick up the book and pdf bundled together from Leisure Games. Has the map of London been optimised for pdf reading? Is Dark Streets now its own OGL source text? i.e., could I develop my own game directly from the Dark Streets 2 book? If so, I think you just saved me a lot of work.
  12. I'm afraid I have to agree with Simlasa. What RosenMcStearn wrote is complete sophistry; no insult intended. Gives me pause for how clear and coherent the writing will be for this. I think I'll just go for the pdf and upgrade to a physical book once I've seen the draft.
  13. It's the end of Sept. (at least here in the UK) but so far I've not seen any crowd funding info on this. But perhaps I missed it. Are you still on track? The system has me interested; I've been looking for some time for a system to base a Napolionics game on. A d100 system just seems to be the most appropriate to my mind.
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